StgHeader header;
StgClosure *indirectee;
StgClosure *static_link;
- StgInfoTable *saved_info;
+ const StgInfoTable *saved_info;
} StgIndStatic;
typedef struct StgBlockingQueue_ {
} StgCatchFrame;
typedef struct {
+ const StgInfoTable* info;
+ struct StgStack_ *next_chunk;
+} StgUnderflowFrame;
+
+typedef struct {
StgHeader header;
} StgStopFrame;