//#repeat col/row colspan/rowspan contentwidth/contentheight width/height HSHRINK/VSHRINK numregions/numregions_v \
// maxwidth/maxheight cols/rows minwidth/minheight lp_h/lp lp_h/lp easy_width/easy_height regions/regions_v \
// computeRegions/computeRegions_v
- if (numkids > 0 && cols > 1) do {
+ if (numkids > 0) do {
computeRegions();
int nc = numregions * 3 + numkids * 2 + 3;
if (coeff == null || nc+1>coeff.length) coeff = new float[nc+1];