import javax.media.opengl.*;
import javax.media.opengl.glu.*;
import edu.berkeley.qfat.geom.*;
+import edu.berkeley.qfat.geom.HasBindingGroup;
import edu.wlu.cs.levy.CG.KDTree;
import edu.berkeley.qfat.geom.Point;
import com.infomatiq.jsi.IntProcedure;
+// EDGES RUN COUNTER-CLOCKWISE
+
public class Mesh implements Iterable<Mesh.T> {
public static final float EPSILON = (float)0.0001;
private RTree<T> triangles = new RTree<T>();
private PointSet<Vertex> vertices = new PointSet<Vertex>();
+ public boolean option_wireframe = false;
+ public boolean option_errorNormals = false;
+ public boolean option_selectable = true;
+
+ public void render(GL gl, Matrix m) {
+ if (option_wireframe) {
+ gl.glDisable(GL.GL_LIGHTING);
+ gl.glBegin(GL.GL_LINES);
+ gl.glColor3f(1, 1, 1);
+ for (T t : this) {
+ // fixme used to be .goodp
+ m.times(t.e1().v1.p).glVertex(gl);
+ m.times(t.e1().v2.p).glVertex(gl);
+ m.times(t.e2().v1.p).glVertex(gl);
+ m.times(t.e2().v2.p).glVertex(gl);
+ m.times(t.e3().v1.p).glVertex(gl);
+ m.times(t.e3().v2.p).glVertex(gl);
+ }
+ gl.glEnd();
+ gl.glEnable(GL.GL_LIGHTING);
+ return;
+ }
+ for(T t : this) {
+ gl.glColor4f((float)(0.25+(0.05*t.color)),
+ (float)(0.25+(0.05*t.color)),
+ (float)(0.75+(0.05*t.color)),
+ (float)0.3);
+ /*
+ if (t.red) {
+ gl.glColor4f((float)(0.75+(0.05*t.color)),
+ (float)(0.25+(0.05*t.color)),
+ (float)(0.25+(0.05*t.color)),
+ (float)0.3);
+ }
+ */
+ t.glTriangle(gl, m);
+ }
+ if (option_errorNormals)
+ for(T t : this)
+ for(Mesh.Vertex p : new Mesh.Vertex[] { t.v1(), t.v2(), t.v3() }) {
+ if (p.ok) {
+ gl.glBegin(GL.GL_LINES);
+ gl.glColor3f(1, 1, 1);
+ p.p.glVertex(gl);
+ p.p.plus(p.norm().times((float)p.error()*10)).glVertex(gl);
+ gl.glEnd();
+ }
+ }
+ }
+
public boolean immutableVertices;
- public boolean ignorecollision = false;
public Mesh error_against = null;
public double error = 0;
t.e2().dobind();
t.e3().dobind();
}
+ System.out.println("rebound!");
}
public void transform(Matrix m) {
ArrayList<Vertex> set = new ArrayList<Vertex>();
for(Vertex v : vertices) set.add(v);
- for(Vertex v : set) v.transform(m.times(v.p), true);
+ for(Vertex v : set) v.transform(m.times(v.p), true, null);
+ for(Vertex v : set) v.goodp = v.p;
}
public void rebuild() { /*vertices.rebuild();*/ }
}
+ public void subdivide() {
+ for (Vertex v : vertices()) v.original = true;
+ HashSet<E> edges = new HashSet<E>();
+ HashSet<E> flip = new HashSet<E>();
+ HashSet<T> tris = new HashSet<T>();
+ int count = 0;
+ for (T t : this) {
+ tris.add(t);
+ edges.add(t.e1());
+ edges.add(t.e2());
+ edges.add(t.e3());
+ count++;
+ }
+ System.out.println("triangles="+count);
+ count = 0;
+ for(E e : edges) {
+ if (e.destroyed || e.shattered) continue;
+ e.shatter().edge = true;
+ for(E ex : (Iterable<E>)e.getBoundPeers()) {
+ Vertex m = nearest(ex.midpoint());
+ m.edge = true;
+ E e3 = ex.v1.getE(m).next;
+ if (e3.v2.original)
+ flip.add(e3);
+ }
+ }
+
+ int i=0;
+
+ for(E e : flip) {
+ e.flip();
+ System.out.println("flip!");
+ i++;
+ }
+
+ System.out.println("count="+count);
+
+ rebindPoints();
+ HashSet<Vertex> verts = new HashSet<Vertex>();
+ for(Vertex v : vertices()) verts.add(v);
+ for (Vertex v : verts)
+ v.clearWish();
+ for (Vertex v : verts) {
+ if (v.edge) {
+ for(E e = v.e; e!=null; e=e.pair.next==v.e?null:e.pair.next) {
+ if (e.v2.original) {
+ v.wish(e.v2);
+ v.wish(e.v2);
+ v.wish(e.v2);
+ v.wish(e.v2);
+ }
+ }
+ for(E e = v.e; e!=null; e=e.pair.next==v.e?null:e.pair.next) {
+ for(E e2 = e.v2.e; e2!=null; e2=e2.pair.next==e.v2.e?null:e2.pair.next) {
+ if (e2.v2.original) {
+ v.wish(e.v2);
+ }
+ }
+ }
+ }
+ }
+ for (Vertex v : verts)
+ v.grantWish();
+ System.out.println("-------------------------------------------------------------------");
+ /*
+ for (Vertex v : verts) {
+ if (v.original) {
+ int n=0;
+ for(E e = v.e; e!=null; e=e.pair.next==v.e?null:e.pair.next) {
+ n++;
+ v.wish(e.midpoint());
+ v.wish(e.midpoint());
+ v.wish(e.next.pair.t.centroid());
+ }
+ v.avgWish();
+ v.wishes = 3;
+ for(int j=0; j<n-3; j++)
+ v.wish(v.getPoint());
+ }
+ }
+ for (Vertex v : verts)
+ v.avgWish();
+ for (Vertex v : verts)
+ v.grantWish();
+ */
+ }
+
// Vertexices //////////////////////////////////////////////////////////////////////////////
/** a vertex in the mesh */
public final class Vertex extends HasQuadric implements Visitor {
- public Point p, oldp;
+ public Point p, goodp;
+ public Point oldp;
E e; // some edge *leaving* this point
- Matrix binding = Matrix.ONE;
- Vertex bound_to = this;
- private boolean good;
+ public boolean original = false;
+ public boolean edge = false;
+ public boolean face = false;
+
+ private int wishes = 0;
+ private Point wish = Point.ZERO;
+ public void clearWish() { wishes = 0; wish = Point.ZERO; }
+ public void wish(HasPoint hp) {
+ Point p = hp.getPoint();
+ wishes++;
+ wish = new Point(wish.x+p.x, wish.y+p.y, wish.z+p.z);
+ }
+ public void grantWish() {
+ for(Vertex v : (Iterable<Vertex>)getBoundPeers()) {
+ if (v==this) continue;
+ if (v.wishes==0) continue;
+ Point p = this.getBindingMatrix(v).times(v.wish.minus(Point.ZERO).div(v.wishes).plus(Point.ZERO));
+ wish = p.minus(Point.ZERO).times(v.wishes).plus(wish);
+ wishes += v.wishes;
+ v.clearWish();
+ }
+ if (wishes==0) return;
+ Vec d = wish.minus(Point.ZERO).div(wishes).plus(Point.ZERO).minus(getPoint());
+ move(d, false);
+ clearWish();
+ }
+ public void avgWish() {
+ if (wishes==0) return;
+ wish = wish.minus(Point.ZERO).div(wishes).plus(Point.ZERO);
+ wishes = 1;
+ }
+
+ private boolean illegal = false;
+
+ public boolean visible = false;
public Point getPoint() { return p; }
public float error() { return olderror; }
private Vertex(Point p) {
this.p = p;
+ this.goodp = p;
+ this.oldp = p;
if (vertices.get(p) != null) throw new Error();
vertices.add(this);
}
+ public void reinsert() {
+ vertices.remove(this);
+ vertices.add(this);
+ for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) e.t.reinsert();
+ }
+
+ // the average of all adjacent points
+ public Point recenter() {
+ int count = 0;
+ Vec vec = Vec.ZERO;
+ for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) {
+ vec = vec.plus(e.getOther(this).getPoint().minus(Point.ZERO));
+ count++;
+ }
+ return Point.ZERO.plus(vec.div(count));
+ }
+
public float olderror = 0;
public void setError(float nerror) {
error -= olderror;
error += olderror;
}
+ /*
+ public Vertex hack(GL gl, Point mouse) {
+ double dist = Double.MAX_VALUE;
+ Vertex cur = null;
+ for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) {
+ Vertex v = e.getOther(this);
+ double dist2 = v.getPoint().glProject(gl).distance(mouse);
+ if ((cur==null || dist2 < dist) && v.visible) {
+ dist = dist2;
+ cur = v;
+ }
+ }
+ return cur;
+ }
+ */
+
+ public float averageTriangleArea() {
+ int count = 0;
+ float ret = 0;
+ for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) {
+ ret += e.t.area();
+ count++;
+ }
+ return ret/count;
+ }
+ public float averageEdgeLength() {
+ int count = 0;
+ float ret = 0;
+ for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) {
+ ret += e.length();
+ count++;
+ }
+ return ret/count;
+ }
+
public Matrix _recomputeFundamentalQuadric() {
Matrix m = Matrix.ZERO;
int count = 0;
m = m.plus(e.t.norm().fundamentalQuadric(e.t.centroid()));
count++;
}
+ if (count > 0) {
+ m = m.plus(norm().fundamentalQuadric(this.p).times(count));
+ count *= 2;
+ }
return m.times(1/(float)count);
}
public HasQuadric nearest() { return error_against==null ? null : error_against.vertices.nearest(p, this); }
public void computeError() {
+ if (error_against==null) return;
+ if (nearest_in_other_mesh == null && nearest()==null) return;
float nerror =
- quadric_count != 0
- ? (quadric.preAndPostMultiply(p) * 100) / quadric_count
- : nearest_in_other_mesh != null
- ? nearest_in_other_mesh.fundamentalQuadric().preAndPostMultiply(p) * 100 * 10
- : error_against != null
- ? nearest().fundamentalQuadric().preAndPostMultiply(p) * 100 * 10
- : 0;
+ nearest_in_other_mesh != null
+ ? nearest_in_other_mesh.fundamentalQuadric().preAndPostMultiply(p)
+ : nearest().fundamentalQuadric().preAndPostMultiply(p);
+ if (quadric_count != 0)
+ nerror = (nerror + quadric.preAndPostMultiply(p))/(quadric_count+1);
+
+ if (!immutableVertices && quadric_count == 0) {
+ //nerror = Math.max(nerror, 0.4f);
+ //nerror *= 2;
+ }
+ //System.out.println(nerror);
for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) {
- double ang = Math.abs(e.crossAngle());
+ double ang = e.dihedralAngle();
if (ang > Math.PI) throw new Error();
+ if (ang < -Math.PI) throw new Error();
float minangle = (float)(Math.PI * 0.8);
+ //nerror += ((ang / Math.PI)*(ang/Math.PI)) * e.length() * 0.05;
+
+ //nerror += (1-e.t.quality())*0.0001;
if (ang > minangle) nerror += (ang - minangle);
+
+ //System.out.println(((ang / Math.PI)*(ang/Math.PI)) * 0.000001);
+ /*
+ if (e.t.aspect() < 0.2) {
+ nerror += (0.2-e.t.aspect()) * 10;
+ }
+ */
+ }
+ if (!immutableVertices) {
+ Vertex n = (Vertex)nearest();
+ float d = norm().dot(n.norm());
+ if (d > 1 || d < -1) throw new Error();
+ if (d >= 0) {
+ nerror *= (2.0f - d);
+ } else {
+ nerror += 0.0003 * (2.0f + d);
+ nerror *= (2.0f + d);
+ }
}
+
setError(nerror);
}
+ public boolean move(Vec vv, boolean ignoreProblems) {
+
+ boolean good = true;
+
+ // t1' = M * t1
+ // t2' = t2.getMatrix(t1) * t1'
+ // t2' = t2.getMatrix(t1) * M * t1
+ // t1 = t1.getMatrix(t2) * t2
+ // M * t1 = M * t1.getMatrix(t2) * t2
+
+ /*
+ if (bindingGroup!=null && this != bindingGroup.getMaster()) {
+ Matrix m2 = getBindingMatrix(bindingGroup.getMaster());
+ Vec v2 = m2.times(vv.plus(getPoint())).minus(m2.times(getPoint()));
+ return ((Vertex)bindingGroup.getMaster()).move(v2, ignoreProblems);
+ }
+ */
+
+ Point op = this.p;
+ Point pp = vv.plus(getPoint());
+ if (bindingGroup != null) {
+ /*
+ for(int i=0; i<20 ; i++) {
+ Point v2 = getConstraint().times(pp);
+ pp = pp.midpoint(v2);
+ //System.out.println(m.minus(m2));
+ }
+ */
+ //pp = getConstraint().times(pp);
+ }
+ //pp = pp.minus(op).norm().times(vv.mag()).plus(op);
+ ok = false;
+ Point pt = pp;
+ for(Vertex v : (Iterable<Vertex>)getBoundPeers()) {
+ Point pt2 = v.getBindingMatrix(this).times(pt);
+ /*
+ if (Math.abs( v.p.minus(pt2).mag() / pt.minus(op).mag() ) > 5)
+ throw new Error(v.p+" "+pt2+"\n"+op+" "+pt+"\n"+v.getBindingMatrix(this));
+ if (Math.abs( v.p.minus(pt2).mag() / pt.minus(op).mag() ) < 1/5) throw new Error();
+ */
+ good &= v.transform(pt2, ignoreProblems, v.getBindingMatrix(this));
+ }
+
+ if (!good && !ignoreProblems) {
+ for(Vertex v : (Iterable<Vertex>)getBoundPeers())
+ v.transform(v.oldp, true, null);
+ }
+
+ for(Vertex v : (Iterable<Vertex>)getBoundPeers())
+ v.recomputeFundamentalQuadricIfNeighborChanged();
+ for(Vertex v : (Iterable<Vertex>)getBoundPeers())
+ v.reComputeErrorAround();
+ ok = true;
+ return good;
+ }
+ public boolean ok = true;
+
/** does NOT update bound pairs! */
- private boolean transform(Point newp, boolean ignoreProblems) {
+ private boolean transform(Point newp, boolean ignoreProblems, Matrix yes) {
this.oldp = this.p;
if (immutableVertices) throw new Error();
unApplyQuadricToNeighbor();
- if (vertices.get(this.p)==null) throw new Error();
- vertices.remove(this);
- for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next)
- if (e.t != null) e.t.removeFromRTree();
- this.p = newp;
- for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next)
- if (e.t != null) e.t.addToRTree();
- vertices.add(this);
+ boolean illegalbefore = illegal;
+ illegal = false;
+ /*
+ if (this.p.minus(newp).mag() > 0.1 && !ignoreProblems) {
+ try {
+ throw new Exception(""+this.p.minus(newp).mag()+" "+ignoreProblems+" "+yes);
+ } catch(Exception e) {
+ e.printStackTrace();
+ }
+ illegal = true;
+ }
+ */
+ this.p = newp;
+ reinsert();
applyQuadricToNeighbor();
- good = true;
-
- if (!ignoreProblems)
- for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) {
- if (Math.abs(e.crossAngle()) > (Math.PI * 0.9) || Math.abs(e.next.crossAngle()) > (Math.PI * 0.9)) good = false;
- if (e.t.aspect() < 0.1) good = false;
- e.p2.quadricStale = true;
- }
-
- if (!ignorecollision && !ignoreProblems && good)
- triangles.range(oldp, this.p, (Visitor<T>)this);
+ if (!ignoreProblems) {
+ checkLegality();
+ }
+ for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next)
+ e.v2.quadricStale = true;
+ return !illegal || (illegalbefore && illegal);
+ }
- return good;
+ public void checkLegality() {
+ /*
+ for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) {
+ if (Math.abs(e.dihedralAngle()) > (Math.PI * 0.9) ||
+ Math.abs(e.next.dihedralAngle()) > (Math.PI * 0.9)) illegal = true;
+ if (e.t.aspect() < 0.2) illegal = true;
+ }
+ */
+ if (!illegal) triangles.range(oldp, this.p, (Visitor<T>)this);
}
public void reComputeErrorAround() {
if (nearest_in_other_mesh != null)
nearest_in_other_mesh.reComputeError();
for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next)
- e.p2.reComputeError();
+ e.v2.reComputeError();
}
public boolean visit(Object o) {
if (o instanceof Vertex)
return ((Vertex)o).e != null && ((Vertex)o).norm().dot(Vertex.this.norm()) >= 0;
T t = (T)o;
- if (!good) return false;
+ if (illegal) return false;
for(E e = Vertex.this.e; e!=null; e=e.pair.next==Vertex.this.e?null:e.pair.next) {
- if (!t.has(e.p1) && !t.has(e.p2) && e.intersects(t)) { good = false; }
+ if (!t.has(e.v1) && !t.has(e.v2) && e.intersects(t)) { illegal = true; }
if (e.t != null) {
- if (!e.t.has(t.e1().p1) && !e.t.has(t.e1().p2) && t.e1().intersects(e.t)) { good = false; }
- if (!e.t.has(t.e2().p1) && !e.t.has(t.e2().p2) && t.e2().intersects(e.t)) { good = false; }
- if (!e.t.has(t.e3().p1) && !e.t.has(t.e3().p2) && t.e3().intersects(e.t)) { good = false; }
+ if (!e.t.has(t.e1().v1) && !e.t.has(t.e1().v2) && t.e1().intersects(e.t)) { illegal = true; }
+ if (!e.t.has(t.e2().v1) && !e.t.has(t.e2().v2) && t.e2().intersects(e.t)) { illegal = true; }
+ if (!e.t.has(t.e3().v1) && !e.t.has(t.e3().v2) && t.e3().intersects(e.t)) { illegal = true; }
}
}
- return good;
- }
-
- public boolean move(Matrix m, boolean ignoreProblems) {
- boolean good = true;
- for(Vertex p = this; p != null; p = (p.bound_to==this)?null:p.bound_to)
- good &= p.transform(m.times(p.p), ignoreProblems);
- for(Vertex p = this; p != null; p = (p.bound_to==this)?null:p.bound_to)
- if (good) { /*p.reComputeErrorAround();*/ }
- else p.transform(p.oldp, true);
- return good;
+ return !illegal;
}
+ public E getEdge() { return e; }
public E getFreeIncident() {
E ret = getFreeIncident(e, e);
if (ret != null) return ret;
public E getFreeIncident(E start, E before) {
for(E e = start; e!=null; e=e.pair.next==before?null:e.pair.next)
- if (e.pair.p2 == this && e.pair.t == null && e.pair.next.t == null)
+ if (e.pair.v2 == this && e.pair.t == null && e.pair.next.t == null)
return e.pair;
return null;
}
- public E getE(Point p2) {
- Vertex v = vertices.get(p2);
+ public E getE(Point v2) {
+ Vertex v = vertices.get(v2);
if (v==null) return null;
return getE(v);
}
- public E getE(Vertex p2) {
- for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next)
- if (e.p1 == this && e.p2 == p2) return e;
+ public E getE(Vertex v2) {
+ if (this.e!=null && this!=this.e.v1 && this!=this.e.v2) throw new RuntimeException();
+ int i=0;
+ for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) {
+ if (e.v1 == this && e.v2 == v2) return e;
+ i++;
+ e.sanity();
+ if (e.destroyed) throw new RuntimeException("fark " + i + " " + e.prev + " " + (e.prev.next==e) + " " + e.prev.destroyed);
+ }
return null;
}
return norm.norm();
}
- public boolean isBoundTo(Vertex p) {
- for(Vertex px = p; px!=null; px=(px.bound_to==p?null:px.bound_to))
- if (px==this)
- return true;
- return false;
- }
-
- public void unbind() { bound_to = this; binding = Matrix.ONE; }
- public void bind(Vertex p) { bind(p, Matrix.ONE); }
- public void bind(Vertex p, Matrix binding) {
- if (isBoundTo(p)) return;
- Vertex temp_bound_to = p.bound_to;
- Matrix temp_binding = p.binding;
- p.bound_to = this.bound_to;
- p.binding = binding.times(this.binding); // FIXME: may have order wrong here
- this.bound_to = temp_bound_to;
- this.binding = temp_binding.times(temp_binding); // FIXME: may have order wrong here
- }
+ public void bindTo(Vertex p) { bindTo(Matrix.ONE, p); }
}
- public class BindingGroup {
- private HashSet<E> set = new HashSet<E>();
- public BindingGroup bind_others;
- public BindingGroup other() { return bind_others; }
- public BindingGroup(BindingGroup bind_others) { this.bind_others = bind_others; }
- public BindingGroup() { this.bind_others = new BindingGroup(this); }
- public BindingGroup(E e) { this(); set.add(e); }
- public void add(E e) {
- if (set.contains(e)) return;
- set.add(e);
- BindingGroup e_bind_peers = e.bind_peers;
- BindingGroup e_bind_to = e.bind_to;
- e.bind_peers = this;
- e.bind_to = bind_others;
- for (E epeer : e_bind_peers.set) add(epeer);
- for (E eother : e_bind_to.set) bind_others.add(eother);
-
- for(E eother : bind_others.set) {
- if (e.next.bind_to.set.contains(eother.prev)) {
- e.next.next.bindEdge(eother.prev.prev);
- }
- if (e.prev.bind_to.set.contains(eother.next)) {
- e.prev.prev.bindEdge(eother.next.next);
- }
- }
-
- }
- public void dobind(E e) {
- for(E ebound : set) {
- e.p1.bind(ebound.p2);
- e.p2.bind(ebound.p1);
- }
- }
- public void shatter(BindingGroup bg1, BindingGroup bg2) {
- for(E e : set) {
- e.shatter(e.midpoint(), bg1, bg2);
- }
- }
- }
/** [UNIQUE] an edge */
- public final class E implements Comparable<E> {
+ public final class E extends HasBindingGroup implements Comparable<E> {
- public final Vertex p1, p2;
+ public void sanity() {
+ if (destroyed) return;
+ if (pair!=null && (pair.v1!=v2 || pair.v2!=v1)) throw new RuntimeException();
+ if (next!=null && next.v1!=v2) throw new RuntimeException();
+ if (prev!=null && prev.v2!=v1) throw new RuntimeException();
+ }
+
+ public final Vertex v1, v2;
T t; // triangle to our "left"
E prev; // previous half-edge
E next; // next half-edge
E pair; // partner half-edge
- public BindingGroup bind_peers = new BindingGroup(this);
- public BindingGroup bind_to = bind_peers.other();
boolean shattered = false;
- public boolean intersects(T t) { return t.intersects(p1.p, p2.p); }
- public float comparator() {
+ public boolean intersects(T t) { return t.intersects(v1.p, v2.p); }
+
+ public Segment getSegment() { return new Segment(v1.getPoint(), v2.getPoint()); }
+
+ public void flip() {
+ // FIXME: coplanarity check needed
+ if (destroyed) return;
+ for (E e : (Iterable<E>)getBoundPeers()) {
+ if (!e.pair.isBoundTo(pair)) throw new RuntimeException("cannot flip!");
+ }
+ Vertex v1 = t.getOtherVertex(this);
+ Vertex v2 = pair.t.getOtherVertex(pair);
+ destroy();
+ pair.destroy();
+ T t1 = newT(v1, v2, this.v2);
+ T t2 = newT(v2, v1, this.v1);
+ t1.e1().sanity();
+ t1.e2().sanity();
+ t1.e3().sanity();
+ t2.e1().sanity();
+ t2.e2().sanity();
+ t2.e3().sanity();
+
+ for (E e : (Iterable<E>)getBoundPeers()) {
+ if (e==this) continue;
+ if (e.destroyed) continue;
+ Vertex v1e = e.t.getOtherVertex(e);
+ Vertex v2e = e.pair.t.getOtherVertex(e.pair);
+ e.destroy();
+ e.pair.destroy();
+ if (v1e.getE(v2e)!=null) throw new RuntimeException();
+ newT(v1e, v2e, e.v2).red = true;
+ newT(v2e, v1e, e.v1).red = true;
+ v2e.getE(v1e).bindTo(e.getBindingMatrix(this), v1.getE(v2));
+ v1e.getE(v2e).bindTo(e.pair.getBindingMatrix(this.pair), v2.getE(v1));
+ }
+
+ }
+
+ public void bindingGroupChanged(edu.berkeley.qfat.geom.BindingGroup newBindingGroup_) {
+
+ edu.berkeley.qfat.geom.BindingGroup<E> newBindingGroup =
+ (edu.berkeley.qfat.geom.BindingGroup<E>)newBindingGroup_;
+ if (newBindingGroup==null) return;
+ //if (this==newBindingGroup.getMaster()) return;
+ HashSet<E> nbg = new HashSet<E>();
+ for(E eother : (Iterable<E>)newBindingGroup) nbg.add(eother);
+ for(E eother : nbg) {
+ if (next==null || prev==null) continue;
+ if (eother.next==null || eother.prev==null) continue;
+
+ if (next.isBoundTo(eother.pair.prev.pair) && !prev.isBoundTo(eother.pair.next.pair))
+ prev.bindTo(next.getBindingMatrix(eother.pair.prev.pair), eother.pair.next.pair);
+ if (!next.isBoundTo(eother.pair.prev.pair) && prev.isBoundTo(eother.pair.next.pair))
+ next.bindTo(prev.getBindingMatrix(eother.pair.next.pair), eother.pair.prev.pair);
+
+ /*
+ if (next.isBoundTo(eother.prev) && !prev.isBoundTo(eother.next))
+ prev.bindTo(next.getBindingMatrix(eother.prev), eother.next);
+ if (!next.isBoundTo(eother.prev) && prev.isBoundTo(eother.next))
+ next.bindTo(prev.getBindingMatrix(eother.next), eother.prev);
+ */
+ if (next.isBoundTo(eother.next) && !prev.isBoundTo(eother.prev))
+ prev.bindTo(next.getBindingMatrix(eother.next), eother.prev);
+ if (!next.isBoundTo(eother.next) && prev.isBoundTo(eother.prev))
+ next.bindTo(prev.getBindingMatrix(eother.prev), eother.next);
+ }
+
+ }
+
+ public float stretchRatio() {
Vertex nearest = error_against.nearest(midpoint());
- return (float)Math.max(length(), midpoint().distance(nearest.p));
+ float nearest_distance = midpoint().distance(nearest.p);
+ float other_distance =
+ (v1.p.distance(error_against.nearest(v1.p).p)+
+ v2.p.distance(error_against.nearest(v2.p).p))/2;
+ return nearest_distance/other_distance;
+ }
+ public float comparator() {
+ return length();
}
public int compareTo(E e) {
return e.comparator() > comparator() ? 1 : -1;
}
- public void bindEdge(E e) { bind_to.add(e); }
- public void dobind() { bind_to.dobind(this); }
+ public void bindEdge(E e, Matrix m) {
+ _bindEdge(e, m);
+ pair._bindEdge(e.pair, m);
+ }
+ public void _bindEdge(E e, Matrix m) {
+ e = e.pair;
+ /*
+ //assumes edges are identical length at binding time
+ Vec reflectionPlaneNormal = e.v2.p.minus(e.v1.p).norm();
+ float a = reflectionPlaneNormal.x;
+ float b = reflectionPlaneNormal.y;
+ float c = reflectionPlaneNormal.z;
+ Matrix reflectionMatrix =
+ new Matrix( 1-2*a*a, -2*a*b, -2*a*c, 0,
+ -2*a*b, 1-2*b*b, -2*b*c, 0,
+ -2*a*c, -2*b*c, 1-2*c*c, 0,
+ 0, 0, 0, 1);
+ m = m.times(Matrix.translate(e.midpoint().minus(Point.ORIGIN))
+ .times(reflectionMatrix)
+ .times(Matrix.translate(Point.ORIGIN.minus(e.midpoint()))));
+ System.out.println(reflectionPlaneNormal);
+ System.out.println(" " + v1.p + " " + m.times(e.v1.p));
+ System.out.println(" " + v2.p + " " + m.times(e.v2.p));
+ */
+ /*
+ if (m.times(e.v1.p).minus(v1.p).mag() > EPSILON) throw new Error();
+ if (m.times(e.v2.p).minus(v2.p).mag() > EPSILON) throw new Error();
+ */
+ this.bindTo(m, e);
+ }
+
+ public void dobind() {
+ for(E e : (Iterable<E>)getBoundPeers()) {
+ if (e==this) continue;
+ v1.bindTo(getBindingMatrix(e), e.v1);
+ v2.bindTo(getBindingMatrix(e), e.v2);
+ /*
+ e.v1.setConstraint(getConstraint());
+ e.v2.setConstraint(getConstraint());
+ */
+ }
+ }
- public Point shatter() { return shatter(midpoint(), null, null); }
- public Point shatter(Point mid, BindingGroup bg1, BindingGroup bg2) {
- if (shattered || destroyed) return mid;
+ public Vertex shatter() {
+ if (shattered || destroyed) return nearest(midpoint());
shattered = true;
-
- Vertex r = next.p2;
- E next = this.next;
- E prev = this.prev;
-
- int old_colorclass = t==null ? 0 : t.colorclass;
- if (bg1==null) bg1 = new BindingGroup();
- if (bg2==null) bg2 = new BindingGroup();
- BindingGroup old_bind_to = bind_to;
- bind_peers.shatter(bg1, bg2);
- old_bind_to.shatter(bg2.other(), bg1.other());
- pair.shatter();
- destroy();
-
- newT(r.p, p1.p, mid, null, old_colorclass);
- newT(r.p, mid, p2.p, null, old_colorclass);
- bg1.add(p1.getE(mid));
- bg2.add(p2.getE(mid).pair);
- return mid;
+ E first = null;
+ E firste = null;
+ E firstx = null;
+ E firstq = null;
+ for(E e : (Iterable<E>)getBoundPeers()) {
+ E enext = e.next;
+ E eprev = e.prev;
+ E pnext = e.pair.next;
+ E pprev = e.pair.prev;
+ Point mid = e.midpoint();
+ Vertex r = e.next.v2;
+ Vertex l = e.pair.next.v2;
+ if (!e.destroyed) {
+ e.destroy();
+ e.pair.destroy();
+ newT(r.p, e.v1.p, mid, null, 0);
+ newT(r.p, mid, e.v2.p, null, 0);
+ newT(l.p, mid, e.v1.p, null, 0);
+ newT(l.p, e.v2.p, mid, null, 0);
+ }
+ }
+ for(E e : (Iterable<E>)getBoundPeers()) {
+ Point mid = e.midpoint();
+ if (first==null) {
+ first = e.v1.getE(mid);
+ firste = e;
+ firstx = e.pair;
+ firstq = e.v2.getE(mid).pair;
+ continue;
+ }
+ e.v1.getE(mid). bindTo(e.getBindingMatrix(firste), first);
+ e.v1.getE(mid).pair. bindTo(e.getBindingMatrix(firste), first.pair);
+ e.v2.getE(mid).pair. bindTo(e.getBindingMatrix(firste), firstq);
+ e.v2.getE(mid).pair.pair.bindTo(e.getBindingMatrix(firste), firstq.pair);
+ }
+ /*
+ first.setConstraint(firste.getConstraint());
+ firstq.setConstraint(firste.getConstraint());
+ */
+ return nearest(midpoint());
}
public boolean destroyed = false;
pair.next.t = null;
pair.prev.t = null;
- this.bind_to = null;
- pair.bind_to = null;
- this.bind_peers = null;
- pair.bind_peers = null;
pair.prev.next = next;
next.prev = pair.prev;
prev.next = pair.next;
- pair.next = prev;
- if (p1.e == this) p1.e = prev.next;
- if (pair.p1.e == pair) pair.p1.e = pair.prev.next;
+ pair.next.prev = prev;
+
+ if (v1.e == this) v1.e = pair.next;
+ if (pair.v1.e == pair) pair.v1.e = next;
+
+ if (v2.e == this) throw new RuntimeException();
+ if (pair.v2.e == pair) throw new RuntimeException();
+
+ /*
+ next = pair;
+ prev = pair;
+ pair.next = this;
+ pair.prev = this;
+ */
+
+ /*
+ pair.prev = null;
+ pair.next = null;
+ next = null;
+ prev = null;
+ */
+
+ /*
+ sanity();
+ next.sanity();
+ prev.sanity();
+ pair.sanity();
+ */
}
private void sync() {
this.prev.next = this;
this.next.prev = this;
this.pair.pair = this;
- bind_peers.add(this);
- if (this.next.p1 != p2) throw new Error();
- if (this.prev.p2 != p1) throw new Error();
- if (this.p1.e == null) this.p1.e = this;
+ if (this.next.v1 != v2) throw new Error();
+ if (this.prev.v2 != v1) throw new Error();
+ if (this.v1.e == null) this.v1.e = this;
if (!added) added = true;
}
private boolean added = false;
public T makeT(int colorclass) { return t==null ? (t = new T(this, colorclass)) : t; }
- public double crossAngle() {
+ public double dihedralAngle() {
Vec v1 = t.norm().times(-1);
Vec v2 = pair.t.norm().times(-1);
- return Math.acos(v1.norm().dot(v2.norm()));
+ double prod = v1.norm().dot(v2.norm());
+ prod = Math.min(1,prod);
+ prod = Math.max(-1,prod);
+ double ret = Math.acos(prod);
+ if (Double.isNaN(ret)) throw new Error("nan! " + prod);
+ return ret;
}
/** angle between this half-edge and the next */
public double angle() {
- Vec v1 = next.p2.p.minus(p2.p);
- Vec v2 = this.p1.p.minus(p2.p);
+ Vec v1 = next.v2.p.minus(this.v2.p);
+ Vec v2 = this.v1.p.minus(this.v2.p);
return Math.acos(v1.norm().dot(v2.norm()));
}
+ public Vertex getOther(Vertex v) {
+ if (this.v1 == v) return v2;
+ if (this.v2 == v) return v1;
+ throw new Error();
+ }
+
public void makeAdjacent(E e) {
if (this.next == e) return;
- if (p2 != e.p1) throw new Error("cannot make adjacent -- no shared vertex");
- if (t != null || e.t != null) throw new Error("cannot make adjacent -- edges not both free");
+ if (v2 != e.v1) throw new Error("cannot make adjacent -- no shared vertex: " + this + " " + e);
+ if (t != null || e.t != null) throw new Error("cannot make adjacent -- edges not both free " + t + " " + e.t);
- E freeIncident = p2.getFreeIncident(e, this);
+ E freeIncident = v2.getFreeIncident(e, this);
e.prev.next = freeIncident.next;
freeIncident.next.prev = e.prev;
}
/** creates an isolated edge out in the middle of space */
- public E(Point p1, Point p2) {
- if (vertices.get(p1) != null) throw new Error();
- if (vertices.get(p2) != null) throw new Error();
- this.p1 = new Vertex(p1);
- this.p2 = new Vertex(p2);
+ public E(Point v1, Point v2) {
+ if (vertices.get(v1) != null) throw new Error();
+ if (vertices.get(v2) != null) throw new Error();
+ this.v1 = new Vertex(v1);
+ this.v2 = new Vertex(v2);
this.prev = this.next = this.pair = new E(this, this, this);
- this.p1.e = this;
- this.p2.e = this.pair;
+ this.v1.e = this;
+ this.v2.e = this.pair;
sync();
}
- /** adds a new half-edge from prev.p2 to p2 */
+ /** adds a new half-edge from prev.v2 to v2 */
public E(E prev, Point p) {
- Vertex p2;
- p2 = vertices.get(p);
- if (p2 == null) p2 = new Vertex(p);
- this.p1 = prev.p2;
- this.p2 = p2;
+ Vertex v2;
+ v2 = vertices.get(p);
+ if (v2 == null) v2 = new Vertex(p);
+ this.v1 = prev.v2;
+ this.v2 = v2;
this.prev = prev;
- if (p2.getE(p1) != null) throw new Error();
- if (p2.e==null) {
+ if (prev.destroyed) throw new RuntimeException();
+ if (v2.getE(v1) != null) throw new Error();
+ if (v2.e==null) {
this.next = this.pair = new E(this, this, prev.next);
} else {
- E q = p2.getFreeIncident();
+ E q = v2.getFreeIncident();
this.next = q.next;
this.next.prev = this;
E z = prev.next;
this.prev.next = this;
this.pair = new E(q, this, z);
}
- if (p2.e==null) p2.e = this.pair;
+ if (v2.e==null) v2.e = this.pair;
sync();
}
/** adds a new half-edge to the mesh with a given predecessor, successor, and pair */
public E(E prev, E pair, E next) {
- this.p1 = prev.p2;
- this.p2 = next.p1;
+ this.v1 = prev.v2;
+ this.v2 = next.v1;
+ if (prev.destroyed) throw new RuntimeException();
this.prev = prev;
this.next = next;
this.pair = pair;
sync();
}
- public Point midpoint() { return new Point((p1.p.x+p2.p.x)/2, (p1.p.y+p2.p.y)/2, (p1.p.z+p2.p.z)/2); }
- public boolean has(Vertex v) { return v==p1 || v==p2; }
- public float length() { return p1.p.minus(p2.p).mag(); }
- public String toString() { return p1+"->"+p2; }
+ public Point midpoint() { return new Point((v1.p.x+v2.p.x)/2, (v1.p.y+v2.p.y)/2, (v1.p.z+v2.p.z)/2); }
+ public boolean has(Vertex v) { return v==v1 || v==v2; }
+ public float length() { return v1.p.minus(v2.p).mag(); }
+ public String toString() { return v1+"->"+v2; }
}
if (v2 != null) return new E(v2.getFreeIncident(), p1).pair;
return new E(p1, p2);
}
- public T newT(Point p1, Point p2, Point p3, Vec norm, int colorclass) {
+ public boolean coalesce = false;
+ private static float round(float f) {
+ return Math.round(f*1000)/1000f;
+ }
+ public T newT(HasPoint v1, HasPoint v2, HasPoint v3) {
+ return newT(v1.getPoint(), v2.getPoint(), v3.getPoint(), null, 0);
+ }
+ public T newT(Point v1, Point v2, Point v3, Vec norm, int colorclass) {
+ if (coalesce) {
+
+ for(Vertex v : vertices) { if (v1.distance(v.p) < EPSILON) { v1 = v.p; break; } }
+ for(Vertex v : vertices) { if (v2.distance(v.p) < EPSILON) { v2 = v.p; break; } }
+ for(Vertex v : vertices) { if (v3.distance(v.p) < EPSILON) { v3 = v.p; break; } }
+ /*
+ v1 = new Point(round(v1.x), round(v1.y), round(v1.z));
+ v2 = new Point(round(v2.x), round(v2.y), round(v2.z));
+ v3 = new Point(round(v3.x), round(v3.y), round(v3.z));
+ */
+ }
if (norm != null) {
- Vec norm2 = p3.minus(p1).cross(p2.minus(p1));
+ Vec norm2 = v3.minus(v1).cross(v2.minus(v1));
float dot = norm.dot(norm2);
//if (Math.abs(dot) < EPointSILON) throw new Error("dot products within evertsilon of each other: "+norm+" "+norm2);
- if (dot < 0) { Point p = p1; p1=p2; p2 = p; }
+ if (dot < 0) { Point p = v1; v1=v2; v2 = p; }
}
- E e12 = makeE(p1, p2);
- E e23 = makeE(p2, p3);
- E e31 = makeE(p3, p1);
+ E e12 = makeE(v1, v2);
+ E e23 = makeE(v2, v3);
+ E e31 = makeE(v3, v1);
while(e12.next != e23 || e23.next != e31 || e31.next != e12) {
e12.makeAdjacent(e23);
e23.makeAdjacent(e31);
return ret;
}
-
+ private int max_serial = 0;
/** [UNIQUE] a triangle (face) */
public final class T extends Triangle {
public final E e1;
public final int color;
public final int colorclass;
- public void removeFromRTree() { triangles.remove(this); }
- public void addToRTree() { triangles.insert(this); }
+ public boolean red = false;
+ public boolean old = false;
+
+ public final int serial = max_serial++;
+ public boolean occluded;
+
+ public Point shatter() {
+ if (destroyed) return null;
+ E e = e1();
+
+ HashSet<E> forward = new HashSet<E>();
+ HashSet<E> backward = new HashSet<E>();
+ HashSet<E> both = new HashSet<E>();
+
+ for(E eb : (Iterable<E>)e.getBoundPeers()) {
+ if (eb==e) continue;
+ if (eb.next.isBoundTo(e.next) && eb.prev.isBoundTo(e.prev)) {
+ forward.add(eb);
+ both.add(eb);
+ }
+ if (eb.pair.next.pair.isBoundTo(e.prev) && eb.pair.prev.pair.isBoundTo(e.next)) {
+ backward.add(eb.pair);
+ both.add(eb.pair);
+ }
+ }
+
+ Vertex v1 = e.t.v1();
+ Vertex v2 = e.t.v2();
+ Vertex v3 = e.t.v3();
+ Point c = e.t.centroid();
+ E e_next = e.next;
+ E e_prev = e.prev;
+ e.t.destroy();
+ newT(v1, v2, c);
+ newT(c, v2, v3);
+ newT(v3, v1, c);
+
+ // FIXME: forward too
+ for(E ex : backward) {
+ Vertex v1x = ex.t.v1();
+ Vertex v2x = ex.t.v2();
+ Vertex v3x = ex.t.v3();
+ Point cx = ex.t.centroid();
+ E ex_next = ex.next;
+ E ex_prev = ex.prev;
+ ex.t.destroy();
+ newT(v1x, v2x, cx);
+ newT(cx, v2x, v3x);
+ newT(v3x, v1x, cx);
+
+ // FIXME: i have no idea if this is right
+ e.next.bindTo(e.getBindingMatrix(ex.pair), ex.prev);
+ e.prev.bindTo(e.getBindingMatrix(ex.pair), ex.next);
+ e.next.pair.bindTo(e.getBindingMatrix(ex.pair), ex.prev.pair);
+ e.prev.pair.bindTo(e.getBindingMatrix(ex.pair), ex.next.pair);
+
+ e_next.next.bindTo(e_next.getBindingMatrix(ex_prev.pair), ex_prev.prev.pair);
+ e_next.prev.bindTo(e_next.getBindingMatrix(ex_prev.pair), ex_prev.next.pair);
+
+ e_prev.next.bindTo(e_prev.getBindingMatrix(ex_next.pair), ex_next.prev.pair);
+ e_prev.prev.bindTo(e_prev.getBindingMatrix(ex_next.pair), ex_next.next.pair);
+ }
+
+ /*
+
+ E first = null;
+ E firste = null;
+ E firstx = null;
+ E firstq = null;
+ for(E e : (Iterable<E>)getBoundPeers()) {
+ E enext = e.next;
+ E eprev = e.prev;
+ E pnext = e.pair.next;
+ E pprev = e.pair.prev;
+ Point mid = e.midpoint();
+ Vertex r = e.next.v2;
+ Vertex l = e.pair.next.v2;
+ if (!e.destroyed) {
+ e.destroy();
+ e.pair.destroy();
+ newT(r.p, e.v1.p, mid, null, 0);
+ newT(r.p, mid, e.v2.p, null, 0);
+ newT(l.p, mid, e.v1.p, null, 0);
+ newT(l.p, e.v2.p, mid, null, 0);
+ }
+ }
+ for(E e : (Iterable<E>)getBoundPeers()) {
+ Point mid = e.midpoint();
+ if (first==null) {
+ first = e.v1.getE(mid);
+ firste = e;
+ firstx = e.pair;
+ firstq = e.v2.getE(mid).pair;
+ continue;
+ }
+ e.v1.getE(mid). bindTo(e.getBindingMatrix(firste), first);
+ e.v1.getE(mid).pair. bindTo(e.getBindingMatrix(firste), first.pair);
+ e.v2.getE(mid).pair. bindTo(e.getBindingMatrix(firste), firstq);
+ e.v2.getE(mid).pair.pair.bindTo(e.getBindingMatrix(firste), firstq.pair);
+ }
+ */
+ /*
+ first.setConstraint(firste.getConstraint());
+ firstq.setConstraint(firste.getConstraint());
+ */
+ return null;
+ }
- public void destroy() { triangles.remove(this); }
T(E e1, int colorclass) {
this.e1 = e1;
public E e1() { return e1; }
public E e2() { return e1.next; }
public E e3() { return e1.prev; }
- public Vertex v1() { return e1.p1; }
- public Vertex v2() { return e1.p2; }
- public Vertex v3() { return e1.next.p2; }
- public Point p1() { return e1.p1.p; }
- public Point p2() { return e1.p2.p; }
- public Point p3() { return e1.next.p2.p; }
+ public Vertex v1() { return e1.v1; }
+ public Vertex v2() { return e1.v2; }
+ public Vertex v3() { return e1.next.v2; }
+ public Point p1() { return e1.v1.p; }
+ public Point p2() { return e1.v2.p; }
+ public Point p3() { return e1.next.v2.p; }
public boolean hasE(E e) { return e1==e || e1.next==e || e1.prev==e; }
public boolean has(Vertex v) { return v1()==v || v2()==v || v3()==v; }
+ public Vertex getOtherVertex(E e) {
+ if (!hasE(e)) throw new RuntimeException();
+ if (!e.has(v1())) return v1();
+ if (!e.has(v2())) return v2();
+ if (!e.has(v3())) return v3();
+ throw new RuntimeException();
+ }
+
+ public void removeFromRTree() { triangles.remove(this); }
+ public void addToRTree() { triangles.insert(this); }
+ public void destroy() {
+ if (e1 != null) {
+ e1.t = null;
+ e1.next.t = null;
+ e1.prev.t = null;
+ }
+ triangles.remove(this);
+ destroyed = true;
+ }
+ public void reinsert() { triangles.remove(this); triangles.add(this); }
+
+ private boolean destroyed = false;
+ public boolean destroyed() { return destroyed; }
+
public boolean shouldBeDrawn() {
- if (e1().bind_to.set.size() == 0) return false;
- if (e2().bind_to.set.size() == 0) return false;
- if (e3().bind_to.set.size() == 0) return false;
+
+ if (e1().bindingGroupSize() <= 1) return false;
+ if (e2().bindingGroupSize() <= 1) return false;
+ if (e3().bindingGroupSize() <= 1) return false;
+
return true;
}
+ public void glTriangle(GL gl, Matrix m) {
+ gl.glPushName(serial);
+ gl.glBegin(GL.GL_TRIANGLES);
+ glVertices(gl, m);
+ gl.glEnd();
+ gl.glPopName();
+ }
+
+ /** issue gl.glVertex() for each of the triangle's points */
+ public void glVertices(GL gl, Matrix m) {
+ if (!shouldBeDrawn()) return;
+ super.glVertices(gl, m);
+ }
}
}