* can wake up threads, remember...).
*/
continue;
+ case BlockedOnMsgThrowTo:
+ // This can happen if the target is masking, blocks on a
+ // black hole, and then is found to be unreachable. In
+ // this case, we want to let the target wake up and carry
+ // on, and do nothing to this thread.
+ continue;
default:
barf("resurrectThreads: thread blocked in a strange way: %d",
tso->why_blocked);