}
public void computeError() {
if (quadric_count == 0) {
- if (nearest_in_other_mesh == null) {
+ if (!tilemesh) {
+ }
+ else if (nearest_in_other_mesh == null) {
if (score_against != null) {
Vert ne = score_against.nearest(p);
oldscore = ne.fundamentalQuadric().preAndPostMultiply(p) * 100 * 10;
oldscore = nearest_in_other_mesh.fundamentalQuadric().preAndPostMultiply(p) * 100 * 10;
}
} else {
- oldscore = (quadric.preAndPostMultiply(p) * 100) / quadric_count;
+ oldscore = (quadric.preAndPostMultiply(p) * 100) /*/ quadric_count*/;
}
oldscore = oldscore;
do {
double ang = Math.abs(e.crossAngle());
if (ang > Math.PI) throw new Error();
+ /*
if (e.t != null) {
numaspects++;
aspects += e.t.aspect()*e.t.aspect();
}
-
- float minangle = (float)(Math.PI * 0.3);
+ */
+ /*
+ float minangle = (float)(Math.PI * 0.8);
if (ang > minangle)
oldscore += (ang - minangle);
-
+ */
e = e.pair.next;
} while (e != this.e);
- //if (numaspects > 0) oldscore += (aspects / numaspects);
+ if (numaspects > 0) oldscore += (aspects / numaspects);
//System.out.println(oldscore);
//oldscore = oldscore*oldscore;
p3().glVertex(gl);
}
}
-
+ public boolean tilemesh = false;
}