Fix some inconsistencies in the code and docs of primitives
authorIan Lynagh <igloo@earth.li>
Mon, 23 Jun 2008 22:34:54 +0000 (22:34 +0000)
committerIan Lynagh <igloo@earth.li>
Mon, 23 Jun 2008 22:34:54 +0000 (22:34 +0000)
commit56f88d581b74ed9b816df6e65a58d9aef6b02bca
treed937534a0df014243c0cb609dcb7a4d7259af884
parent9a657491d1caf6e29c85ce71e95a36eea3e036b1
Fix some inconsistencies in the code and docs of primitives
We were inconsistent about whether to use the name "MutArr#" or
"MutableArray#". Likewise ByteArr#/ByteArray# and
MutByteArr#/MutableByteArray#.
compiler/prelude/primops.txt.pp
utils/ext-core/Language/Core/PrimEnv.hs
utils/ext-core/Language/Core/Prims.hs
utils/genprimopcode/Main.hs