/* ----------------------------------------------------------------------------- * * (c) The GHC Team, 1998-2004 * * Code for starting, stopping and restarting threads. * * This file is written in a subset of C--, extended with various * features specific to GHC. It is compiled by GHC directly. For the * syntax of .cmm files, see the parser in ghc/compiler/cmm/CmmParse.y. * * ---------------------------------------------------------------------------*/ #include "Cmm.h" /* * This module contains the two entry points and the final exit point * to/from the Haskell world. We can enter either by: * * a) returning to the address on the top of the stack, or * b) entering the closure on the top of the stack * * the function stg_stop_thread_entry is the final exit for a * thread: it is the last return address on the stack. It returns * to the scheduler marking the thread as finished. */ #define CHECK_SENSIBLE_REGS() \ ASSERT(Hp != 0); \ ASSERT(Sp != 0); \ ASSERT(SpLim != 0); \ ASSERT(HpLim != 0); \ ASSERT(SpLim - WDS(RESERVED_STACK_WORDS) <= Sp); \ ASSERT(HpLim >= Hp); /* ----------------------------------------------------------------------------- Returning from the STG world. This is a polymorphic return address, meaning that any old constructor can be returned, we don't care (actually, it's probably going to be an IOok constructor, which will indirect through the vector table slot 0). -------------------------------------------------------------------------- */ #if defined(PROFILING) #define STOP_THREAD_BITMAP 3 #define STOP_THREAD_WORDS 2 #else #define STOP_THREAD_BITMAP 0 #define STOP_THREAD_WORDS 0 #endif /* A polymorhpic return address, where all the vector slots point to the direct entry point. */ INFO_TABLE_RET( stg_stop_thread, STOP_THREAD_WORDS, STOP_THREAD_BITMAP, STOP_FRAME, RET_LBL(stg_stop_thread), RET_LBL(stg_stop_thread), RET_LBL(stg_stop_thread), RET_LBL(stg_stop_thread), RET_LBL(stg_stop_thread), RET_LBL(stg_stop_thread), RET_LBL(stg_stop_thread), RET_LBL(stg_stop_thread) ) { /* The final exit. The top-top-level closures (e.g., "main") are of type "IO a". When entered, they perform an IO action and return an 'a' in R1. We save R1 on top of the stack where the scheduler can find it, tidy up the registers and return to the scheduler. We Leave the stack looking like this: +----------------+ | -------------------> return value +----------------+ | stg_enter_info | +----------------+ The stg_enter_info is just a dummy info table so that the garbage collector can understand the stack (there must always be an info table on top of the stack). */ Sp = Sp + SIZEOF_StgStopFrame - WDS(2); Sp(1) = R1; Sp(0) = stg_enter_info; StgTSO_what_next(CurrentTSO) = ThreadComplete::I16; SAVE_THREAD_STATE(); /* The return code goes in BaseReg->rRet, and BaseReg is returned in R1 */ StgRegTable_rRet(BaseReg) = ThreadFinished; R1 = BaseReg; jump StgReturn; } /* ----------------------------------------------------------------------------- Start a thread from the scheduler by returning to the address on the top of the stack. This is used for all entries to STG code from C land. On the way back, we (usually) pass through stg_returnToSched which saves the thread's state away nicely. -------------------------------------------------------------------------- */ stg_returnToStackTop { LOAD_THREAD_STATE(); CHECK_SENSIBLE_REGS(); jump %ENTRY_CODE(Sp(0)); } stg_returnToSched { SAVE_THREAD_STATE(); foreign "C" threadPaused(MyCapability() "ptr", CurrentTSO); jump StgReturn; } // A variant of stg_returntToSched that doesn't call threadPaused() on the // current thread. This is used for switching from compiled execution to the // interpreter, where calling threadPaused() on every switch would be too // expensive. stg_returnToSchedNotPaused { SAVE_THREAD_STATE(); jump StgReturn; } // A variant of stg_returnToSched, but instead of returning directly to the // scheduler, we jump to the code fragment pointed to by R2. This lets us // perform some final actions after making the thread safe, such as unlocking // the MVar on which we are about to block in SMP mode. stg_returnToSchedButFirst { SAVE_THREAD_STATE(); foreign "C" threadPaused(MyCapability() "ptr", CurrentTSO); jump R2; } /* ----------------------------------------------------------------------------- Strict IO application - performing an IO action and entering its result. rts_evalIO() lets you perform Haskell IO actions from outside of Haskell-land, returning back to you their result. Want this result to be evaluated to WHNF by that time, so that we can easily get at the int/char/whatever using the various get{Ty} functions provided by the RTS API. forceIO takes care of this, performing the IO action and entering the results that comes back. ------------------------------------------------------------------------- */ INFO_TABLE_RET( stg_forceIO, 0/*size*/, 0/*bitmap*/, RET_SMALL) #ifdef REG_R1 { Sp_adj(1); ENTER(); } #else { R1 = Sp(0); Sp_adj(2); ENTER(); } #endif /* ----------------------------------------------------------------------------- Non-strict IO application. This stack frame works like stg_forceIO_info except that it doesn't evaluate the return value. We need the layer because the return convention for an IO action differs depending on whether R1 is a register or not. ------------------------------------------------------------------------- */ INFO_TABLE_RET( stg_noforceIO, 0/*size*/, 0/*bitmap*/, RET_SMALL ) #ifdef REG_R1 { Sp_adj(1); jump %ENTRY_CODE(Sp(0)); } #else { R1 = Sp(0); Sp_adj(2); jump %ENTRY_CODE(Sp(0)); } #endif /* ----------------------------------------------------------------------------- Special STG entry points for module registration. -------------------------------------------------------------------------- */ stg_init_finish { jump StgReturn; } /* On entry to stg_init: * init_stack[0] = &stg_init_ret; * init_stack[1] = __stginit_Something; */ stg_init { W_ next; Sp = W_[BaseReg + OFFSET_StgRegTable_rSp]; next = W_[Sp]; Sp_adj(1); jump next; }