+ // FIXME: enable linear filtering for opengl 1.2
+ glTexParameteri(GL_TEXTURE_RECTANGLE_EXT,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_RECTANGLE_EXT,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
+
+ /*glTexParameteri(GL_TEXTURE_RECTANGLE_EXT,GL_TEXTURE_MIN_FILTER,GL_LINEAR);