import RegLiveness
import RegSpill
import RegSpillClean
+import RegSpillCost
import RegAllocStats
-- import RegCoalesce
import MachRegs
let code_coalesced1 = code
-
-- build a conflict graph from the code.
graph <- {-# SCC "BuildGraph" #-} buildGraph code_coalesced1
seqGraph graph `seq` return ()
- -- build a map of how many instructions each reg lives for.
- -- this is lazy, it won't be computed unless we need to spill
+ -- build a map of the cost of spilling each instruction
+ -- this will only actually be computed if we have to spill something.
+ let spillCosts = foldl' plusSpillCostInfo zeroSpillCostInfo
+ $ map slurpSpillCostInfo code_coalesced1
- let fmLife = {-# SCC "LifetimeCount" #-} plusUFMs_C (\(r1, l1) (_, l2) -> (r1, l1 + l2))
- $ map lifetimeCount code_coalesced1
+ -- the function to choose regs to leave uncolored
+ let spill = chooseSpill spillCosts
-- record startup state
let stat1 =
then Just $ RegAllocStatsStart
{ raLiveCmm = code
, raGraph = graph
- , raLifetimes = fmLife }
+ , raSpillCosts = spillCosts }
else Nothing
-
-
- -- the function to choose regs to leave uncolored
- let spill = chooseSpill_maxLife fmLife
-- try and color the graph
let (graph_colored, rsSpill, rmCoalesce)
, statList
, graph_colored)
+ -- we couldn't find a coloring, time to spill something
else do
-- spill the uncolored regs
(code_spilled, slotsFree', spillStats)
{ raGraph = graph_colored
, raCoalesced = rmCoalesce
, raSpillStats = spillStats
- , raLifetimes = fmLife
+ , raSpillCosts = spillCosts
, raSpilled = code_spilled }
let statList =
statList
code_relive
-
------
--- Simple maxconflicts isn't always good, because we
--- can naievely end up spilling vregs that only live for one or two instrs.
---
-{-
-chooseSpill_maxConflicts
- :: Color.Graph Reg RegClass Reg
- -> Reg
-
-chooseSpill_maxConflicts graph
- = let node = maximumBy
- (\n1 n2 -> compare
- (sizeUniqSet $ Color.nodeConflicts n1)
- (sizeUniqSet $ Color.nodeConflicts n2))
- $ eltsUFM $ Color.graphMap graph
-
- in Color.nodeId node
--}
-
------
-chooseSpill_maxLife
- :: UniqFM (Reg, Int)
- -> Color.Graph Reg RegClass Reg
- -> Reg
-
-chooseSpill_maxLife life graph
- = let node = maximumBy (\n1 n2 -> compare (getLife n1) (getLife n2))
- $ eltsUFM $ Color.graphMap graph
- -- Orphan vregs die in the same instruction they are born in.
- -- They will be in the graph, but not in the liveness map.
- -- Their liveness is 0.
- getLife n
- = case lookupUFM life (Color.nodeId n) of
- Just (_, l) -> l
- Nothing -> 0
-
- in Color.nodeId node
-
-- | Build a graph from the liveness and coalesce information in this code.
in patchEraseLive patchF code
-plusUFMs_C :: (elt -> elt -> elt) -> [UniqFM elt] -> UniqFM elt
-plusUFMs_C f maps
- = foldl' (plusUFM_C f) emptyUFM maps
-
-
-----
-- for when laziness just isn't what you wanted...
--