X-Git-Url: http://git.megacz.com/?p=ghc-hetmet.git;a=blobdiff_plain;f=rts%2FCapability.h;h=ff6e3681301a13da550cb21f29b8577ac8a2da4e;hp=d2fcc5ed7bfdb90449773560938618a59cc18a72;hb=5270423a6afe69f1dc57e5e5a474812182718d40;hpb=34cc75e1a62638f2833815746ebce0a9114dc26b diff --git a/rts/Capability.h b/rts/Capability.h index d2fcc5e..ff6e368 100644 --- a/rts/Capability.h +++ b/rts/Capability.h @@ -4,29 +4,26 @@ * * Capabilities * - * The notion of a capability is used when operating in multi-threaded - * environments (which the THREADED_RTS build of the RTS does), to - * hold all the state an OS thread/task needs to run Haskell code: - * its STG registers, a pointer to its TSO, a nursery etc. During - * STG execution, a pointer to the capabilitity is kept in a - * register (BaseReg). + * A Capability holds all the state an OS thread/task needs to run + * Haskell code: its STG registers, a pointer to its TSO, a nursery + * etc. During STG execution, a pointer to the Capabilitity is kept in + * a register (BaseReg). * - * Only in an THREADED_RTS build will there be multiple capabilities, - * in the non-threaded builds there is one global capability, namely + * Only in a THREADED_RTS build will there be multiple capabilities, + * in the non-threaded RTS there is one global capability, called * MainCapability. * - * This header file contains the functions for working with capabilities. - * (the main, and only, consumer of this interface is the scheduler). - * * --------------------------------------------------------------------------*/ #ifndef CAPABILITY_H #define CAPABILITY_H -#include "RtsFlags.h" +#include "sm/GC.h" // for evac_fn #include "Task.h" #include "Sparks.h" +BEGIN_RTS_PRIVATE + struct Capability_ { // State required by the STG virtual machine when running Haskell // code. During STG execution, the BaseReg register always points @@ -72,6 +69,9 @@ struct Capability_ { bdescr **mut_lists; bdescr **saved_mut_lists; // tmp use during GC + // block for allocating pinned objects into + bdescr *pinned_object_block; + // Context switch flag. We used to have one global flag, now one // per capability. Locks required : none (conflicts are harmless) int context_switch; @@ -174,14 +174,14 @@ INLINE_HEADER void releaseCapability_ (Capability* cap STG_UNUSED, rtsBool always_wakeup STG_UNUSED) {}; #endif -#if !IN_STG_CODE -// one global capability -extern Capability MainCapability; -#endif +// declared in includes/rts/Threads.h: +// extern Capability MainCapability; + +// declared in includes/rts/Threads.h: +// extern nat n_capabilities; // Array of all the capabilities // -extern nat n_capabilities; extern Capability *capabilities; // The Capability that was last free. Used as a good guess for where @@ -281,7 +281,7 @@ INLINE_HEADER void contextSwitchCapability(Capability *cap); // Free all capabilities void freeCapabilities (void); -// FOr the GC: +// For the GC: void markSomeCapabilities (evac_fn evac, void *user, nat i0, nat delta, rtsBool prune_sparks); void markCapabilities (evac_fn evac, void *user); @@ -335,4 +335,6 @@ contextSwitchCapability (Capability *cap) cap->context_switch = 1; } +END_RTS_PRIVATE + #endif /* CAPABILITY_H */