- public static void complain(Node n, HashMap<String,HashSet<String>> errors, boolean force) {
- if (n.touched) return;
- n.touched = true;
+ public static <Tok> void complain(GSS.Phase<Tok>.Node n, HashMap<String,HashSet<String>> errors, boolean force) {
+ //if (n.touched) return;
+ //n.touched = true;