X-Git-Url: http://git.megacz.com/?p=anneal.git;a=blobdiff_plain;f=src%2Fedu%2Fberkeley%2Fqfat%2FViewer.java;h=eccb6b69d1cbed103f47966c358b34f3d02b2b27;hp=0542dd15b23cc0b3c021accdf7980258393893ef;hb=cc01f8302c76073129f8c331a545f34d01667861;hpb=ebf227e9a3373f74682716dedc9ba4c3e5882f6e diff --git a/src/edu/berkeley/qfat/Viewer.java b/src/edu/berkeley/qfat/Viewer.java index 0542dd1..eccb6b6 100644 --- a/src/edu/berkeley/qfat/Viewer.java +++ b/src/edu/berkeley/qfat/Viewer.java @@ -11,7 +11,9 @@ import java.util.*; import edu.berkeley.qfat.geom.*; import edu.berkeley.qfat.geom.Point; -public class Viewer implements GLEventListener, MouseListener, MouseMotionListener, KeyListener, MouseWheelListener { +public abstract class Viewer implements GLEventListener, MouseListener, MouseMotionListener, KeyListener, MouseWheelListener { + + Mesh.Vertex closest = null; public boolean force = false; public Mesh tile = new Mesh(false); @@ -37,6 +39,27 @@ public class Viewer implements GLEventListener, MouseListener, MouseMotionListen boolean shift = false; boolean control = false; + Matrix projection = null; + JFrame f; + GLCanvas glcanvas; + Point clickPoint = null; + Point clickClosest = null; + + int mousex; + int mousey; + float tx = 0; + float ty = 0; + float tz = 0; + float anglex = 0; + float angley = 0; + + public abstract void _display(GLAutoDrawable drawable, GL gl); + public void display(GLAutoDrawable drawable) { + GL gl = drawable.getGL(); + _display(drawable, gl); + this.projection = Matrix.getProjectionMatrix(gl); + } + public Point getMouse() { return new Point(mousex, glcanvas.getHeight()-mousey, 0); } @@ -51,40 +74,9 @@ public class Viewer implements GLEventListener, MouseListener, MouseMotionListen case KeyEvent.VK_CONTROL: control = true; break; case KeyEvent.VK_ALT: alt = true; break; case KeyEvent.VK_SHIFT: shift = true; break; - case KeyEvent.VK_SPACE: breaks++; force = true; break; - case KeyEvent.VK_UP: temp = temp * 2; break; - case KeyEvent.VK_ENTER: temp = 10; break; - case KeyEvent.VK_LEFT: whichNeighbor--; break; - case KeyEvent.VK_RIGHT: whichNeighbor++; break; - case KeyEvent.VK_D: dump(); break; - case KeyEvent.VK_E: errorNormals = !errorNormals; break; - case KeyEvent.VK_A: hillclimb = false; anneal = !anneal; break; - case KeyEvent.VK_H: anneal = true; hillclimb = !hillclimb; break; - case KeyEvent.VK_N: neighbors = !neighbors; break; - case KeyEvent.VK_T: tileon = !tileon; break; - case KeyEvent.VK_G: goalon = !goalon; break; - case KeyEvent.VK_M: tilemeshon = !tilemeshon; break; } } - public synchronized void dump() { - try { - PrintWriter pw = new PrintWriter(new OutputStreamWriter(new FileOutputStream("dump.stl"))); - pw.println("solid dump"); - for(Mesh.T t : tile) { - Vec normal = t.norm(); - pw.println("facet normal " + normal.x + " " + normal.y + " " + normal.z); - pw.println(" outer loop"); - for(Mesh.Vertex v : new Mesh.Vertex[] { t.v1(), t.v2(), t.v3() }) { - pw.println(" vertex " + v.p.x + " " + v.p.y + " " + v.p.z); - } - pw.println(" endloop"); - pw.println("endfacet"); - } - pw.println("endsolid dump"); - pw.flush(); - pw.close(); - } catch (Exception e) { throw new RuntimeException(e); } - } + public void keyReleased(KeyEvent e) { switch(e.getKeyCode()) { case KeyEvent.VK_CONTROL: control = false; break; @@ -105,29 +97,20 @@ public class Viewer implements GLEventListener, MouseListener, MouseMotionListen clickClosest = null; } - Point clickPoint = null; - Point clickClosest = null; - int mousex; - int mousey; public void mouseMoved(MouseEvent e) { mousex = e.getX(); mousey = e.getY(); } - float tx = 0; - float ty = 0; - float tz = 0; - float anglex = 0; - float angley = 0; public void mouseDragged(MouseEvent e) { if (shift) { /* tx += (mousex - e.getX())/(float)20; ty += (mousey - e.getY())/(float)20; */ - if (closest != null && lastGL != null && projection != null && clickClosest != null) { - synchronized(safeTriangles) { + if (closest != null && projection != null && clickClosest != null) { + synchronized(this) { Vec d1 = projection.inverse().times(getMouse()).minus(projection.inverse().times(clickPoint)); Vec delta = d1.plus(clickClosest).minus(closest.getPoint()); //System.out.println(delta + " " + closest.getPoint()); @@ -143,305 +126,6 @@ public class Viewer implements GLEventListener, MouseListener, MouseMotionListen mousey = e.getY(); } - /** - * Take care of initialization here. - */ - public void init(GLAutoDrawable gld) { - GL gl = gld.getGL(); - gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); - gl.glViewport(0, 0, 500, 300); - gl.glEnable(GL.GL_DEPTH_TEST); - gl.glClearDepth(1.0); - gl.glDepthFunc(GL.GL_LEQUAL); - gl.glMatrixMode(GL.GL_PROJECTION); - gl.glLoadIdentity(); - gl.glMatrixMode(GL.GL_MODELVIEW); - - float mat_specular[] = { 0.5f, 0.5f, 0.5f, 0.5f }; - float mat_shininess[] = { 50.0f }; - gl.glShadeModel(GL.GL_SMOOTH); - //gl.glMaterialfv(GL.GL_FRONT, GL.GL_DIFFUSE, mat_specular, 0); - //gl.glMaterialfv(GL.GL_FRONT, GL.GL_SPECULAR, mat_specular, 0); - //gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT, new float[] { 0.3f, 0.3f, 0.3f, 0.3f }, 0); - //gl.glMaterialfv(GL.GL_FRONT, GL.GL_SHININESS, mat_shininess, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, new float[] { 1.0f, 4.0f, -10.0f, 0.0f }, 0); - gl.glLightfv(GL.GL_LIGHT1, GL.GL_POSITION, new float[] { -10.0f, 10.0f, 10.0f, 0.0f }, 0); - gl.glLightfv(GL.GL_LIGHT2, GL.GL_POSITION, new float[] { 10.0f, -10.0f, 10.0f, 0.0f }, 0); - gl.glLightfv(GL.GL_LIGHT3, GL.GL_POSITION, new float[] { 10.0f, 10.0f, -10.0f, 0.0f }, 0); - gl.glLightfv(GL.GL_LIGHT4, GL.GL_POSITION, new float[] { -10.0f, 10.0f, -10.0f, 0.0f }, 0); - gl.glLightfv(GL.GL_LIGHT5, GL.GL_POSITION, new float[] { 10.0f, -10.0f, -10.0f, 0.0f }, 0); - gl.glEnable(GL.GL_LIGHTING); - gl.glEnable(GL.GL_LIGHT0); - /* - gl.glEnable(GL.GL_LIGHT1); - gl.glEnable(GL.GL_LIGHT2); - gl.glEnable(GL.GL_LIGHT3); - gl.glEnable(GL.GL_LIGHT4); - gl.glEnable(GL.GL_LIGHT5); - */ - gl.glColorMaterial(GL.GL_FRONT_AND_BACK, GL.GL_AMBIENT_AND_DIFFUSE); - gl.glEnable(GL.GL_COLOR_MATERIAL); - - display(gld); - } - - private GL lastGL = null; - - public int temps; - public int accepts; - public int vertss; - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { } - public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { } - public void display(GLAutoDrawable drawable) { - - if (transforms==null) return; - - - glcanvas.setSize(f.getWidth(), f.getHeight() - 100); - Graphics2D g = (Graphics2D)f.getGraphics(); - g.setColor(Color.black); - g.fillRect(0, f.getHeight()-100, f.getWidth(), f.getHeight()); - g.setColor(Color.red); - int top = f.getHeight()-70; - g.drawString("temperature: "+temps, 10, 30+top); - g.drawString("acceptance: "+accepts, 10, 50+top); - g.drawString("vertices: "+vertss, 10, 70+top); - g.fillRect(140, 25+top, temps, 10); - g.fillRect(140, 45+top, accepts, 10); - g.fillRect(140, 65+top, vertss, 10); - - GL gl = drawable.getGL(); - lastGL = gl; - GLU glu = new GLU(); - gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - gl.glPointSize(5.0f); - gl.glLoadIdentity(); - glu.gluPerspective(50, ((float)drawable.getWidth())/drawable.getHeight(), 0.5, 10); - glu.gluLookAt(0, 0, -((tz/10)-1), 0, 0, 0, 0, 1, 0); - gl.glRotatef(anglex/3, 0, 1, 0); - gl.glRotatef(-(angley/3), 1, 0, 0); - - - gl.glDisable(GL.GL_LIGHTING); - gl.glColor4f(1, 0, 0, 1); - gl.glBegin(GL.GL_LINES); - gl.glVertex3f(0,0,0); - gl.glVertex3f(.3f,0,0); - gl.glEnd(); - gl.glColor4f(0, 1, 0, 1); - gl.glBegin(GL.GL_LINES); - gl.glVertex3f(0,0,0); - gl.glVertex3f(0,.3f,0); - gl.glEnd(); - gl.glColor4f(0, 0, 1, 1); - gl.glBegin(GL.GL_LINES); - gl.glVertex3f(0,0,0); - gl.glVertex3f(0,0,.3f); - gl.glEnd(); - gl.glEnable(GL.GL_LIGHTING); - - - gl.glBegin(GL.GL_TRIANGLES); - if (tileon) - draw(gl, true, safeTriangles); - if (tilemeshon) - draw(gl, false, safeTriangles); - gl.glEnd(); - - //draw(gl, false, tile); - - gl.glBegin(GL.GL_TRIANGLES); - gl.glColor4f((float)0.5, (float)0.5, (float)0.5, (float)0.8); - if (goalon) - draw(gl, false, goal); - gl.glEnd(); - - - int i = 0; - //gl.glDisable(GL.GL_DEPTH_TEST); - gl.glColor4f(1,1,1,1); - for(Matrix m : transforms) { - /* - gl.glColor4f(0, 1, 1, 1); - gl.glBegin(GL.GL_LINES); - new Point(0,0,0).glVertex(gl); - new Point(0,0,0).plus(m.getTranslationalComponent()).glVertex(gl); - gl.glEnd(); - gl.glEnable(GL.GL_LIGHTING); - */ - //if (v1.z==0 && v1.y==0) continue; - i++; - if (neighborsWireOne && i!=whichNeighbor) continue; - //if (i>4) continue; - /* - Point p = new Point(0, 0, 0).times(m); - Vec v = new Vec(p.x, p.y, p.z); - v = v.times((float)1.04); - gl.glTranslatef(v.x, v.y, v.z); - */ - if (neighbors) draw(gl, true, safeTriangles, m); - else if (neighborsWire || neighborsWireOne) draw(gl, false, safeTriangles, m); - /* - gl.glTranslatef(-v.x, -v.y, -v.z); - */ - } - //gl.glEnable(GL.GL_DEPTH_TEST); - - gl.glDisable(GL.GL_LIGHTING); - gl.glShadeModel(GL.GL_FLAT); - if (closest != null) { - gl.glColor3f(1,1,1); - gl.glBegin(gl.GL_POINTS); - closest.getPoint().glVertex(gl); - gl.glEnd(); - /* - Mesh.Vertex v2 = closest.hack(gl, getMouse()); - gl.glBegin(GL.GL_LINES); - closest.getPoint().glVertex(gl); - if (v2 != null) v2.getPoint().glVertex(gl); - gl.glEnd(); - */ - } - - gl.glFlush(); - gl.glDrawBuffer(GL.GL_BACK); - gl.glReadBuffer( GL.GL_BACK ); - gl.glPixelStorei( GL.GL_PACK_ALIGNMENT, 1); - gl.glFlush(); - gl.glDisable(GL.GL_LIGHTING); - gl.glShadeModel(GL.GL_FLAT); - - IntBuffer buf = ByteBuffer.allocateDirect(9*4*4).order(ByteOrder.nativeOrder()).asIntBuffer(); - gl.glColor3f(0,0,0); - gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - double dist = Double.MAX_VALUE; - if (clickPoint==null) closest = null; - projection = Matrix.getProjectionMatrix(gl); - synchronized(safeTriangles) { - for(Mesh.T t : safeTriangles) - t.glTriangle(gl, null); - for(Mesh.Vertex v : tile.vertices()) { - Point p = v.getPoint(); - gl.glColor3f(1,1,1); - gl.glBegin(gl.GL_POINTS); - p.glVertex(gl); - gl.glEnd(); - gl.glFlush(); - - Point projected = projection.times(p); - int x = (int)projected.x; - int y = (int)projected.y; - gl.glReadPixels(x-1, y-1, 3, 3, gl.GL_RGB, gl.GL_UNSIGNED_BYTE, buf); - - boolean vis = false; - for(int j=0; j<9*4; j++) vis |= buf.get(j)!=0; - v.visible = vis; - if (vis) { - gl.glColor3f(0,0,0); - gl.glBegin(gl.GL_POINTS); - p.glVertex(gl); - gl.glEnd(); - y = glcanvas.getHeight()-y; - if (clickPoint==null) { - if (closest==null || (x-mousex)*(x-mousex)+(y-mousey)*(y-mousey) < dist) { - dist = (x-mousex)*(x-mousex)+(y-mousey)*(y-mousey); - closest = v; - } - } - } - } - } - gl.glShadeModel(GL.GL_SMOOTH); - gl.glEnable(GL.GL_LIGHTING); - gl.glDrawBuffer(GL.GL_FRONT); - } - Mesh.Vertex closest = null; - Matrix projection = null; - - protected HashSet safeTriangles = new HashSet(); - - private void draw(GL gl, boolean triangles, Iterable tris) { draw(gl, triangles, tris, Matrix.ONE); } - private void draw(GL gl, boolean triangles, Iterable tris, Matrix m) { - float red = 0.0f; - float green = 0.0f; - float blue = 0.0f; - synchronized(safeTriangles) { - for(Mesh.T t : tris) { - if (red < 0.15) red = 1.0f; - if (green < 0.15) green = 1.0f; - if (blue < 0.15) blue = 1.0f; - red -= .09f; - green -= .12f; - blue -= .15f; - - /* - if (triangles) switch(t.color) { - case 0: gl.glColor4f((float)0.25, (float)0.25, (float)0.75, (float)0.3); break; - case 1: gl.glColor4f((float)0.25, (float)0.75, (float)0.25, (float)0.3); break; - case 2: gl.glColor4f((float)0.75, (float)0.25, (float)0.25, (float)0.3); break; - case 3: gl.glColor4f((float)0.50, (float)0.50, (float)0.50, (float)0.3); break; - case 4: gl.glColor4f((float)0.25, (float)0.75, (float)0.75, (float)0.3); break; - case 5: gl.glColor4f((float)0.25, (float)0.75, (float)0.75, (float)0.3); break; - case 6: gl.glColor4f((float)0.75, (float)0.25, (float)0.75, (float)0.3); break; - } - */ - - gl.glColor4f((float)(0.25+(0.05*t.color)), - (float)(0.25+(0.05*t.color)), - (float)(0.75+(0.05*t.color)), - (float)0.3); - //if (t.v1().visible && t.v2().visible && t.v3().visible) continue; - - /* - if (t.e1().pair.t==null) gl.glColor4f((float)0.25, (float)0.25, (float)0.75, (float)0.3); - else if (t.e2().pair.t==null) gl.glColor4f((float)0.25, (float)0.25, (float)0.75, (float)0.3); - else if (t.e3().pair.t==null) gl.glColor4f((float)0.25, (float)0.25, (float)0.75, (float)0.3); - else gl.glColor4f((float)0.75, (float)0.25, (float)0.25, (float)0.3); - */ - //gl.glBegin(GL.GL_LINES); - - if (triangles) { - t.glTriangle(gl, m); - } else { - gl.glDisable(GL.GL_LIGHTING); - gl.glBegin(GL.GL_LINES); - gl.glColor3f(1, 1, 1); - m.times(t.e1().p1.goodp).glVertex(gl); - m.times(t.e1().p2.goodp).glVertex(gl); - m.times(t.e2().p1.goodp).glVertex(gl); - m.times(t.e2().p2.goodp).glVertex(gl); - m.times(t.e3().p1.goodp).glVertex(gl); - m.times(t.e3().p2.goodp).glVertex(gl); - gl.glEnd(); - gl.glEnable(GL.GL_LIGHTING); - } - - Point centroid = t.centroid(); - gl.glBegin(GL.GL_LINES); - gl.glColor3f(1, 1, 1); - - if (triangles && errorNormals) - for(Mesh.Vertex p : new Mesh.Vertex[] { t.v1(), t.v2(), t.v3() }) { - if (p.ok) { - //gl.glDisable(GL.GL_LIGHTING); - gl.glBegin(GL.GL_LINES); - gl.glColor3f(1, 1, 1); - p.p.glVertex(gl); - p.p.plus(p.norm().times((float)p.error()*10)).glVertex(gl); - //if (p.nearest_in_other_mesh != null) p.nearest_in_other_mesh.p.glVertex(gl); - //tile.nearest(p).centroid().glVertex(gl); - gl.glEnd(); - //gl.glEnable(GL.GL_LIGHTING); - } - } - gl.glEnd(); - - } - } - } - - private JFrame f; - private GLCanvas glcanvas; public Viewer(JFrame f) { this.f = f;