From f69b164b13119bf29e03757b46ab78322ec82b93 Mon Sep 17 00:00:00 2001 From: simonmar Date: Tue, 18 Jan 2005 15:08:39 +0000 Subject: [PATCH] [project @ 2005-01-18 15:08:39 by simonmar] Win32: attempt to make inputReady() work on pipes too. Fixes bug #995658. --- cbits/inputReady.c | 27 ++++++++++++++++++++++++++- 1 file changed, 26 insertions(+), 1 deletion(-) diff --git a/cbits/inputReady.c b/cbits/inputReady.c index 30e140b..a86f961 100644 --- a/cbits/inputReady.c +++ b/cbits/inputReady.c @@ -49,7 +49,32 @@ inputReady(int fd, int msecs, int isSock) else { DWORD rc; HANDLE hFile = (HANDLE)_get_osfhandle(fd); - + DWORD avail; + + // WaitForMultipleObjects() works for Console input, but it + // doesn't work for pipes (it always returns WAIT_OBJECT_0 + // even when no data is available). There doesn't seem to be + // an easy way to distinguish the two kinds of HANDLE, so we + // try to detect pipe input first, and if that fails we try + // WaitForMultipleObjects(). + // + rc = PeekNamedPipe( hFile, NULL, 0, NULL, &avail, NULL ); + if (rc != 0) { + if (avail != 0) { + return 1; + } else { + return 0; + } + } else { + rc = GetLastError(); + if (rc == ERROR_BROKEN_PIPE) { + return 1; // this is probably what we want + } + if (rc != ERROR_INVALID_HANDLE) { + return -1; + } + } + rc = WaitForMultipleObjects( 1, &hFile, TRUE, /* wait all */ -- 1.7.10.4