float y1 = p.y[p.edges[i]];\r
float x2 = p.x[p.edges[i]+1];\r
float y2 = p.y[p.edges[i]+1];\r
- buf.drawLine((int)Math.floor(x1), (int)Math.floor(y1), (int)Math.ceil(x2), (int)Math.ceil(y2), 1, color, false);\r
+ buf.drawLine((int)Math.floor(x1), (int)Math.floor(y1), (int)Math.ceil(x2), (int)Math.ceil(y2), color);\r
}\r
}\r
\r