- new Matrix(new Vec(lshift, depth, halfup)),
- new Matrix(new Vec(rshift, depth, halfup)),
- new Matrix(new Vec(lshift, -depth, halfup)),
- new Matrix(new Vec(rshift, -depth, halfup)),
+ Matrix.translate(new Vec(lshift, depth, halfup)),
+ Matrix.translate(new Vec(rshift, depth, halfup)),
+ Matrix.translate(new Vec(lshift, -depth, halfup)),
+ Matrix.translate(new Vec(rshift, -depth, halfup)),