TextEncoding(..),
TextEncoder, TextDecoder,
EncodeBuffer, DecodeBuffer,
+ CodingProgress(..)
) where
import GHC.Base
-- Text encoders/decoders
data BufferCodec from to state = BufferCodec {
- encode :: Buffer from -> Buffer to -> IO (Buffer from, Buffer to),
+ encode :: Buffer from -> Buffer to -> IO (CodingProgress, Buffer from, Buffer to),
-- ^ The @encode@ function translates elements of the buffer @from@
-- to the buffer @to@. It should translate as many elements as possible
-- given the sizes of the buffers, including translating zero elements
-- if there is either not enough room in @to@, or @from@ does not
-- contain a complete multibyte sequence.
- --
- -- @encode@ should raise an exception if, and only if, @from@
- -- begins with an illegal sequence, or the first element of @from@
- -- is not representable in the encoding of @to@. That is, if any
- -- elements can be successfully translated before an error is
- -- encountered, then @encode@ should translate as much as it can
- -- and not throw an exception. This behaviour is used by the IO
+ --
+ -- The fact that as many elements as possible are translated is used by the IO
-- library in order to report translation errors at the point they
-- actually occur, rather than when the buffer is translated.
+
+ recover :: Buffer from -> Buffer to -> IO (Buffer from, Buffer to),
+ -- ^ The @recover@ function is used to continue decoding
+ -- in the presence of invalid or unrepresentable sequences. This includes
+ -- both those detected by @encode@ returning @InvalidSequence@ and those
+ -- that occur because the input byte sequence appears to be truncated.
+ --
+ -- Progress will usually be made by skipping the first element of the @from@
+ -- buffer. This function should only be called if you are certain that you
+ -- wish to do this skipping, and if the @to@ buffer has at least one element
+ -- of free space.
--
+ -- @recover@ may raise an exception rather than skipping anything.
+
close :: IO (),
-- ^ Resources associated with the encoding may now be released.
-- The @encode@ function may not be called again after calling
-- beginning), and if not, whether to use the big or little-endian
-- encoding.
- setState :: state -> IO()
+ setState :: state -> IO ()
-- restore the state of the codec using the state from a previous
-- call to 'getState'.
}
type DecodeBuffer = Buffer Word8 -> Buffer Char
- -> IO (Buffer Word8, Buffer Char)
+ -> IO (CodingProgress, Buffer Word8, Buffer Char)
type EncodeBuffer = Buffer Char -> Buffer Word8
- -> IO (Buffer Char, Buffer Word8)
+ -> IO (CodingProgress, Buffer Char, Buffer Word8)
type TextDecoder state = BufferCodec Word8 CharBufElem state
type TextEncoder state = BufferCodec CharBufElem Word8 state
instance Show TextEncoding where
-- | Returns the value of 'textEncodingName'
show te = textEncodingName te
+
+data CodingProgress = InputUnderflow -- ^ Stopped because the input contains insufficient available elements,
+ -- or all of the input sequence has been sucessfully translated.
+ | OutputUnderflow -- ^ Stopped because the output contains insufficient free elements
+ | InvalidSequence -- ^ Stopped because there are sufficient free elements in the output
+ -- to output at least one encoded ASCII character, but the input contains
+ -- an invalid or unrepresentable sequence
+ deriving (Eq, Show)