case KeyEvent.VK_RIGHT: whichNeighbor++; break;
case KeyEvent.VK_D: dump(); break;
case KeyEvent.VK_E: errorNormals = !errorNormals; break;
case KeyEvent.VK_A: hillclimb = false; anneal = !anneal; break;
case KeyEvent.VK_H: anneal = true; hillclimb = !hillclimb; break;
case KeyEvent.VK_RIGHT: whichNeighbor++; break;
case KeyEvent.VK_D: dump(); break;
case KeyEvent.VK_E: errorNormals = !errorNormals; break;
case KeyEvent.VK_A: hillclimb = false; anneal = !anneal; break;
case KeyEvent.VK_H: anneal = true; hillclimb = !hillclimb; break;