import javax.media.opengl.glu.*;
/** point in 3-space; immutable */
-public final class Point implements HasBoundingBox {
+public final class Point extends HasPoint implements HasBoundingBox {
public final float x, y, z;
public Point(double x, double y, double z) { this((float)x, (float)y, (float)z); }
public Point(float x, float y, float z) { this.x = x; this.y = y; this.z = z; }
public boolean equals(Object o) { return o!=null && (o instanceof Point) && ((Point)o).x==x && ((Point)o).y==y && ((Point)o).z==z; }
public int hashCode() { return Float.floatToIntBits(x) ^ Float.floatToIntBits(y) ^ Float.floatToIntBits(z); }
+ public Point getPoint() { return this; }
+
public float getMaxX() { return x; }
public float getMinX() { return x; }
public float getMaxY() { return y; }