+// Copyright 2006 all rights reserved; see LICENSE file for BSD-style license
+
package edu.berkeley.sbp;
import edu.berkeley.sbp.*;
import edu.berkeley.sbp.util.*;
import java.lang.reflect.*;
/** implements Tomita's Graph Structured Stack */
-public class GSS {
+class GSS {
- public static int count = 0;
- public static int shifts = 0;
- public static int reductions = 0;
+ static int count = 0;
+ static int shifts = 0;
+ static int reductions = 0;
+ int resets = 0;
+ int waits = 0;
public GSS() { }
private Phase.Node[] reducing_list = null;
- public int resets = 0;
- public int waits = 0;
// FIXME: right now, these are the performance bottleneck
HashMapBag<Sequence,Phase.Waiting> waiting = new HashMapBag<Sequence,Phase.Waiting>();
HashMapBag<Integer,Sequence> expected = new HashMapBag<Integer,Sequence>();
/** FIXME */
- public Forest.Many finalResult;
+ Forest.Many finalResult;
/** corresponds to a positions <i>between tokens</i> the input stream; same as Tomita's U_i's */
class Phase<Tok> implements Invokable<State, Forest, Phase<Tok>.Node>, IntegerMappable, GraphViz.ToGraphViz, Iterable<Phase.Node> {
private Phase next = null;
private Phase prev;
private Input.Location location;
+ private Input.Location nextLocation;
public final Parser parser;
private Forest forest;
- public Phase(Phase prev, Parser parser, Phase previous, Tok token, Input.Location location, Forest forest) throws ParseFailed {
+ public Phase(Phase prev, Parser parser, Phase previous, Tok token, Input.Location location, Input.Location nextLocation, Forest forest) throws ParseFailed {
this.prev = prev;
this.forest = forest;
this.parser = parser;
this.pos = previous==null ? 0 : previous.pos+1;
this.token = token;
this.location = location;
+ this.nextLocation = nextLocation;
performed.clear();
reset();
}
}
public Input.Location getLocation() { return location; }
+ public Input.Location getNextLocation() { return nextLocation; }
/** add a new node (merging with existing nodes if possible)
* @param parent the parent of the new node
}
}
}
- if (!owner.lame)
- newNode(parent, pending, state, fromEmptyReduction);
+ newNode(parent, pending, state, fromEmptyReduction);
if (reduction != null) {
boolean redo = true;
while(redo) {
}
if (n==null) return;
Forest[] holder = new Forest[r.pos];
- if (r.pos==0) n.finish(r, r.zero(), n.phase());
+ if (r.pos==0) n.finish(r, r.zero(n.phase().getLocation().createRegion(n.phase().getLocation())), n.phase());
else n.reduce(r, r.pos-1, n.phase(), null);
} else {
if (r.pos<=0) throw new Error("called wrong form of reduce()");
for(Node child : ((Forest.Many<?>)result).parents) {
if (only != null && child!=only) continue;
holder[pos] = result;
- if (pos==0) child.finish(r, r.rewrite(new Input.Region(child.phase().getLocation(), phase().getLocation())), target);
+ if (pos==0) child.finish(r, r.rewrite(child.phase().getNextLocation().createRegion(target.getLocation())), target);
else child.reduce(r, pos-1, target, null);
}