checkpoint
[sbp.git] / src / edu / berkeley / sbp / GSS.java
index d8c0fd4..89a16ed 100644 (file)
@@ -1,78 +1,87 @@
 package edu.berkeley.sbp;
 import edu.berkeley.sbp.*;
-import edu.berkeley.sbp.*;
-import edu.berkeley.sbp.*;
 import edu.berkeley.sbp.util.*;
+import edu.berkeley.sbp.Parser.Table.*;
+import edu.berkeley.sbp.Sequence.Position;
 import java.io.*;
 import java.util.*;
 import java.lang.reflect.*;
 
-//////////////////////////////////////////////////////////////////////////////
-// TODO:
-//
-//  - fix public/package/private status
-//
-
-//////////////////////////////////////////////////////////////////////////////
-// Optimizations to add
-//
-// ** NOTE: not all of these are appropriate for this class -- it is
-//          simply a list of optimizations not implemented.  This
-//          class is meant to remain simple and easy to understand;
-//          optimizations which obscure that do not belong here (they
-//          should go into the compiled version instead)
-//
-// - most of our time is now spent creating and storing Reduct instances
-// - we should be able to perform Reduct's immediately after creating them...
-//
-
 /** implements Tomita's Graph Structured Stack */
 class GSS {
 
     public GSS() { }
 
-    /** corresponds to a positions <i>between tokens</i> the input stream; same as Tomita's U_i's */
-    public class Phase {
-
-        /** the token immediately after this phase */
-        public  final Token token;
-
-        /** currently this is necessary only for the code() hack -- it doesn't actually correspond to the input */
-        private final int pos;
+    private Phase.Node[] reducing_list = null;
+    public int resets = 0;
+    public int waits = 0;
 
-        /** FIXME */
-        public  Forest.Ref finalResult = null;
+    HashMapBag<Integer,Sequence>       inhibited       = new HashMapBag<Integer,Sequence>();
+    HashMapBag<Integer,Sequence>       expectedInhibit = new HashMapBag<Integer,Sequence>();
+    HashMapBag<Sequence,Phase.Waiting> waiting         = new HashMapBag<Sequence,Phase.Waiting>();
+    HashMapBag<Integer,Sequence>       performed       = new HashMapBag<Integer,Sequence>();
+    
+    /** FIXME */
+    public  Forest.Ref finalResult;
 
-        /** all reductions (pending and completed) */
-        private HashSet<Phase.Reduct> reductions = new HashSet<Phase.Reduct>();     /* ALLOC */
-
-        /** all nodes, keyed by the value returned by code() */
-        private HashMap<Long,Phase.Node> hash    = new HashMap<Long,Phase.Node>();  /* ALLOC */
+    /** corresponds to a positions <i>between tokens</i> the input stream; same as Tomita's U_i's */
+    public class Phase<Tok> implements Invokable<State, Forest, Phase<Tok>.Node>, IntegerMappable {
 
-        /** the number of pending reductions */
-        private int pendingReductions = 0;
-        private int totalReductions = 0;
-        private HashSet<Reduct> pendingReduct = new HashSet<Reduct>();
+        public void invoke(State st, Forest result, Node n) {
+            good |= next.newNode(n, result, st, false);
+        }
 
-        /** the number of nodes in this phase */
-        private int numNodes = 0;
+        /** the token immediately after this phase */
+        final Tok token;
 
-        boolean closed = false;
+        private final int pos;
 
-        public Phase(Phase previous, Token token) {
+        boolean reducing;
+        private IntPairMap<Phase.Node> hash;  /* ALLOC */
+        private IntPairMap<Forest> singularReductions;  /* ALLOC */
+        private boolean closed;
+        private boolean good;
+        private Phase next = null;
+        private Phase prev;
+        private Input.Location location;
+        public final Parser parser;
+
+        private Forest forest;
+
+        public Phase(Phase prev, Parser parser, Phase previous, Tok token, Input.Location location, Forest forest) {
+            this.prev = prev;
+            this.forest = forest;
+            this.parser = parser;
             this.pos = previous==null ? 0 : previous.pos+1;
             this.token = token;
+            this.location = location;
+            inhibited.clear();
+            reset();
         }
 
-        public boolean isDone() { return token == null; }
+        public void reset() {
+            waiting.clear();
+            performed.clear();
+            hash = new IntPairMap<Phase.Node>();
+            singularReductions = new IntPairMap<Forest>();
+            expectedInhibit.clear();
+            expectedInhibit.addAll(inhibited);
+            good = false;
+            closed = false;
+            reducing = false;
+            finalResult = null;
+            if (prev != null) prev.shift(this, forest);
+        }
 
-        private String error = "generic syntax error";
-        public void checkFailure() throws Parser.Failed {
-            if (numNodes <= 0)
-                throw new Parser.Failed(error, getLocation());
+      
+        public boolean isDone() throws ParseFailed {
+            if (token != null) return false;
+            if (token==null && finalResult==null)
+                throw new ParseFailed(ParseFailed.error(ANSI.red("unexpected end of file\n"), token, hash.values()), getLocation());
+            return true;
         }
 
-        public Token.Location getLocation() { return token==null ? null : token.getLocation(); }
+        public Input.Location getLocation() { return location; }
 
         /** add a new node (merging with existing nodes if possible)
          *  @param parent             the parent of the new node
@@ -81,248 +90,283 @@ class GSS {
          *  @param fromEmptyReduction true iff this node is being created as a result of a reduction of length zero (see GRMLR paper)
          *  @param start              the earliest part of the input contributing to this node (used to make merging decisions)
          */
-        public void newNode(Node parent, Forest pending, Parser.Table.State state, boolean fromEmptyReduction, Phase start) {
-            Node p = hash.get(code(state, start));
-            if (p != null)  newNode2(p, parent, pending, state, fromEmptyReduction, start);
-            else            newNode3(parent, pending, state, fromEmptyReduction, start);
+        public boolean newNode(Node parent, Forest pending, State state, boolean fromEmptyReduction) {
+            Node p = hash.get(state, parent==null?null:parent.phase());
+            if (p != null)  return newNode2(p, parent, pending, state, fromEmptyReduction);
+            else            return newNode3(parent, pending, state, fromEmptyReduction);
+        }
+        public void newNode(Node parent, Forest pending, State state, boolean fromEmptyReduction, Position reduction) {
+            int pos = parent==null?0:parent.phase()==null?0:parent.phase().pos;
+            Sequence owner = reduction==null ? null : reduction.owner();
+            if (reduction!=null) {
+                if (inhibited.contains(pos, owner)) return;
+                if (owner.needs != null)
+                    for(Sequence s : owner.needs)
+                        if (!performed.contains(pos, s)) {
+                            waiting.add(s, new Waiting(parent, pending, state, fromEmptyReduction, reduction));
+                            return;
+                        }
+                if ((owner.needed != null && owner.needed.size()>0) ||
+                    (owner.hated != null && owner.hated.size()>0) ||
+                    (owner.hates != null && owner.hates.size()>0))
+                    performed.add(pos, owner);
+            }
+            if (!owner.lame)
+                newNode(parent, pending, state, fromEmptyReduction);
+            if (reduction!=null) inhibit(reduction, parent==null?0:parent.phase().pos);
+            if (reduction != null) {
+                boolean redo = true;
+                while(redo) {
+                    redo = false;
+                    for(Waiting w : waiting.getAll(owner)) {
+                        if (w.parent==parent || (parent!=null&&w.parent!=null&&w.parent.phase()==parent.phase())) {
+                            waiting.remove(owner, w);
+                            w.perform();
+                            redo = true;
+                            break;
+                        }
+                    }
+                }
+            }
         }
-        private void newNode2(Node p, Node parent, Forest pending, Parser.Table.State state, boolean fromEmptyReduction, Phase start) {
+        private boolean newNode2(Node p, Node parent, Forest pending, State state, boolean fromEmptyReduction) {
             p.holder.merge(pending);
-            if (p.parents.contains(parent)) return;
-            p.parents.add(parent, true);
-            if (p!=parent && !fromEmptyReduction) p.queueReductions(parent);
+            if (p.parents().contains(parent)) return true;
+            p.parents().add(parent, true);
+            if (p!=parent && !fromEmptyReduction && reducing) p.performReductions(parent);
+            return true;
         }
-        private void newNode3(Node parent, Forest pending, Parser.Table.State state, boolean fromEmptyReduction, Phase start) {
+        private boolean newNode3(Node parent, Forest pending, State state, boolean fromEmptyReduction) {
             do {
                 if (token != null && state.canShift(token)) break;
                 if (state.isAccepting()) break;
                 if (token==null) break;
-                int count = 0;
-                Parser.Table.Reduction r = null;
-                for(Parser.Table.Reduction red : token==null ? state.getEofReductions() : state.getReductions(token)) { r = red; count++; }
-                //if (count==0) return;     -- BEWARE! this optimization is suspected to cause really nasty heisenbugs
-                if (count > 1) break;
+                if (!state.canReduce(token)) return false;
+                //if (count > 1) break;
                 //if (r.numPop == 0) break;
                 //r.reduce(pending, parent, null, Phase.this, null);
                 //return;
             } while(false);
 
-            Node n = new Node(parent, pending, state, start);  // ALLOC
-            n.queueEmptyReductions();
-            if (!fromEmptyReduction) n.queueReductions();
+            Node n = new Node(parent, pending, state);  // ALLOC
+            if (reducing) {
+                n.performEmptyReductions();
+                if (!fromEmptyReduction) n.performReductions(parent);
+            }
+            return true;
         }
 
+        public void uninhibit(int p, Sequence s) {
+            if (s.hated!=null)
+                for(Sequence s2 : s.hated)
+                    inhibited.remove(p, s2);
+        }
+
+        public void inhibit(Position r, int p) {
+            if (r.owner().hated == null) return;
+            // remember that dead states are still allowed to shift -- just not allowed to reduce
+            boolean reset = false;
+            for(Sequence seq : r.owner().hated) {
+                if (performed.contains(p,seq)) {
+                    uninhibit(p, seq);
+                    //System.out.println("\nresetting due to " + r.owner() + " killing " + seq);
+                    //inhibited.clear();
+                    inhibited.add(p, seq);
+                    //inhibited = new HashMapBag<Integer,Sequence>();
+                    reset = true;
+                    resets++;
+                    throw new Reset();
+                }
+                inhibited.add(p, seq);
+                expectedInhibit.remove(p, seq);
+            }
+        }
+        
         /** perform all reduction operations */
         public void reduce() {
-            for(Phase.Node n : hash.values()) {
-                n.queueEmptyReductions();
-                n.queueReductions();
+            try {
+                reducing = true;
+                if (reducing_list==null || reducing_list.length < hash.size())
+                    reducing_list = new Phase.Node[hash.size() * 4];
+                hash.toArray(reducing_list);
+                int num = hash.size();
+                for(int i=0; i<num; i++) {
+                    Node n = reducing_list[i];
+                    n.performEmptyReductions();
+                    // INVARIANT: we never "see" a node until its parent-set is complete, modulo merges
+                }
+                for(int i=0; i<num; i++) {
+                    Node n = reducing_list[i];
+                    reducing_list[i] = null;
+                    n.performReductions();
+                }
+                if (expectedInhibit.size() > 0) {
+                    inhibited.removeAll(expectedInhibit);
+                    System.out.println("\n!!!!\n");
+                    throw new Reset();
+                }
+            } catch (Reset r) {
+                reset();
+                reduce();
             }
-            while(pendingReduct.size()>0)
-                pendingReduct.iterator().next().go();
         }
 
+        class Reset extends RuntimeException { }
+
         /** perform all shift operations, adding promoted nodes to <tt>next</tt> */
-        public void shift(Phase next) {
+        public void shift(Phase next, Forest result) throws ParseFailed {
+            // this massively improves GC performance
+            if (prev!=null) {
+                prev.hash = null;
+                prev.singularReductions = null;
+            }
+            this.next = next;
             closed = true;
             Forest res = null;
             boolean ok = false;
             for(Phase.Node n : hash.values()) {
-                n.holder.resolve();
                 if (token == null && n.state.isAccepting()) {
-                    ok = true;
                     if (finalResult==null) finalResult = new Forest.Ref();
                     finalResult.merge(n.holder);
                 }
-                if (!n.holder.valid()) continue;
                 if (token == null) continue;
-                for(Parser.Table.State st : n.state.getShifts(token)) {
-                    if (res == null) res = Forest.create(token.getLocation(), token.result(), null, null, false, false);
-                    next.newNode(n, res, st, true, this);
-                    ok = true;
-                }
+                n.state.invokeShifts(token, this, result, n);
             }
 
-            if (!ok && token != null) {
-                StringBuffer error = new StringBuffer();
-                error.append("error: unable to shift token \"" + token + "\"\n");
-                error.append("  before: " +pendingReductions+ "\n");
-                error.append("  before: " +totalReductions+ "\n");
-                for(Phase.Node n : hash.values()) {
-                    n.queueReductions();
-                    n.queueEmptyReductions();
-                }
-                error.append("  after: " +pendingReductions+ "\n");
-                error.append("  candidate states:\n");
-                for(Phase.Node n : hash.values()) {
-                    //for(Sequence.Position p : n.state) error.append("        " + p + "\n");
-                    //error.append("        --\n");
-                    for(Parser.Table.Reduction r : n.state.getReductions(token)) error.append("        " + r + "\n");
-                    //error.append("        ==\n");
-                }
-                next.error = error.toString();
-            }
-
-            // this massively improves GC performance
-            reductions = null;
-            hash = null;
+            if (!good && token!=null)
+                throw new ParseFailed(ParseFailed.error(ANSI.red("unexpected character ")+" \'"+
+                                                        ANSI.purple(StringUtil.escapify(token+"", "\\\'\r\n"))+
+                                                        "\' encountered at "+
+                                                        ANSI.green(getLocation())+"\n", token, hash.values()),
+                                        getLocation());
+            if (token==null && finalResult==null)
+                throw new ParseFailed(ParseFailed.error(ANSI.red("unexpected end of file\n"), token, hash.values()),
+                                        getLocation());
         }
 
+
+        public class Waiting {
+            Node parent;
+            Forest pending;
+            State state;
+            boolean fromEmptyReduction;
+            Position reduction;
+            public Waiting(Node parent, Forest pending, State state, boolean fromEmptyReduction, Position reduction) {
+                waits++;
+                this.parent = parent;
+                this.pending = pending;
+                this.state = state;
+                this.fromEmptyReduction = fromEmptyReduction;
+                this.reduction = reduction;
+            }
+            public void perform() {
+                //System.out.println("performing: " + reduction.position);
+                newNode(parent, pending, state, fromEmptyReduction, reduction);
+            }
+        }
        
-        // GSS Nodes //////////////////////////////////////////////////////////////////////////////
+        // Node /////////////////////////////////////////////////////////////////////////////////
 
-        private HashMap<Parser.Table.Reduction,Forest> pcache = new HashMap<Parser.Table.Reduction,Forest>();
         /** a node in the GSS */
-        public class Node {
+        public final class Node extends FastSet<Node> implements Invokable<Position, Node, Node>, IntegerMappable {
 
             private Forest.Ref holder = null;
-            private HashMap<Parser.Table.Reduction,Forest> cache = null;
-
-            public  HashMap<Parser.Table.Reduction,Forest> cache() { return cache==null ? (cache = new HashMap<Parser.Table.Reduction,Forest>()) : cache; }
-            public  Forest.Ref holder() { return holder==null ? (holder = new Forest.Ref()) : holder; }
-            public  Forest pending() { return Phase.this.closed ? holder().resolve() : holder; }
-            public  FastSet<Node> parents() { return parents; }
-
-            /** which Phase this Node belongs to (node that Node is also a non-static inner class of Phase) */
-            public final Phase phase = Phase.this;
+            private boolean allqueued = false;
 
             /** what state this node is in */
-            public final Parser.Table.State state;
+            public final Parser.Table<Tok>.State<Tok> state;
 
-            /** the set of nodes to which there is an edge starting at this node */
-            public final FastSet<Node> parents = new FastSet<Node>();  /* ALLOC */
+            /** which Phase this Node belongs to (node that Node is also a non-static inner class of Phase) */
+            public  Phase phase() { return Phase.this; }
+            public  Forest.Ref holder() { return holder==null ? (holder = new Forest.Ref()) : holder; }
+            public  Forest pending() { return Phase.this.closed ? holder().resolve() : holder; }
+            public  FastSet<Node> parents() { return this; }
 
-            /** FIXME */
-            public void queueReductions() {
-                for(Node n2 : parents)
-                    queueReductions(n2);
+            public void performReductions() {
+                if (allqueued) return;
+                allqueued = true;
+                state.invokeReductions(token, this, this, null);
             }
 
-            /** FIXME */
-            public void queueReductions(Node n2) {
-                new Reduct(this, n2, null);
-                for(Parser.Table.Reduction r : token==null ? state.getEofReductions() : state.getReductions(token)) {
-
-                    // currently we have this weird problem where we
-                    // have to do an individual reduct for each child
-                    // when the reduction length is one (ie the
-                    // children wind up being children of the newly
-                    // created node rather than part of the popped
-                    // sequence
-
-                    if (r.numPop == 1) new Reduct(this, n2, r);
-                }
+            public void performReductions(Node n2) {
+                if (!allqueued) performReductions();
+                else            state.invokeReductions(token, this, this, n2);
             }
 
-
-            /** FIXME */
-            public void queueEmptyReductions() {
-                for(Parser.Table.Reduction r : token==null ? state.getEofReductions() : state.getReductions(token)) {
-                    if (r.numPop==0)
-                        new Reduct(this, null, r);   /* ALLOC */
+            public void performEmptyReductions() { state.invokeReductions(token, this, null, null); }
+            public final void invoke(Position r, Node n, Node n2) {
+                if (n==null || n2==null || r.pos==0) {
+                    if (r.pos==0) {
+                        if (n==null) n = this;
+                        else return;
+                    }
+                    if (n==null) return;
+                    Forest[] holder = new Forest[r.pos];
+                    if (r.pos==0) n.finish(r, r.zero(), n.phase(), holder);
+                    else                   n.reduce(r, r.pos-1, n.phase(), holder);
+                } else {
+                    Forest[] holder = new Forest[r.pos];
+                    if (r.pos<=0) throw new Error("called wrong form of reduce()");
+                    int pos = r.pos-1;
+                    Forest old = holder[pos];
+                    holder[pos] = n.pending();
+                    if (pos==0) {
+                        System.arraycopy(holder, 0, r.holder, 0, holder.length);
+                        Forest rex = null;
+                        if (r.pos==1)  rex = singularReductions.get(this, r);
+                        if (rex==null) {
+                            rex = r.rewrite(n.phase().getLocation());
+                            if (r.pos==1) singularReductions.put(this, r, rex);
+                        }
+                        n2.finish(r, rex, n.phase(), holder);
+                    } else {
+                        n2.reduce(r, pos-1, n.phase(), holder);
+                    }
+                    holder[pos] = old;
                 }
             }
 
-            private Node(Node parent, Forest pending, Parser.Table.State state, Phase start) {
-                this.state = state;
-                if (pending != null) this.holder().merge(pending);
-                if (parent != null) parents.add(parent, true);
-                if (Phase.this.hash.get(code(state, start)) != null) throw new Error("severe problem!");
-                Phase.this.hash.put(code(state, start), this);
-                Phase.this.numNodes++;
-                if (parent==null) holder().valid = true; // hack to make sure that the "base" node is always considered valid
-            }
-        }
-
-
-        // Forest / Completed Reductions //////////////////////////////////////////////////////////////////////////////
-
-        /** a pending or completed reduction */
-        class Reduct {
-            
-            /** the node from which the reduction should begin */
-            public Node n = null;
-
-            /** the node on the other end of the edge to be reduced along (either: null, the second node of the reduction,
-             *  or the parent of the result of a length-one reduction)
-             */
-            public Node n2 = null;
-
-            /** true iff the reduction has already been performed */
-            private boolean done = false;
-
-            /** the reduction to be applied */
-            public Parser.Table.Reduction r;
-
-            public Tree<String> result = null;
-
-            public Reduct(Node n, Node n2, Parser.Table.Reduction r) {
-                this.n = n;
-                this.n2 = n2;
-                this.r = r;
-                if (reductions.contains(this)) { done = true; return; }
-                reductions.add(this);
-                pendingReduct.add(this);
-                pendingReductions++;
-            }
-
-            /** perform the reduction */
-            public void go() {
-                if (done) return;
-                done = true;
-                pendingReduct.remove(this);
-                pendingReductions--;
-
-                // FIXME: explain this
-                if (r==null) {
-                    for(Parser.Table.Reduction r : token==null ? n.state.getEofReductions() : n.state.getReductions(token)) {
-                        if (r.numPop <= 1) continue;
-                        r.reduce(n, n2, Phase.this, null);
+            public void reduce(Position r, int pos, Phase target, Forest[] holder) {
+                Forest old = holder[pos];
+                holder[pos] = this.pending();
+                if (pos==0) {
+                    System.arraycopy(holder, 0, r.holder, 0, holder.length);
+                    for(int i=0; i<r.pos; i++) if (r.holder[i]==null) throw new Error("realbad");
+                    Forest rex = null;
+                    if (r.pos==1)  rex = singularReductions.get(this, r);
+                    if (rex==null) {
+                        rex = r.rewrite(phase().getLocation());
+                        if (r.pos==1) singularReductions.put(this, r, rex);
                     }
-                } else if (r.numPop<=1) {
-                    // UGLY HACK
-                    // The problem here is that a "reduction of length 0/1"
-                    // performed twice with different values of n2 needs
-                    // to only create a *single* new result, but must add
-                    // multiple parents to the node holding that result.
-                    // The current reducer doesn't differentiate between
-                    // the next node of an n-pop reduction and the
-                    // ultimate parent of the last pop, so we need to
-                    // cache instances here as a way of avoiding
-                    // recreating them.
-                    
-                    Forest ret = (r.numPop==0 ? pcache : n.cache()).get(r);
-                    if (ret != null) r.reduce(n, n2, n.phase, ret);
-                    else (r.numPop==0 ? pcache : n.cache()).put(r, r.reduce(n, n2, n.phase, null));
-                    
+                    for(Node child : this.parents()) child.finish(r, rex, target, holder);
                 } else {
-                    r.reduce(n, n2, Phase.this, null);
+                    for(Node child : this.parents()) child.reduce(r, pos-1, target, holder);
                 }
+                holder[pos] = old;
             }
 
-            // FIXME: this is a PITA
-            public int hashCode() { return n.hashCode() ^ (r==null ? 0 : r.hashCode()) ^ (n2==null ? 0 : n2.hashCode()); }
-            public boolean equals(Object o) {
-                if (o==null) return false;
-                if (o==this) return true;
-                if (!(o instanceof Reduct)) return false;
-                Reduct other = (Reduct)o;
-                return equal(r, other.r) && equal(n, other.n) && equal(n2, other.n2);
+            public void finish(Position r, Forest result, Phase<Tok> target, Forest[] holder) {
+                Parser.Table<Tok>.State<Tok> state0 = state.gotoSetNonTerminals.get(r.owner());
+                if (result==null) throw new Error();
+                if (state0!=null)
+                    target.newNode(this, result, state0, r.pos<=0, r);
             }
-        }
-
-    }
 
-    /** helper method */
-    private static boolean equal(Object a, Object b) {
-        if (a==null && b==null) return true;
-        if (a==null || b==null) return false;
-        return a.equals(b);
-    }
+            private Node(Node parent, Forest pending, State state) {
+                this.state = state;
+                this.holder().merge(pending);
+                Phase start = parent==null ? null : parent.phase();
+                if (parent != null) parents().add(parent, true);
+                if (Phase.this.hash.get(state, start) != null) throw new Error("severe problem!");
+                Phase.this.hash.put(state, start, this);
+            }
+            public int toInt() { return idx; }
+            private final int idx = node_idx++;
+        }
+        private int node_idx = 0;
 
-    /** this is something of a hack right now */
-    private static long code(Parser.Table.State state, Phase start) {
-        return (((long)state.idx) << 32) | (start==null ? 0 : start.pos);
+        public int toInt() { return pos+1; }
+        public int size() { return hash==null ? 0 : hash.size(); }
     }
 
 }