#if defined(GRAN)
EvacuateEvents();
#endif
-#if defined(CONCURRENT) /* && !defined(GRAN) */
+#if defined(CONCURRENT)
EvacuateSparks();
#endif
-#if !defined(PAR) && !defined(GRAN)
+#if !defined(PAR) /* && !defined(GRAN) */
EvacuateAStack( MAIN_SpA, stackInfo.botA );
EvacuateBStack( MAIN_SuB, stackInfo.botB, &bstk_roots );
#endif /* !PAR */