}
}
- //xMesh.Vert mid = lbf.getE(mbn).shatter();
+ //xMesh.Vertex mid = lbf.getE(mbn).shatter();
// rescale to match volume
float factor = (float)Math.pow(tile.volume() / goal.volume(), 1.0/3.0);
tile.rebindPoints();
}
- public synchronized void rand(float temp, Mesh.Vert p) {
+ public synchronized void rand(float temp, Mesh.Vertex p) {
//p.reComputeError();
p.reComputeErrorAround();
temp = temp * gamma;
- HashSet<Mesh.Vert> hs = new HashSet<Mesh.Vert>();
- for(Mesh.Vert p : tile.vertices()) hs.add(p);
- Mesh.Vert[] pts = (Mesh.Vert[])hs.toArray(new Mesh.Vert[0]);
+ HashSet<Mesh.Vertex> hs = new HashSet<Mesh.Vertex>();
+ for(Mesh.Vertex p : tile.vertices()) hs.add(p);
+ Mesh.Vertex[] pts = (Mesh.Vertex[])hs.toArray(new Mesh.Vertex[0]);
int count = 0;
long then = System.currentTimeMillis();
for(int i=0; i<100; i++) {
if (anneal) {
count++;
- Mesh.Vert v = pts[Math.abs(random.nextInt()) % pts.length];
+ Mesh.Vertex v = pts[Math.abs(random.nextInt()) % pts.length];
rand(temp,v);
}
Thread.yield();