X-Git-Url: http://git.megacz.com/?p=ghc-hetmet.git;a=blobdiff_plain;f=docs%2Fcomm%2Frts-libs%2Fprelude.html;fp=docs%2Fcomm%2Frts-libs%2Fprelude.html;h=4ad6c20338d06e85154e2236eec765c31051c1e2;hp=0000000000000000000000000000000000000000;hb=0065d5ab628975892cea1ec7303f968c3338cbe1;hpb=28a464a75e14cece5db40f2765a29348273ff2d2 diff --git a/docs/comm/rts-libs/prelude.html b/docs/comm/rts-libs/prelude.html new file mode 100644 index 0000000..4ad6c20 --- /dev/null +++ b/docs/comm/rts-libs/prelude.html @@ -0,0 +1,121 @@ + + + + + The GHC Commentary - Cunning Prelude Code + + + +

The GHC Commentary - Cunning Prelude Code

+

+ GHC's uses a many optimsations and GHC specific techniques (unboxed + values, RULES pragmas, and so on) to make the heavily used Prelude code + as fast as possible. + +


+

Par, seq, and lazy

+ + In GHC.Conc you will dinf +
+  pseq a b = a `seq` lazy b
+
+ What's this "lazy" thing. Well, pseq is a seq for a parallel setting. + We really mean "evaluate a, then b". But if the strictness analyser sees that pseq is strict + in b, then b might be evaluated before a, which is all wrong. +

+Solution: wrap the 'b' in a call to GHC.Base.lazy. This function is just the identity function, +except that it's put into the built-in environment in MkId.lhs. That is, the MkId.lhs defn over-rides the +inlining and strictness information that comes in from GHC.Base.hi. And that makes lazy look +lazy, and have no inlining. So the strictness analyser gets no traction. +

+In the worker/wrapper phase, after strictness analysis, lazy is "manually" inlined (see WorkWrap.lhs), +so we get all the efficiency back. +

+This supersedes an earlier scheme involving an even grosser hack in which par# and seq# returned an +Int#. Now there is no seq# operator at all. + + +


+

fold/build

+

+ There is a lot of magic in PrelBase.lhs - + among other things, the RULES + pragmas implementing the fold/build + optimisation. The code for map is + a good example for how it all works. In the prelude code for version + 5.03 it reads as follows: +

+map :: (a -> b) -> [a] -> [b]
+map _ []     = []
+map f (x:xs) = f x : map f xs
+
+-- Note eta expanded
+mapFB ::  (elt -> lst -> lst) -> (a -> elt) -> a -> lst -> lst
+{-# INLINE [0] mapFB #-}
+mapFB c f x ys = c (f x) ys
+
+{-# RULES
+"map"	    [~1] forall f xs.	map f xs		= build (\c n -> foldr (mapFB c f) n xs)
+"mapList"   [1]  forall f.	foldr (mapFB (:) f) []	= map f
+"mapFB"	    forall c f g.	mapFB (mapFB c f) g	= mapFB c (f.g) 
+  #-}
+
+

+ Up to (but not including) phase 1, we use the "map" rule to + rewrite all saturated applications of map with its + build/fold form, hoping for fusion to happen. In phase 1 and 0, we + switch off that rule, inline build, and switch on the + "mapList" rule, which rewrites the foldr/mapFB thing back + into plain map. +

+ It's important that these two rules aren't both active at once + (along with build's unfolding) else we'd get an infinite loop + in the rules. Hence the activation control using explicit phase numbers. +

+ The "mapFB" rule optimises compositions of map. +

+ The mechanism as described above is new in 5.03 since January 2002, + where the [~N] syntax for phase number + annotations at rules was introduced. Before that the whole arrangement + was more complicated, as the corresponding prelude code for version + 4.08.1 shows: +

+map :: (a -> b) -> [a] -> [b]
+map = mapList
+
+-- Note eta expanded
+mapFB ::  (elt -> lst -> lst) -> (a -> elt) -> a -> lst -> lst
+mapFB c f x ys = c (f x) ys
+
+mapList :: (a -> b) -> [a] -> [b]
+mapList _ []     = []
+mapList f (x:xs) = f x : mapList f xs
+
+{-# RULES
+"map"	  forall f xs.  map f xs	       = build (\c n -> foldr (mapFB c f) n xs)
+"mapFB"	  forall c f g. mapFB (mapFB c f) g    = mapFB c (f.g) 
+"mapList" forall f.	foldr (mapFB (:) f) [] = mapList f
+ #-}
+
+

+ This code is structured as it is, because the "map" rule first + breaks the map open, which exposes it to the various + foldr/build rules, and if no foldr/build rule matches, the "mapList" + rule closes it again in a later phase of optimisation - after + build was inlined. As a consequence, the whole thing depends a bit on + the timing of the various optimsations (the map might be closed again + before any of the foldr/build rules fires). To make the timing + deterministic, build gets a {-# INLINE 2 build + #-} pragma, which delays build's inlining, and thus, + the closing of the map. [NB: Phase numbering was forward at that time.] + +

+ +Last modified: Mon Feb 11 20:00:49 EST 2002 + + + +