X-Git-Url: http://git.megacz.com/?p=anneal.git;a=blobdiff_plain;f=src%2Fedu%2Fberkeley%2Fqfat%2FMeshViewer.java;h=aea2799d9abe324a39c91788be5321a42dbfc480;hp=eaafed6fa4a9a70a0735c5e0fff06dcbe2aa8d1a;hb=381c4e0df15e58f3c2304d89b58e2df8142121f4;hpb=1fe8adfcaa676865b5858e5d9de094392a22e26b diff --git a/src/edu/berkeley/qfat/MeshViewer.java b/src/edu/berkeley/qfat/MeshViewer.java index eaafed6..aea2799 100644 --- a/src/edu/berkeley/qfat/MeshViewer.java +++ b/src/edu/berkeley/qfat/MeshViewer.java @@ -101,34 +101,13 @@ public class MeshViewer extends Viewer { int i = 0; - //gl.glDisable(GL.GL_DEPTH_TEST); gl.glColor4f(1,1,1,1); for(Matrix m : transforms) { - /* - gl.glColor4f(0, 1, 1, 1); - gl.glBegin(GL.GL_LINES); - new Point(0,0,0).glVertex(gl); - new Point(0,0,0).plus(m.getTranslationalComponent()).glVertex(gl); - gl.glEnd(); - gl.glEnable(GL.GL_LIGHTING); - */ - //if (v1.z==0 && v1.y==0) continue; i++; if (neighborsWireOne && i!=whichNeighbor) continue; - //if (i>4) continue; - /* - Point p = new Point(0, 0, 0).times(m); - Vec v = new Vec(p.x, p.y, p.z); - v = v.times((float)1.04); - gl.glTranslatef(v.x, v.y, v.z); - */ if (neighbors) draw(gl, true, safeTriangles, m); else if (neighborsWire || neighborsWireOne) draw(gl, false, safeTriangles, m); - /* - gl.glTranslatef(-v.x, -v.y, -v.z); - */ } - //gl.glEnable(GL.GL_DEPTH_TEST); gl.glDisable(GL.GL_LIGHTING); gl.glShadeModel(GL.GL_FLAT); @@ -137,13 +116,6 @@ public class MeshViewer extends Viewer { gl.glBegin(gl.GL_POINTS); closest.getPoint().glVertex(gl); gl.glEnd(); - /* - Mesh.Vertex v2 = closest.hack(gl, getMouse()); - gl.glBegin(GL.GL_LINES); - closest.getPoint().glVertex(gl); - if (v2 != null) v2.getPoint().glVertex(gl); - gl.glEnd(); - */ } gl.glFlush(); @@ -154,48 +126,6 @@ public class MeshViewer extends Viewer { gl.glDisable(GL.GL_LIGHTING); gl.glShadeModel(GL.GL_FLAT); - IntBuffer buf = ByteBuffer.allocateDirect(9*4*4).order(ByteOrder.nativeOrder()).asIntBuffer(); - gl.glColor3f(0,0,0); - gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - double dist = Double.MAX_VALUE; - if (clickPoint==null) closest = null; - synchronized(this) { - for(Mesh.T t : safeTriangles) - t.glTriangle(gl, null); - for(Mesh.Vertex v : tile.vertices()) { - Point p = v.getPoint(); - gl.glColor3f(1,1,1); - gl.glBegin(gl.GL_POINTS); - p.glVertex(gl); - gl.glEnd(); - gl.glFlush(); - - Point projected = projection.times(p); - int x = (int)projected.x; - int y = (int)projected.y; - gl.glReadPixels(x-1, y-1, 3, 3, gl.GL_RGB, gl.GL_UNSIGNED_BYTE, buf); - - boolean vis = false; - for(int j=0; j<9*4; j++) vis |= buf.get(j)!=0; - v.visible = vis; - if (vis) { - gl.glColor3f(0,0,0); - gl.glBegin(gl.GL_POINTS); - p.glVertex(gl); - gl.glEnd(); - y = glcanvas.getHeight()-y; - if (clickPoint==null) { - if (closest==null || (x-mousex)*(x-mousex)+(y-mousey)*(y-mousey) < dist) { - dist = (x-mousex)*(x-mousex)+(y-mousey)*(y-mousey); - closest = v; - } - } - } - } - } - gl.glShadeModel(GL.GL_SMOOTH); - gl.glEnable(GL.GL_LIGHTING); - gl.glDrawBuffer(GL.GL_FRONT); }