Because the PPC has split data/instruction caches, we have to
do that whenever we modify code at runtime.
*/
-
-static void ocFlushInstructionCache( ObjectCode *oc )
+static void ocFlushInstructionCacheFrom(void* begin, size_t length)
{
- int n = (oc->fileSize + sizeof( SymbolExtra ) * oc->n_symbol_extras + 3) / 4;
- unsigned long *p = (unsigned long *) oc->image;
+ size_t n = (length + 3) / 4;
+ unsigned long* p = begin;
- while( n-- )
+ while (n--)
{
__asm__ volatile ( "dcbf 0,%0\n\t"
"sync\n\t"
"isync"
);
}
+static void ocFlushInstructionCache( ObjectCode *oc )
+{
+ /* The main object code */
+ ocFlushInstructionCacheFrom(oc->image + oc->misalignment, oc->fileSize);
+
+ /* Jump Islands */
+ ocFlushInstructionCacheFrom(oc->symbol_extras, sizeof(SymbolExtra) * oc->n_symbol_extras);
+}
#endif
/* --------------------------------------------------------------------------