*
* ---------------------------------------------------------------------------*/
+#include "PosixSource.h"
#include "Rts.h"
-#include "RtsFlags.h"
+
#include "Storage.h"
-#include "MBlock.h"
#include "GC.h"
#include "GCThread.h"
#include "GCUtils.h"
#include "Scav.h"
#include "Apply.h"
#include "Trace.h"
-#include "LdvProfile.h"
#include "Sanity.h"
#include "Capability.h"
case IND_OLDGEN:
case IND_OLDGEN_PERM:
case IND_STATIC:
- {
- /* Careful here: a THUNK can be on the mutable list because
- * it contains pointers to young gen objects. If such a thunk
- * is updated, the IND_OLDGEN will be added to the mutable
- * list again, and we'll scavenge it twice. evacuate()
- * doesn't check whether the object has already been
- * evacuated, so we perform that check here.
- */
- StgClosure *q = ((StgInd *)p)->indirectee;
- if (HEAP_ALLOCED_GC(q) && Bdescr((StgPtr)q)->flags & BF_EVACUATED) {
- break;
- }
evacuate(&((StgInd *)p)->indirectee);
- }
#if 0 && defined(DEBUG)
if (RtsFlags.DebugFlags.gc)