public Point getProjection(Point p) { return this; }
public AffineConstraint intersect(AffineConstraint c, float epsilon) {
if (c.getProjection(this).distance(this) <= epsilon) return this;
- return null;
+ System.err.println("off by: " + c.getProjection(this).distance(this));
+ return new AffineConstraint.Nothing();
}
public AffineConstraint multiply(Matrix m) { return m.times(this); }
}