}
- public class Waiting {
+ class Waiting {
Node parent;
Forest pending;
State state;
// Node /////////////////////////////////////////////////////////////////////////////////
/** a node in the GSS */
- public final class Node extends FastSet<Node> implements Invokable<Position, Node, Node>, IntegerMappable {
+ final class Node extends FastSet<Node> implements Invokable<Position, Node, Node>, IntegerMappable {
private Forest.Ref holder = null;
private boolean allqueued = false;