return ret;
}
+ public Glyph getGlyph(char c) {
+ rasterizeGlyphs(c+"", null, 0, 0, 0, 0, 0, 0, 0);
+ Glyph g = glyphs[c];
+ g.render();
+ return g;
+ }
+
static final Callable glyphRenderingTask = new Callable() { public Object run(Object o) {
// FIXME: this should be a low-priority task
glyphRenderingTaskIsScheduled = false;