- public static final CascadeFunction cascadeFunction = new CascadeFunction();
- private static class CascadeFunction extends JS.Callable {
- CascadeFunction() { setSeal(true); }
- public Object call(JS.Array args) { return call(args, JS.Thread.fromJavaThread(java.lang.Thread.currentThread()).getCurrentCompiledFunction()); }
- public Object call(JS.Array args, JS.CompiledFunction currentFunction) {
- Trap currentTrap = TrapContext.get().currentTrap;
- if (args.length() != 0) TrapContext.get().putCascadeHappened = true;
- Trap t = currentTrap.next;
- // if we've hit the end of the trap stack, just do a put(,,,true)
- if (t == null) {
- if (args.length() == 0) return currentTrap.trapee.get(currentTrap.name, true);
- currentTrap.trapee.put(currentTrap.name, args.elementAt(0), true);
- return null;
+ public static final JS.Callable cascadeFunction = new JS.Callable() {
+ public Object call(JS.Array args) {
+ Trap currentTrap = TrapContext.get().currentTrap;
+ if (args.length() != 0) TrapContext.get().putCascadeHappened = true;
+ Trap t = currentTrap.next;
+ // if we've hit the end of the trap stack, just do a put(,,,true)
+ if (t == null) {
+ if (args.length() == 0) return currentTrap.trapee.get(currentTrap.name, true);
+ currentTrap.trapee.put(currentTrap.name, args.elementAt(0), true);
+ return null;
+ }
+ return t.perform(args);