*
* Capabilities
*
+ * For details on the high-level design, see
+ * http://hackage.haskell.org/trac/ghc/wiki/Commentary/Rts/Scheduler
+ *
* A Capability holds all the state an OS thread/task needs to run
* Haskell code: its STG registers, a pointer to its TSO, a nursery
* etc. During STG execution, a pointer to the Capabilitity is kept in
// For the GC:
void markSomeCapabilities (evac_fn evac, void *user, nat i0, nat delta,
- rtsBool prune_sparks);
+ rtsBool no_mark_sparks);
void markCapabilities (evac_fn evac, void *user);
void traverseSparkQueues (evac_fn evac, void *user);