X-Git-Url: http://git.megacz.com/?p=anneal.git;a=blobdiff_plain;f=src%2Fedu%2Fberkeley%2Fqfat%2FMesh.java;h=ff48f424e3c324493150646b4ebcfafb1349adef;hp=f9c9b945551a3f292b503ee0bc78d209e937e338;hb=827bd30d02ef944697b7abc044c2782ab87f41ef;hpb=725965a06dc9a59f88b36e387f07ec3600b9364b diff --git a/src/edu/berkeley/qfat/Mesh.java b/src/edu/berkeley/qfat/Mesh.java index f9c9b94..ff48f42 100644 --- a/src/edu/berkeley/qfat/Mesh.java +++ b/src/edu/berkeley/qfat/Mesh.java @@ -14,41 +14,21 @@ public class Mesh implements Iterable { public static final float EPSILON = (float)0.0001; public static final Random random = new Random(); - private PointSet pointset = new PointSet(); - - public Iterable vertices() { return pointset; } - - public Iterable edges() { - return - new Iterable() { - public Iterator iterator() { - // HACK - HashSet hse = new HashSet(); - for(T t : Mesh.this) { - hse.add(t.e1()); - hse.add(t.e2()); - hse.add(t.e3()); - hse.add(t.e1().pair); - hse.add(t.e2().pair); - hse.add(t.e3().pair); - } - return hse.iterator(); - } }; - } - - public Iterator iterator() { - for(Vert v : pointset) - if (v.e != null && v.e.t != null) - return new FaceIterator(v); - return new FaceIterator(); - } + private RTree tris = new RTree(); + private PointSet vertices = new PointSet(); + public boolean tilemesh = false; + public boolean ignorecollision = false; public Mesh score_against = null; public double score = 0; public float score() { return (float)score; } - public int numedges = 0; - public float avgedge = 0; + public int size() { return vertices.size(); } + public Iterable vertices() { return vertices; } + + public Iterator iterator() { + return tris.iterator(); + } public void rebindPoints() { // unbind all points @@ -99,7 +79,7 @@ public class Mesh implements Iterable { public void transform(Matrix m) { ArrayList set = new ArrayList(); - for (Vert v : pointset) + for (Vert v : vertices) set.add(v); for(Vert v : set) v.transform(m); } @@ -116,12 +96,13 @@ public class Mesh implements Iterable { return (float)total; } - public void rebuildPointSet() { pointset.rebuild(); } - public Vec diagonal() { return pointset.diagonal(); } - public Point centroid() { return pointset.centroid(); } - public Vert nearest(Point p) { return pointset.nearest(p); } + public void rebuild() { /*vertices.rebuild();*/ } + public Vec diagonal() { return vertices.diagonal(); } + public Point centroid() { return vertices.centroid(); } + public Vert nearest(Point p) { return vertices.nearest(p); } public final class Vert extends HasPoint { + public String toString() { return p.toString(); } public Point p; E e; // some edge *leaving* this point @@ -133,7 +114,7 @@ public class Mesh implements Iterable { Matrix quadric = Matrix.ZERO; Vert bound_to = this; - Matrix binding = new Matrix(); + Matrix binding = Matrix.ONE; float oldscore = 0; boolean quadricStale = false; @@ -149,22 +130,29 @@ public class Mesh implements Iterable { private Vert(Point p) { this.p = p; - if (pointset.get(p) != null) throw new Error(); - pointset.add(this); + if (vertices.get(p) != null) throw new Error(); + vertices.add(this); + } + + private void glNormal(GL gl) { + Vec norm = norm(); + gl.glNormal3f(norm.x, norm.y, norm.z); } public void recomputeFundamentalQuadric() { - if (!quadricStale && fundamentalQuadric != null) return; + //if (!quadricStale && fundamentalQuadric != null) return; quadricStale = false; unApplyQuadricToNeighbor(); Matrix m = Matrix.ZERO; E e = this.e; + int count = 0; do { T t = e.t; m = m.plus(t.norm().fundamentalQuadric(t.centroid())); + count++; e = e.pair.next; } while(e != this.e); - fundamentalQuadric = m; + fundamentalQuadric = m.times(1/(float)count); applyQuadricToNeighbor(); } @@ -203,6 +191,15 @@ public class Mesh implements Iterable { reComputeError(); } + public void reComputeErrorAround() { + reComputeError(); + if (nearest_in_other_mesh != null) nearest_in_other_mesh.reComputeError(); + E e = this.e; + do { + e.p2.reComputeError(); + e = e.pair.next; + } while (e != this.e); + } public void reComputeError() { unComputeError(); computeError(); @@ -212,40 +209,150 @@ public class Mesh implements Iterable { oldscore = 0; } public void computeError() { - oldscore = quadric_count == 0 ? 0 : (quadric.preAndPostMultiply(p) / quadric_count); + if (quadric_count == 0) { + if (!tilemesh) { + } + else if (nearest_in_other_mesh == null) { + if (score_against != null) { + Vert ne = score_against.nearest(p); + oldscore = ne.fundamentalQuadric().preAndPostMultiply(p) * 100 * 10; + } else { + oldscore = 0; + } + } else { + oldscore = nearest_in_other_mesh.fundamentalQuadric().preAndPostMultiply(p) * 100 * 10; + } + } else { + oldscore = (quadric.preAndPostMultiply(p) * 100) / quadric_count; + } + + oldscore = oldscore; + + int numaspects = 0; + float aspects = 0; + E e = this.e; + do { + //double ang = Math.abs(e.crossAngle()); + double ang = Math.abs(e.crossAngle()); + if (ang > Math.PI) throw new Error(); + /* + if (e.t != null) { + numaspects++; + aspects += e.t.aspect()*e.t.aspect(); + } + */ + + float minangle = (float)(Math.PI * 0.8); + if (ang > minangle) + oldscore += (ang - minangle); + + e = e.pair.next; + } while (e != this.e); + if (numaspects > 0) oldscore += (aspects / numaspects); + + //System.out.println(oldscore); + //oldscore = oldscore*oldscore; score += oldscore; } + private void removeTrianglesFromRTree() { + E e = this.e; + do { + if (e.t != null) e.t.removeFromRTree(); + e = e.pair.next; + } while(e != this.e); + } + private void addTrianglesToRTree() { + E e = this.e; + do { + if (e.t != null) e.t.addToRTree(); + e = e.pair.next; + } while(e != this.e); + } + /** does NOT update bound pairs! */ public boolean transform(Matrix m) { unApplyQuadricToNeighbor(); + Point oldp = this.p; try { - if (pointset.get(this.p)==null) throw new Error(); - pointset.remove(this); + if (vertices.get(this.p)==null) throw new Error(); + vertices.remove(this); + removeTrianglesFromRTree(); float newx = m.a*p.x + m.b*p.y + m.c*p.z + m.d; float newy = m.e*p.x + m.f*p.y + m.g*p.z + m.h; float newz = m.i*p.x + m.j*p.y + m.k*p.z + m.l; this.p = new Point(newx, newy, newz); - pointset.add(this); + addTrianglesToRTree(); + vertices.add(this); } catch (Exception e) { throw new RuntimeException(e); } applyQuadricToNeighbor(); + // FIXME: intersection test needed? + good = true; + // should recompute fundamental quadrics of all vertices sharing a face, but we defer... E e = this.e; do { + /* + if (Math.abs(e.crossAngle()) > (Math.PI * 0.9) || + Math.abs(e.next.crossAngle()) > (Math.PI * 0.9)) { + good = false; + } + if (e.t.aspect() < 0.1) { + good = false; + } + */ e.p2.quadricStale = true; e = e.pair.next; } while(e != this.e); - // FIXME: intersection test needed? - return true; + if (!ignorecollision && good) { + + tris.range(new Segment(oldp, this.p), + new Visitor() { + public void visit(T t) { + if (!good) return; + E e = Vert.this.e; + do { + if (!t.has(e.p1) && !t.has(e.p2) && e.intersects(t)) { good = false; } + if (e.t != null) { + if (!e.t.has(t.e1().p1) && !e.t.has(t.e1().p2) && t.e1().intersects(e.t)) { good = false; } + if (!e.t.has(t.e2().p1) && !e.t.has(t.e2().p2) && t.e2().intersects(e.t)) { good = false; } + if (!e.t.has(t.e3().p1) && !e.t.has(t.e3().p2) && t.e3().intersects(e.t)) { good = false; } + } + e = e.pair.next; + } while(e != Vert.this.e); + } + }); + + /* + for(T t : Mesh.this) { + if (!good) break; + e = this.e; + do { + if (!t.has(e.p1) && !t.has(e.p2) && e.intersects(t)) { good = false; break; } + if (e.t != null) { + if (!e.t.has(t.e1().p1) && !e.t.has(t.e1().p2) && t.e1().intersects(e.t)) { good = false; break; } + if (!e.t.has(t.e2().p1) && !e.t.has(t.e2().p2) && t.e2().intersects(e.t)) { good = false; break; } + if (!e.t.has(t.e3().p1) && !e.t.has(t.e3().p2) && t.e3().intersects(e.t)) { good = false; break; } + } + e = e.pair.next; + } while(e != this.e); + } + */ + } + + + reComputeErrorAround(); + return good; } + private boolean good; public boolean move(Vec v) { - Matrix m = new Matrix(v); + Matrix m = Matrix.translate(v); Vert p = this; boolean good = true; do { @@ -259,7 +366,14 @@ public class Mesh implements Iterable { E ret = getFreeIncident(e, e); if (ret != null) return ret; ret = getFreeIncident(e.pair.next, e.pair.next); - if (ret == null) throw new Error("unable to find free incident to " + this); + if (ret == null) { + E ex = e; + do { + System.out.println(ex + " " + ex.t); + ex = ex.pair.next; + } while (ex != e); + throw new Error("unable to find free incident to " + this); + } return ret; } @@ -273,7 +387,7 @@ public class Mesh implements Iterable { } public E getE(Point p2) { - Vert v = pointset.get(p2); + Vert v = vertices.get(p2); if (v==null) return null; return getE(v); } @@ -305,8 +419,8 @@ public class Mesh implements Iterable { } while(px != p); return false; } - public void unbind() { bound_to = this; binding = new Matrix(); } - public void bind(Vert p) { bind(p, new Matrix()); } + public void unbind() { bound_to = this; binding = Matrix.ONE; } + public void bind(Vert p) { bind(p, Matrix.ONE); } public void bind(Vert p, Matrix binding) { if (isBoundTo(p)) return; Vert temp_bound_to = p.bound_to; @@ -323,23 +437,24 @@ public class Mesh implements Iterable { public BindingGroup bind_others; public BindingGroup other() { return bind_others; } public BindingGroup(BindingGroup bind_others) { this.bind_others = bind_others; } - public BindingGroup() { - this.bind_others = new BindingGroup(this); - } + public BindingGroup() { this.bind_others = new BindingGroup(this); } + public BindingGroup(E e) { this(); set.add(e); } public void add(E e) { if (set.contains(e)) return; - for (E epeer : e.bind_peers.set) { - epeer.bind_peers = this; - set.add(epeer); - } - for (E eother : e.bind_to.set) { - eother.bind_to = bind_others; - bind_others.add(eother); - } - - for(E ex : (!swap ? right : left)) { - if (e.prev.isBoundTo(ex.prev)) { - System.out.println("hit!"); + set.add(e); + BindingGroup e_bind_peers = e.bind_peers; + BindingGroup e_bind_to = e.bind_to; + e.bind_peers = this; + e.bind_to = bind_others; + for (E epeer : e_bind_peers.set) add(epeer); + for (E eother : e_bind_to.set) bind_others.add(eother); + + for(E eother : bind_others.set) { + if (e.next.bind_to.set.contains(eother.prev)) { + e.next.next.bindEdge(eother.prev.prev); + } + if (e.prev.bind_to.set.contains(eother.next)) { + e.prev.prev.bindEdge(eother.next.next); } } @@ -352,7 +467,7 @@ public class Mesh implements Iterable { } public void shatter(BindingGroup bg1, BindingGroup bg2) { for(E e : set) { - e.shatter(e.midpoint(), bg1, bg2, false); + e.shatter(e.midpoint(), bg1, bg2); } } } @@ -365,32 +480,54 @@ public class Mesh implements Iterable { E prev; // previous half-edge E next; // next half-edge E pair; // partner half-edge - public BindingGroup bind_peers = new BindingGroup(); + public BindingGroup bind_peers = new BindingGroup(this); public BindingGroup bind_to = bind_peers.other(); boolean shattered = false; - public int compareTo(E e) { return e.length() > length() ? 1 : -1; } + public boolean intersects(T t) { return t.intersects(p1.p, p2.p); } + public float comparator() { + Vert nearest = score_against.nearest(midpoint()); + //if (t==null) return length(); + /* + double ang = Math.abs(crossAngle()); + float minangle = (float)(Math.PI * 0.9); + if (ang > minangle) + return 300; + */ + /* + if ((length() * length()) / t.area() > 10) + return (float)(length()*Math.sqrt(t.area())); + return length()*t.area(); + */ + return (float)Math.max(length(), midpoint().distance(nearest.p)); + //return length(); + } + public int compareTo(E e) { + return e.comparator() > comparator() ? 1 : -1; + } public void bindEdge(E e) { bind_to.add(e); } public void dobind() { bind_to.dobind(this); } - public Point shatter() { return shatter(midpoint(), null, null, false); } - public Point shatter(Point mid, BindingGroup bg1, BindingGroup bg2, boolean swap) { - if (shattered) return mid; + public Point shatter() { return shatter(midpoint(), null, null); } + public Point shatter(Point mid, BindingGroup bg1, BindingGroup bg2) { + if (shattered || destroyed) return mid; shattered = true; Vert r = next.p2; E next = this.next; E prev = this.prev; + int old_colorclass = t==null ? 0 : t.colorclass; if (bg1==null) bg1 = new BindingGroup(); if (bg2==null) bg2 = new BindingGroup(); + BindingGroup old_bind_to = bind_to; bind_peers.shatter(bg1, bg2); - bind_to.shatter(bg2.other(), bg1.other()); + old_bind_to.shatter(bg2.other(), bg1.other()); pair.shatter(); destroy(); - newT(r.p, p1.p, mid, null); - newT(r.p, mid, p2.p, null); + newT(r.p, p1.p, mid, null, old_colorclass); + newT(r.p, mid, p2.p, null, old_colorclass); bg1.add(p1.getE(mid)); bg2.add(p2.getE(mid).pair); return mid; @@ -401,12 +538,23 @@ public class Mesh implements Iterable { if (destroyed) return; destroyed = true; pair.destroyed = true; + + if (t != null) t.destroy(); + t = null; + + if (pair.t != null) pair.t.destroy(); + pair.t = null; + if (next.t != null) next.t.destroy(); if (prev.t != null) prev.t.destroy(); next.t = null; prev.t = null; + + if (pair.next.t != null) pair.next.t.destroy(); + if (pair.prev.t != null) pair.next.t.destroy(); pair.next.t = null; pair.prev.t = null; + this.bind_to = null; pair.bind_to = null; this.bind_peers = null; @@ -417,10 +565,6 @@ public class Mesh implements Iterable { pair.next = prev; if (p1.e == this) p1.e = prev.next; if (pair.p1.e == pair) pair.p1.e = pair.prev.next; - avgedge -= this.length(); - avgedge -= pair.length(); - numedges--; - numedges--; } private void sync() { @@ -431,15 +575,17 @@ public class Mesh implements Iterable { if (this.next.p1 != p2) throw new Error(); if (this.prev.p2 != p1) throw new Error(); if (this.p1.e == null) this.p1.e = this; - if (!added) { - added = true; - numedges++; - avgedge += length(); - } + if (!added) added = true; } private boolean added = false; - public T makeT() { return t==null ? (t = new T(this)) : t; } + public T makeT(int colorclass) { return t==null ? (t = new T(this, colorclass)) : t; } + + public double crossAngle() { + Vec v1 = t.norm().times(-1); + Vec v2 = pair.t.norm().times(-1); + return Math.acos(v1.norm().dot(v2.norm())); + } /** angle between this half-edge and the next */ public double angle() { @@ -470,8 +616,8 @@ public class Mesh implements Iterable { /** creates an isolated edge out in the middle of space */ public E(Point p1, Point p2) { - if (pointset.get(p1) != null) throw new Error(); - if (pointset.get(p2) != null) throw new Error(); + if (vertices.get(p1) != null) throw new Error(); + if (vertices.get(p2) != null) throw new Error(); this.p1 = new Vert(p1); this.p2 = new Vert(p2); this.prev = this.next = this.pair = new E(this, this, this); @@ -483,7 +629,7 @@ public class Mesh implements Iterable { /** adds a new half-edge from prev.p2 to p2 */ public E(E prev, Point p) { Vert p2; - p2 = pointset.get(p); + p2 = vertices.get(p); if (p2 == null) p2 = new Vert(p); this.p1 = prev.p2; this.p2 = p2; @@ -517,80 +663,11 @@ public class Mesh implements Iterable { public float length() { return p1.p.minus(p2.p).mag(); } public String toString() { return p1+"->"+p2; } - public boolean intersects(T t) { - double A0=t.v1().p.x, A1=t.v1().p.y, A2=t.v1().p.z; - double B0=t.v2().p.x, B1=t.v2().p.y, B2=t.v2().p.z; - double C0=t.v3().p.x, C1=t.v3().p.y, C2=t.v3().p.z; - double j0=p1.p.x, j1=p1.p.y, j2=p1.p.z; - double k0=p2.p.x, k1=p2.p.y, k2=p2.p.z; - double J0, J1, J2; - double K0, K1, K2; - double i0, i1, i2; - double a0, a1, a2; - double b0, b1, b2; - double c0, c1, c2; - double in_det; - double R00, R01, R02, R03, - R10, R11, R12, R13, - R20, R21, R22, R23, - R30, R31, R32, R33; - - - /* a = B - A */ - a0 = B0 - A0; - a1 = B1 - A1; - a2 = B2 - A2; - /* b = C - B */ - b0 = C0 - A0; - b1 = C1 - A1; - b2 = C2 - A2; - /* c = a × b */ - c0 = a1 * b2 - a2 * b1; - c1 = a2 * b0 - a0 * b2; - c2 = a0 * b1 - a1 * b0; - - /* M^(-1) = (1/det(M)) * adj(M) */ - in_det = 1 / (c0 * c0 + c1 * c1 + c2 * c2); - R00 = (b1 * c2 - b2 * c1) * in_det; - R01 = (b2 * c0 - b0 * c2) * in_det; - R02 = (b0 * c1 - b1 * c0) * in_det; - R10 = (c1 * a2 - c2 * a1) * in_det; - R11 = (c2 * a0 - c0 * a2) * in_det; - R12 = (c0 * a1 - c1 * a0) * in_det; - R20 = (c0) * in_det; - R21 = (c1) * in_det; - R22 = (c2) * in_det; - - /* O = M^(-1) * A */ - R03 = -(R00 * A0 + R01 * A1 + R02 * A2); - R13 = -(R10 * A0 + R11 * A1 + R12 * A2); - R23 = -(R20 * A0 + R21 * A1 + R22 * A2); - - /* fill in last row of 4x4 matrix */ - R30 = R31 = R32 = 0; - R33 = 1; - - J2 = R20 * j0 + R21 * j1 + R22 * j2 + R23; - K2 = R20 * k0 + R21 * k1 + R22 * k2 + R23; - if (J2 * K2 >= 0) return false; - - J0 = R00 * j0 + R01 * j1 + R02 * j2 + R03; - K0 = R00 * k0 + R01 * k1 + R02 * k2 + R03; - i0 = J0 + J2 * ((K0 - J0) / (J2 - K2)); - if (i0 < 0 || i0 > 1) return false; - - J1 = R10 * j0 + R11 * j1 + R12 * j2 + R13; - K1 = R10 * k0 + R11 * k1 + R12 * k2 + R13; - i1 = J1 + J2 * ((K1 - J1) / (J2 - K2)); - if (i1 < 0 || i1 > 1 || i0 + i1 > 1) return false; - - return true; - } } public E makeE(Point p1, Point p2) { - Vert v1 = pointset.get(p1); - Vert v2 = pointset.get(p2); + Vert v1 = vertices.get(p1); + Vert v2 = vertices.get(p2); if (v1 != null && v2 != null) { E e = v1.getE(v2); if (e != null) return e; @@ -601,7 +678,7 @@ public class Mesh implements Iterable { if (v2 != null) return new E(v2.getFreeIncident(), p1).pair; return new E(p1, p2); } - public T newT(Point p1, Point p2, Point p3, Vec norm) { + public T newT(Point p1, Point p2, Point p3, Vec norm, int colorclass) { if (norm != null) { Vec norm2 = p3.minus(p1).cross(p2.minus(p1)); float dot = norm.dot(norm2); @@ -616,7 +693,7 @@ public class Mesh implements Iterable { e23.makeAdjacent(e31); e31.makeAdjacent(e12); } - T ret = e12.makeT(); + T ret = e12.makeT(colorclass); if (e12.t == null) throw new Error(); if (e23.t == null) throw new Error(); if (e31.t == null) throw new Error(); @@ -624,36 +701,18 @@ public class Mesh implements Iterable { } - public class FaceIterator implements Iterator { - private HashSet visited = new HashSet(); - private LinkedList next = new LinkedList(); - public FaceIterator() { } - public FaceIterator(Vert v) { next.addFirst(v.e.t); } - public boolean hasNext() { return next.peek()!=null; } - public void remove() { throw new Error(); } - public T next() { - T ret = next.removeFirst(); - if (ret == null) return null; - visited.add(ret); - T t1 = ret.e1().pair.t; - T t2 = ret.e2().pair.t; - T t3 = ret.e3().pair.t; - if (t1 != null && !visited.contains(t1)) next.addFirst(t1); - if (t2 != null && !visited.contains(t2)) next.addFirst(t2); - if (t3 != null && !visited.contains(t3)) next.addFirst(t3); - return ret; - } - } - /** [UNIQUE] a triangle (face) */ public final class T extends Triangle { public final E e1; public final int color; + public final int colorclass; - public void destroy() { - } + public void removeFromRTree() { tris.remove(this); } + public void addToRTree() { tris.insert(this); } + + public void destroy() { tris.remove(this); } - T(E e1) { + T(E e1, int colorclass) { this.e1 = e1; E e2 = e1.next; E e3 = e2.next; @@ -675,6 +734,8 @@ public class Mesh implements Iterable { break; } this.color = color; + this.colorclass = colorclass; + tris.add(this); } public E e1() { return e1; } public E e2() { return e1.next; } @@ -687,6 +748,13 @@ public class Mesh implements Iterable { public Point p3() { return e1.next.p2.p; } public boolean hasE(E e) { return e1==e || e1.next==e || e1.prev==e; } public boolean has(Vert v) { return v1()==v || v2()==v || v3()==v; } - } + public boolean shouldBeDrawn() { + if (e1().bind_to.set.size() == 0) return false; + if (e2().bind_to.set.size() == 0) return false; + if (e3().bind_to.set.size() == 0) return false; + return true; + } + + } }