- Mesh.Vert ltf = tile.register(new Point(-(width/2), (height/2), (depth/2)));
- Mesh.Vert mtf = tile.register(new Point( 0.0, (height/2), (depth/2)));
- Mesh.Vert rtf = tile.register(new Point( (width/2), (height/2), (depth/2)));
- Mesh.Vert ltn = tile.register(new Point(-(width/2), (height/2), -(depth/2)));
- Mesh.Vert mtn = tile.register(new Point( 0.0, (height/2), -(depth/2)));
- Mesh.Vert rtn = tile.register(new Point( (width/2), (height/2), -(depth/2)));
- Mesh.Vert lbf = tile.register(new Point(-(width/2), -(height/2), (depth/2)));
- Mesh.Vert mbf = tile.register(new Point( 0.0, -(height/2), (depth/2)));
- Mesh.Vert rbf = tile.register(new Point( (width/2), -(height/2), (depth/2)));
- Mesh.Vert lbn = tile.register(new Point(-(width/2), -(height/2), -(depth/2)));
- Mesh.Vert mbn = tile.register(new Point( 0.0, -(height/2), -(depth/2)));
- Mesh.Vert rbn = tile.register(new Point( (width/2), -(height/2), -(depth/2)));
+ Point ltf = new Point(-(width/2), (height/2), (depth/2));
+ Point mtf = new Point( 0.0, (height/2), (depth/2));
+ Point rtf = new Point( (width/2), (height/2), (depth/2));
+ Point ltn = new Point(-(width/2), (height/2), -(depth/2));
+ Point mtn = new Point( 0.0, (height/2), -(depth/2));
+ Point rtn = new Point( (width/2), (height/2), -(depth/2));
+ Point lbf = new Point(-(width/2), -(height/2), (depth/2));
+ Point mbf = new Point( 0.0, -(height/2), (depth/2));
+ Point rbf = new Point( (width/2), -(height/2), (depth/2));
+ Point lbn = new Point(-(width/2), -(height/2), -(depth/2));
+ Point mbn = new Point( 0.0, -(height/2), -(depth/2));
+ Point rbn = new Point( (width/2), -(height/2), -(depth/2));