+ public static class X11PixelBuffer implements PixelBuffer {
+
+ public void drawLine(int x1, int y1, int x2, int y2, int color) { }
+ public void drawGlyph(Font.Glyph source, int dx1, int dy1, int cx1, int cy1, int cx2, int cy2, int rgb, int pc){}
+ public void stroke(Polygon p, int color){}
+ public void fill(Polygon p, Paint paint){}