X-Git-Url: http://git.megacz.com/?p=anneal.git;a=blobdiff_plain;f=src%2Fedu%2Fberkeley%2Fqfat%2FViewer.java;h=627b4572cf3a346828ee9f3409140abfcb005b68;hp=5b338721d17255c39a83e3d2b857181aad559281;hb=5360ba25cbb730399bf1153292e97cf070a7bec2;hpb=9e53fab8fe64c71fb2010dadb8bf3c2c1e8c096e diff --git a/src/edu/berkeley/qfat/Viewer.java b/src/edu/berkeley/qfat/Viewer.java index 5b33872..627b457 100644 --- a/src/edu/berkeley/qfat/Viewer.java +++ b/src/edu/berkeley/qfat/Viewer.java @@ -14,11 +14,12 @@ import edu.berkeley.qfat.geom.Point; public abstract class Viewer implements GLEventListener, MouseListener, MouseMotionListener, KeyListener, MouseWheelListener { Mesh.Vertex closest = null; - Matrix projection = null; public Mesh tile = new Mesh(false); public Mesh goal = new Mesh(false); + private Matrix projection = null; + JFrame f; GLCanvas glcanvas; Point clickPoint = null; @@ -39,13 +40,79 @@ public abstract class Viewer implements GLEventListener, MouseListener, MouseMot public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { } public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { } + public void init(GLAutoDrawable gld) { + GL gl = gld.getGL(); + gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); + gl.glViewport(0, 0, 500, 300); + gl.glEnable(GL.GL_DEPTH_TEST); + gl.glClearDepth(1.0); + gl.glDepthFunc(GL.GL_LEQUAL); + gl.glMatrixMode(GL.GL_PROJECTION); + gl.glLoadIdentity(); + gl.glMatrixMode(GL.GL_MODELVIEW); + + float mat_specular[] = { 0.5f, 0.5f, 0.5f, 0.5f }; + float mat_shininess[] = { 50.0f }; + gl.glShadeModel(GL.GL_SMOOTH); + //gl.glMaterialfv(GL.GL_FRONT, GL.GL_DIFFUSE, mat_specular, 0); + //gl.glMaterialfv(GL.GL_FRONT, GL.GL_SPECULAR, mat_specular, 0); + //gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT, new float[] { 0.3f, 0.3f, 0.3f, 0.3f }, 0); + //gl.glMaterialfv(GL.GL_FRONT, GL.GL_SHININESS, mat_shininess, 0); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, new float[] { 1.0f, 4.0f, -10.0f, 0.0f }, 0); + gl.glLightfv(GL.GL_LIGHT1, GL.GL_POSITION, new float[] { -10.0f, 10.0f, 10.0f, 0.0f }, 0); + gl.glLightfv(GL.GL_LIGHT2, GL.GL_POSITION, new float[] { 10.0f, -10.0f, 10.0f, 0.0f }, 0); + gl.glLightfv(GL.GL_LIGHT3, GL.GL_POSITION, new float[] { 10.0f, 10.0f, -10.0f, 0.0f }, 0); + gl.glLightfv(GL.GL_LIGHT4, GL.GL_POSITION, new float[] { -10.0f, 10.0f, -10.0f, 0.0f }, 0); + gl.glLightfv(GL.GL_LIGHT5, GL.GL_POSITION, new float[] { 10.0f, -10.0f, -10.0f, 0.0f }, 0); + gl.glEnable(GL.GL_LIGHTING); + gl.glEnable(GL.GL_LIGHT0); + + gl.glColorMaterial(GL.GL_FRONT_AND_BACK, GL.GL_AMBIENT_AND_DIFFUSE); + gl.glEnable(GL.GL_COLOR_MATERIAL); + + display(gld); + } + public abstract void _display(GLAutoDrawable drawable, GL gl); - public void display(GLAutoDrawable drawable) { + public final void display(GLAutoDrawable drawable) { GL gl = drawable.getGL(); _display(drawable, gl); - this.projection = Matrix.getProjectionMatrix(gl); + projection = Matrix.getProjectionMatrix(gl); + } + + protected synchronized void updateVisibility(GL gl, Mesh mesh) { + Matrix projection = Matrix.getProjectionMatrix(gl); + IntBuffer buf = ByteBuffer.allocateDirect(9*4*4).order(ByteOrder.nativeOrder()).asIntBuffer(); + gl.glColor3f(0,0,0); + gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); + for(Mesh.T t : mesh) t.glTriangle(gl, null); + for(Mesh.Vertex v : mesh.vertices()) { + Point p = v.getPoint(); + gl.glColor3f(1,1,1); + gl.glBegin(gl.GL_POINTS); + p.glVertex(gl); + gl.glEnd(); + gl.glFlush(); + + Point projected = projection.times(p); + gl.glReadPixels((int)projected.x-1, (int)projected.y-1, 3, 3, gl.GL_RGB, gl.GL_UNSIGNED_BYTE, buf); + + boolean vis = false; + for(int j=0; j<9*4; j++) vis |= buf.get(j)!=0; + v.visible = vis; + if (vis) { + gl.glColor3f(0,0,0); + gl.glBegin(gl.GL_POINTS); + p.glVertex(gl); + gl.glEnd(); + } + } + gl.glShadeModel(GL.GL_SMOOTH); + gl.glEnable(GL.GL_LIGHTING); + gl.glDrawBuffer(GL.GL_FRONT); } + /** return the position of the mouse as a point in window-space */ public Point getMouse() { return new Point(mousex, glcanvas.getHeight()-mousey, 0); @@ -102,7 +169,7 @@ public abstract class Viewer implements GLEventListener, MouseListener, MouseMot Vec delta = d1.plus(clickClosest).minus(closest.getPoint()); //System.out.println(delta + " " + closest.getPoint()); System.out.println(getMouse().minus(clickPoint)); - closest.move(Matrix.translate(delta), true); + closest.move(Matrix.translate(delta), false); } } } else {