reducing = true;
HashSet<Phase.Node> s = new HashSet<Phase.Node>();
s.addAll(hash.values());
+ //while(pendingReduct.size()>0)
+ //pendingReduct.removeFirst().go();
for(Phase.Node n : s) n.queueEmptyReductions();
for(Phase.Node n : s) n.queueReductions();
- while(pendingReduct.size()>0)
- //pendingReduct.iterator().next().go();
- pendingReduct.removeFirst().go();
}
/** perform all shift operations, adding promoted nodes to <tt>next</tt> */
queueReductions(n2);
}
+ private HashSet<Node> queued = new HashSet<Node>();
/** FIXME */
public void queueReductions(Node n2) {
- newReduct(this, n2, null);
+ if (queued.contains(n2)) return;
+ queued.add(n2);
+ new Reduct(this, n2, null).go();
}
/** FIXME */
public void queueEmptyReductions() {
- if (reducing) {
- for(Parser.Table.Reduction r : token==null ? state.getEofReductions() : state.getReductions(token)) {
- if (r.numPop==0) {
- //r.reduce(this, null, this.phase, r.zero());
- Reduct red = new Reduct(this, null, r);
- red.go(); /* ALLOC */
- }
- }
- }
+ if (reducing)
+ for(Parser.Table.Reduction r : token==null ? state.getEofReductions() : state.getReductions(token))
+ if (r.numPop==0)
+ r.reduce(this, null, this.phase, r.zero());
}
private Node(Node parent, Forest pending, Parser.Table.State state, Phase start) {
}
}
- public void newReduct(Node n, Node n2, Parser.Table.Reduction r) {
- new Reduct(n, n2, r)/*.go()*/;
- }
-
// Forest / Completed Reductions //////////////////////////////////////////////////////////////////////////////
/** a pending or completed reduction */
this.n = n;
this.n2 = n2;
this.r = r;
- if (reductions.contains(this)) { done = true; return; }
+ //if (reductions.contains(this)) { done = true; return; }
reductions.add(this);
pendingReduct.addFirst(this);
pendingReductions++;
+ go();
}
/** perform the reduction */
pendingReduct.remove(this);
pendingReductions--;
- if (r==null)
+ if (r==null) {
for(Parser.Table.Reduction r : token==null ? n.state.getEofReductions() : n.state.getReductions(token)) {
+ // UGLY HACK
+ // The problem here is that a "reduction of length 1"
+ // performed twice with different values of n2 needs
+ // to only create a *single* new result, but must add
+ // multiple parents to the node holding that result.
+ // The current reducer doesn't differentiate between
+ // the next node of an n-pop reduction and the
+ // ultimate parent of the last pop, so we need to
+ // cache instances here as a way of avoiding
+ // recreating them.
+
// currently we have this weird problem where we
// have to do an individual reduct for each child
// when the reduction length is one (ie the
// children wind up being children of the newly
// created node rather than part of the popped
// sequence
-
- if (r.numPop == 1) new Reduct(n, n2, r)/*.go()*/;
- }
-
-
- // FIXME: explain this
- if (r==null) {
- for(Parser.Table.Reduction r : token==null ? n.state.getEofReductions() : n.state.getReductions(token)) {
- if (r.numPop <= 1) continue;
- r.reduce(n, n2, Phase.this, null);
+ if (r.numPop <= 0) continue;
+ if (r.numPop == 1) {
+ Forest ret = n.cache().get(r);
+ if (ret != null) r.reduce(n, n2, n.phase, ret);
+ else n.cache().put(r, r.reduce(n, n2, n.phase, null));
+ } else {
+ r.reduce(n, n2, Phase.this, null);
+ }
}
- } else if (r.numPop==0) { r.reduce(n, n2, n.phase, r.zero());
- } else if (r.numPop==1) {
- // UGLY HACK
- // The problem here is that a "reduction of length 1"
- // performed twice with different values of n2 needs
- // to only create a *single* new result, but must add
- // multiple parents to the node holding that result.
- // The current reducer doesn't differentiate between
- // the next node of an n-pop reduction and the
- // ultimate parent of the last pop, so we need to
- // cache instances here as a way of avoiding
- // recreating them.
-
- Forest ret = n.cache().get(r);
- if (ret != null) r.reduce(n, n2, n.phase, ret);
- else n.cache().put(r, r.reduce(n, n2, n.phase, null));
-
- } else {
+ } else if (r.numPop != 1) {
r.reduce(n, n2, Phase.this, null);
}
}