+ public void stroke(Polygon p, int color) {
+ // FIXME
+ }
+
+ public void fill(Polygon p, Paint paint) {
+ // FIXME
+ }
+
+ public void drawLine(int x1, int y1, int x2, int y2, int color) {
+ screenDirtyRegions.dirty(x1, y1, x2, y2);
+ backbuffer.drawLine(x1, y1, x2, y2, color);
+ }
+
+ public abstract void _fillTrapezoid(int x1, int x2, int y1, int x3, int x4, int y2, int color);