import SimplEnv
import SimplUtils
import Id
+import Var
import IdInfo
import Coercion
import TcGadt ( dataConCanMatch )
= thing_inside (extendIdSubst env bndr (DoneEx new_rhs))
-}
+----------------------------------
prepareRhs takes a putative RHS, checks whether it's a PAP or
constructor application and, if so, converts it to ANF, so that the
resulting thing can be inlined more easily. Thus
t2 = g b
x = (t1,t2)
+We also want to deal well cases like this
+ v = (f e1 `cast` co) e2
+Here we want to make e1,e2 trivial and get
+ x1 = e1; x2 = e2; v = (f x1 `cast` co) v2
+That's what the 'go' loop in prepareRhs does
+
\begin{code}
prepareRhs :: SimplEnv -> OutExpr -> SimplM (SimplEnv, OutExpr)
-- Adds new floats to the env iff that allows us to return a good RHS
-
prepareRhs env (Cast rhs co) -- Note [Float coercions]
= do { (env', rhs') <- makeTrivial env rhs
; return (env', Cast rhs' co) }
prepareRhs env rhs
- | (Var fun, args) <- collectArgs rhs -- It's an application
- , let n_args = valArgCount args
- , n_args > 0 -- ...but not a trivial one
- , isDataConWorkId fun || n_args < idArity fun -- ...and it's a constructor or PAP
- = go env (Var fun) args
+ = do { (is_val, env', rhs') <- go 0 env rhs
+ ; return (env', rhs') }
where
- go env fun [] = return (env, fun)
- go env fun (arg : args) = do { (env', arg') <- makeTrivial env arg
- ; go env' (App fun arg') args }
-
-prepareRhs env rhs -- The default case
- = return (env, rhs)
+ go n_val_args env (Cast rhs co)
+ = do { (is_val, env', rhs') <- go n_val_args env rhs
+ ; return (is_val, env', Cast rhs' co) }
+ go n_val_args env (App fun (Type ty))
+ = do { (is_val, env', rhs') <- go n_val_args env fun
+ ; return (is_val, env', App rhs' (Type ty)) }
+ go n_val_args env (App fun arg)
+ = do { (is_val, env', fun') <- go (n_val_args+1) env fun
+ ; case is_val of
+ True -> do { (env'', arg') <- makeTrivial env' arg
+ ; return (True, env'', App fun' arg') }
+ False -> return (False, env, App fun arg) }
+ go n_val_args env (Var fun)
+ = return (is_val, env, Var fun)
+ where
+ is_val = n_val_args > 0 -- There is at least one arg
+ -- ...and the fun a constructor or PAP
+ && (isDataConWorkId fun || n_val_args < idArity fun)
+ go n_val_args env other
+ = return (False, env, other)
\end{code}
Note [Float coercions]