import javax.media.opengl.glu.*;
import com.sun.opengl.util.*;
import java.util.*;
+import edu.berkeley.qfat.bind.*;
import edu.berkeley.qfat.geom.*;
import edu.berkeley.qfat.geom.Point;
MeshViewer mv2 = new MeshViewer();
MeshViewer mv3 = new MeshViewer();
MeshViewer mv4 = new MeshViewer();
+ mv1.main = (Main)this;
+ mv2.main = (Main)this;
+ mv3.main = (Main)this;
+ mv4.main = (Main)this;
mvs.add(mv1);
mvs.add(mv2);
mvs.add(mv3);
for(MeshViewer mv : mvs) mv.addMesh(this.goal);
}
- public synchronized void dump() {
- try {
- PrintWriter pw = new PrintWriter(new OutputStreamWriter(new FileOutputStream("dump.stl")));
- pw.println("solid dump");
- for(Mesh.T t : tile) {
- Vec normal = t.norm();
- pw.println("facet normal " + normal.x + " " + normal.y + " " + normal.z);
- pw.println(" outer loop");
- for(Mesh.Vertex v : new Mesh.Vertex[] { t.v1(), t.v2(), t.v3() }) {
- pw.println(" vertex " + v.p.x + " " + v.p.y + " " + v.p.z);
- }
- pw.println(" endloop");
- pw.println("endfacet");
- }
- pw.println("endsolid dump");
- pw.flush();
- pw.close();
- } catch (Exception e) { throw new RuntimeException(e); }
- }
-
public int whichNeighbor = 1;
public double temp;
public boolean tileon = true;
public boolean errorNormals = false;
public boolean force = false;
- public Mesh.Vertex[] points;
public int breaks = 0;
public int temps;
//super.keyPressed(e);
switch(e.getKeyCode()) {
case KeyEvent.VK_SPACE:
- System.err.println("hak");
synchronized(this) {
tile.subdivide();
+ tile.rebindPoints();
break;
}
//case KeyEvent.VK_SPACE: breaks++; force = true; break;
case KeyEvent.VK_UP: temp = temp * 2; break;
case KeyEvent.VK_ENTER: temp = 10; break;
- case KeyEvent.VK_LEFT: whichNeighbor--; break;
+ case KeyEvent.VK_N: whichNeighbor++; break;
case KeyEvent.VK_RIGHT: whichNeighbor++; break;
- case KeyEvent.VK_D: dump(); break;
+ case KeyEvent.VK_D:
+ try {
+ tile.dump(new FileOutputStream("dump.stl"));
+ } catch (Exception ee) {
+ throw new RuntimeException(ee);
+ }
+ break;
case KeyEvent.VK_E: errorNormals = !errorNormals; break;
case KeyEvent.VK_A: hillclimb = false; anneal = !anneal; break;
case KeyEvent.VK_H: anneal = true; hillclimb = !hillclimb; break;
- case KeyEvent.VK_N: neighbors = !neighbors; break;
+ //case KeyEvent.VK_N: neighbors = !neighbors; break;
case KeyEvent.VK_T: tileon = !tileon; break;
case KeyEvent.VK_G: goalon = !goalon; break;
case KeyEvent.VK_M: tilemeshon = !tilemeshon; break;
}
+ if (transforms!=null)
+ whichNeighbor = (whichNeighbor % (transforms.length+1));
}
-
+ public Matrix[] transforms;
}
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