int64PrimTyCon, int64PrimTy,
word64PrimTyCon, word64PrimTy,
- primRepTyCon,
-
- pcPrimTyCon
+ primRepTyCon
) where
#include "HsVersions.h"
\begin{code}
-- only used herein
-pcPrimTyCon :: Name -> Int -> ArgVrcs -> PrimRep -> TyCon
-pcPrimTyCon name arity arg_vrcs rep
- = the_tycon
+pcPrimTyCon :: Name -> ArgVrcs -> PrimRep -> TyCon
+pcPrimTyCon name arg_vrcs rep
+ = mkPrimTyCon name kind arity arg_vrcs rep
where
- the_tycon = mkPrimTyCon name kind arity arg_vrcs rep
+ arity = length arg_vrcs
kind = mkArrowKinds (take arity (repeat liftedTypeKind)) result_kind
result_kind = unliftedTypeKind -- all primitive types are unlifted
+pcPrimTyCon0 :: Name -> PrimRep -> TyCon
+pcPrimTyCon0 name rep
+ = mkPrimTyCon name result_kind 0 [] rep
+ where
+ result_kind = unliftedTypeKind -- all primitive types are unlifted
+
charPrimTy = mkTyConTy charPrimTyCon
-charPrimTyCon = pcPrimTyCon charPrimTyConName 0 [] CharRep
+charPrimTyCon = pcPrimTyCon0 charPrimTyConName CharRep
intPrimTy = mkTyConTy intPrimTyCon
-intPrimTyCon = pcPrimTyCon intPrimTyConName 0 [] IntRep
+intPrimTyCon = pcPrimTyCon0 intPrimTyConName IntRep
int64PrimTy = mkTyConTy int64PrimTyCon
-int64PrimTyCon = pcPrimTyCon int64PrimTyConName 0 [] Int64Rep
+int64PrimTyCon = pcPrimTyCon0 int64PrimTyConName Int64Rep
wordPrimTy = mkTyConTy wordPrimTyCon
-wordPrimTyCon = pcPrimTyCon wordPrimTyConName 0 [] WordRep
+wordPrimTyCon = pcPrimTyCon0 wordPrimTyConName WordRep
word64PrimTy = mkTyConTy word64PrimTyCon
-word64PrimTyCon = pcPrimTyCon word64PrimTyConName 0 [] Word64Rep
+word64PrimTyCon = pcPrimTyCon0 word64PrimTyConName Word64Rep
addrPrimTy = mkTyConTy addrPrimTyCon
-addrPrimTyCon = pcPrimTyCon addrPrimTyConName 0 [] AddrRep
+addrPrimTyCon = pcPrimTyCon0 addrPrimTyConName AddrRep
floatPrimTy = mkTyConTy floatPrimTyCon
-floatPrimTyCon = pcPrimTyCon floatPrimTyConName 0 [] FloatRep
+floatPrimTyCon = pcPrimTyCon0 floatPrimTyConName FloatRep
doublePrimTy = mkTyConTy doublePrimTyCon
-doublePrimTyCon = pcPrimTyCon doublePrimTyConName 0 [] DoubleRep
+doublePrimTyCon = pcPrimTyCon0 doublePrimTyConName DoubleRep
\end{code}
\begin{code}
mkStatePrimTy ty = mkTyConApp statePrimTyCon [ty]
-statePrimTyCon = pcPrimTyCon statePrimTyConName 1 vrcsZ VoidRep
+statePrimTyCon = pcPrimTyCon statePrimTyConName vrcsZ VoidRep
\end{code}
RealWorld is deeply magical. It is *primitive*, but it is not
%************************************************************************
\begin{code}
-arrayPrimTyCon = pcPrimTyCon arrayPrimTyConName 1 vrcsP ArrayRep
-byteArrayPrimTyCon = pcPrimTyCon byteArrayPrimTyConName 0 [] ByteArrayRep
-mutableArrayPrimTyCon = pcPrimTyCon mutableArrayPrimTyConName 2 vrcsZP ArrayRep
-mutableByteArrayPrimTyCon = pcPrimTyCon mutableByteArrayPrimTyConName 1 vrcsZ ByteArrayRep
+arrayPrimTyCon = pcPrimTyCon arrayPrimTyConName vrcsP ArrayRep
+mutableArrayPrimTyCon = pcPrimTyCon mutableArrayPrimTyConName vrcsZP ArrayRep
+mutableByteArrayPrimTyCon = pcPrimTyCon mutableByteArrayPrimTyConName vrcsZ ByteArrayRep
+byteArrayPrimTyCon = pcPrimTyCon0 byteArrayPrimTyConName ByteArrayRep
mkArrayPrimTy elt = mkTyConApp arrayPrimTyCon [elt]
byteArrayPrimTy = mkTyConTy byteArrayPrimTyCon
%************************************************************************
\begin{code}
-mutVarPrimTyCon = pcPrimTyCon mutVarPrimTyConName 2 vrcsZP PrimPtrRep
+mutVarPrimTyCon = pcPrimTyCon mutVarPrimTyConName vrcsZP PrimPtrRep
mkMutVarPrimTy s elt = mkTyConApp mutVarPrimTyCon [s, elt]
\end{code}
%************************************************************************
\begin{code}
-mVarPrimTyCon = pcPrimTyCon mVarPrimTyConName 2 vrcsZP PrimPtrRep
+mVarPrimTyCon = pcPrimTyCon mVarPrimTyConName vrcsZP PrimPtrRep
mkMVarPrimTy s elt = mkTyConApp mVarPrimTyCon [s, elt]
\end{code}
%************************************************************************
\begin{code}
-stablePtrPrimTyCon = pcPrimTyCon stablePtrPrimTyConName 1 vrcsP StablePtrRep
+stablePtrPrimTyCon = pcPrimTyCon stablePtrPrimTyConName vrcsP StablePtrRep
mkStablePtrPrimTy ty = mkTyConApp stablePtrPrimTyCon [ty]
\end{code}
%************************************************************************
\begin{code}
-stableNamePrimTyCon = pcPrimTyCon stableNamePrimTyConName 1 vrcsP StableNameRep
+stableNamePrimTyCon = pcPrimTyCon stableNamePrimTyConName vrcsP StableNameRep
mkStableNamePrimTy ty = mkTyConApp stableNamePrimTyCon [ty]
\end{code}
\begin{code}
foreignObjPrimTy = mkTyConTy foreignObjPrimTyCon
-foreignObjPrimTyCon = pcPrimTyCon foreignObjPrimTyConName 0 [] ForeignObjRep
+foreignObjPrimTyCon = pcPrimTyCon0 foreignObjPrimTyConName ForeignObjRep
\end{code}
%************************************************************************
\begin{code}
bcoPrimTy = mkTyConTy bcoPrimTyCon
-bcoPrimTyCon = pcPrimTyCon bcoPrimTyConName 0 [] BCORep
+bcoPrimTyCon = pcPrimTyCon0 bcoPrimTyConName BCORep
\end{code}
%************************************************************************
%************************************************************************
\begin{code}
-weakPrimTyCon = pcPrimTyCon weakPrimTyConName 1 vrcsP WeakPtrRep
+weakPrimTyCon = pcPrimTyCon weakPrimTyConName vrcsP WeakPtrRep
mkWeakPrimTy v = mkTyConApp weakPrimTyCon [v]
\end{code}
\begin{code}
threadIdPrimTy = mkTyConTy threadIdPrimTyCon
-threadIdPrimTyCon = pcPrimTyCon threadIdPrimTyConName 0 [] ThreadIdRep
+threadIdPrimTyCon = pcPrimTyCon0 threadIdPrimTyConName ThreadIdRep
\end{code}
%************************************************************************