- private native void natBlit(GLCarbonDoubleBuffer db, int sx, int sy, int dx, int dy, int dx2, int dy2);
- public synchronized void blit(DoubleBuffer db, int sx, int sy, int dx, int dy, int dx2, int dy2) {
- natBlit((GLCarbonDoubleBuffer)db,sx,sy,dx,dy,dx2,dy2);
+ private native void natBlit(GLCarbonPixelBuffer db, int sx, int sy, int dx, int dy, int dx2, int dy2);
+ public synchronized void blit(PixelBuffer db, int sx, int sy, int dx, int dy, int dx2, int dy2) {
+ natBlit((GLCarbonPixelBuffer)db,sx,sy,dx,dy,dx2,dy2);