{
InitializeCriticalSectionAndSpinCount(pMut,4000);
}
+void
+closeMutex (Mutex* pMut)
+{
+ DeleteCriticalSection(pMut);
+}
#else
void
initMutex (Mutex* pMut)
*pMut = h;
return;
}
+void
+closeMutex (Mutex* pMut)
+{
+ CloseHandle(*pMut);
+}
#endif
void