From: adam Date: Sun, 16 Dec 2007 03:06:01 +0000 (-0800) Subject: checkpoint X-Git-Url: http://git.megacz.com/?p=anneal.git;a=commitdiff_plain;h=485efa58c987b9a4b5155b36ae7c64eff4251142 checkpoint darcs-hash:20071216030601-5007d-a5afd28f585c268de50bd774784725870ec1353b.gz --- diff --git a/src/edu/berkeley/qfat/Main.java b/src/edu/berkeley/qfat/Main.java index ee44e4d..44a8312 100644 --- a/src/edu/berkeley/qfat/Main.java +++ b/src/edu/berkeley/qfat/Main.java @@ -391,6 +391,7 @@ public class Main extends MeshViewer { count++; Mesh.Vertex v = pts[Math.abs(random.nextInt()) % pts.length]; rand(temp,v); + v.recomputeFundamentalQuadricIfStale(); v.recomputeFundamentalQuadricIfNeighborChanged(); } Thread.yield(); diff --git a/src/edu/berkeley/qfat/Mesh.java b/src/edu/berkeley/qfat/Mesh.java index bbb419a..8a46c73 100644 --- a/src/edu/berkeley/qfat/Mesh.java +++ b/src/edu/berkeley/qfat/Mesh.java @@ -74,33 +74,19 @@ public class Mesh implements Iterable { // Vertexices ////////////////////////////////////////////////////////////////////////////// /** a vertex in the mesh */ - public final class Vertex extends HasPoint implements Visitor { + public final class Vertex extends HasQuadric implements Visitor { public String toString() { return p.toString(); } public Point p; E e; // some edge *leaving* this point - /** the nearest vertex in the "score_against" mesh */ - Vertex nearest_in_other_mesh; - /** the number of vertices in the other mesh for which this is the nearest_in_other_mesh */ - int quadric_count; - /** the total error quadric (contributions from all vertices in other mesh for which this is nearest) */ - Matrix quadric = Matrix.ZERO; - Matrix binding = Matrix.ONE; Vertex bound_to = this; - float oldscore = 0; - boolean quadricStale = false; + public float oldscore = 0; + - public Matrix errorQuadric() { return quadric; } public Point getPoint() { return p; } public float score() { return oldscore; } - private Matrix fundamentalQuadric = null; - public Matrix fundamentalQuadric() { - if (fundamentalQuadric == null) recomputeFundamentalQuadric(); - return fundamentalQuadric; - } - private Vertex(Point p) { this.p = p; if (vertices.get(p) != null) throw new Error(); @@ -112,14 +98,6 @@ public class Mesh implements Iterable { gl.glNormal3f(norm.x, norm.y, norm.z); } - public void recomputeFundamentalQuadricIfNeighborChanged() { - Vertex oldv = nearest_in_other_mesh; - Vertex newv = score_against.nearest(p); - if (oldv==newv) return; - recomputeFundamentalQuadric(); - if (oldv!=null) oldv.recomputeFundamentalQuadricIfNeighborChanged(); - //if (newv!=null) newv.recomputeFundamentalQuadricIfNeighborChanged(); - } public void recomputeFundamentalQuadric() { unApplyQuadricToNeighbor(); if (quadricStale || fundamentalQuadric==null) { @@ -160,7 +138,7 @@ public class Mesh implements Iterable { nearest_in_other_mesh = new_nearest; // don't attract to vertices that face the other way - if (nearest_in_other_mesh.e == null || nearest_in_other_mesh.norm().dot(norm()) < 0) { + if (((Vertex)nearest_in_other_mesh).e == null || ((Vertex)nearest_in_other_mesh).norm().dot(norm()) < 0) { nearest_in_other_mesh = null; } else { nearest_in_other_mesh.unComputeError(); @@ -185,6 +163,7 @@ public class Mesh implements Iterable { score -= oldscore; oldscore = 0; } + public HasQuadric nearest() { return score_against.nearest(p); } public void computeError() { oldscore = quadric_count != 0 diff --git a/src/edu/berkeley/qfat/geom/HasQuadric.java b/src/edu/berkeley/qfat/geom/HasQuadric.java new file mode 100644 index 0000000..825bda9 --- /dev/null +++ b/src/edu/berkeley/qfat/geom/HasQuadric.java @@ -0,0 +1,45 @@ +package edu.berkeley.qfat.geom; +import javax.media.opengl.*; + +/** any object associated with a specific point in 3D space */ +public abstract class HasQuadric extends HasPoint { + + public Matrix errorQuadric() { return quadric; } + public boolean quadricStale = false; + /** the nearest vertex in the "score_against" mesh */ + public HasQuadric nearest_in_other_mesh; + + /** the number of vertices in the other mesh for which this is the nearest_in_other_mesh */ + public int quadric_count; + + /** the total error quadric (contributions from all vertices in other mesh for which this is nearest) */ + public Matrix quadric = Matrix.ZERO; + + public Matrix fundamentalQuadric = null; + + public void recomputeFundamentalQuadricIfNeighborChanged() { + HasQuadric oldv = nearest_in_other_mesh; + HasQuadric newv = nearest(); + if (oldv==newv) return; + recomputeFundamentalQuadric(); + if (oldv!=null) oldv.recomputeFundamentalQuadricIfNeighborChanged(); + // for some reason this causes an infinite loop + //if (newv!=null) newv.recomputeFundamentalQuadricIfNeighborChanged(); + } + public void recomputeFundamentalQuadricIfStale() { + if (quadricStale || fundamentalQuadric==null) + recomputeFundamentalQuadric(); + } + public abstract void recomputeFundamentalQuadric(); + public abstract void unApplyQuadricToNeighbor(); + public abstract void applyQuadricToNeighbor(); + public abstract void reComputeErrorAround(); + public abstract void reComputeError(); + public abstract void unComputeError(); + public abstract void computeError(); + public abstract HasQuadric nearest(); + public Matrix fundamentalQuadric() { + if (fundamentalQuadric == null) recomputeFundamentalQuadric(); + return fundamentalQuadric; + } +}