import java.util.*;
import java.io.*;
+/** encapsulates a single font (a set of Glyphs) */
public class Font {
- public final int pointsize;
- public final Res res;
- public int max_ascent;
- public int max_descent;
- public Glyph[] glyphs = new Glyph[65535];
- boolean used = false;
+ private Font(Res res, int pointsize) { this.res = res; this.pointsize = pointsize; }
- private Font(Res res, int pointsize) {
- this.res = res;
- this.pointsize = pointsize;
+ private static boolean glyphRenderingTaskIsScheduled = false;
+
+ public final int pointsize; ///< the size of the font
+ public final Res res; ///< the resource from which this font was loaded
+ public int max_ascent; ///< the maximum ascent, in pixels
+ public int max_descent; ///< the maximum descent, in pixels
+ boolean latinCharsPreloaded = false; ///< true if a request to preload ASCII 32-127 has begun
+ Glyph[] glyphs = new Glyph[65535]; ///< the glyphs that comprise this font
+
+ public abstract static class Glyph {
+ protected Glyph(Font font, char c) { this.font = font; this.c = c; }
+ public final Font font;
+ public final char c;
+ public int baseline; ///< within the alphamask, this is the y-coordinate of the baseline
+ public int advance; ///< amount to increment the x-coordinate
+ public boolean isLoaded = false; ///< true iff the glyph is loaded
+ public byte[] alphaChannel = null;
+ public int width = -1; ///< the width of the glyph
+ public int height = -1; ///< the height of the glyph
+ public byte[] data = null;
}
- private static Cache fontCache = new Cache();
+
+ // Statics //////////////////////////////////////////////////////////////////////
+
+ private static final Freetype freetype = new Freetype();
+ static final Queue glyphsToBeRendered = new Queue(255);
+ private static Cache fontCache = new Cache(100);
public static Font getFont(Res res, int pointsize) {
Font ret = (Font)fontCache.get(res, new Integer(pointsize));
if (ret == null) fontCache.put(res, new Integer(pointsize), ret = new Font(res, pointsize));
return ret;
}
+
+ // Methods //////////////////////////////////////////////////////////////////////
+
/**
- * If the glyphs of <code>text</code> are not yet loaded, spawn a
- * Task to load them and invoke callback.
+ * Rasterize the glyphs of <code>text</code>.
*
- * returns the width (in the high-order int) and height (in the
- * low-order int) of the string's rasterization, or -1 if some
- * glyphs are not loaded.
+ * If all the glyphs of <code>text</code> are not yet loaded,
+ * spawn a Task to load them and then invoke callback. If all
+ * the glyphs <i>are</i> loaded, rasterize them to the
+ * PixelBuffer (if non-null).
+ *
+ * @returns <code>(width<<32)|height</code> if all glyphs are loaded; else -1
*/
public long rasterizeGlyphs(final String text, PixelBuffer pb, int textcolor,
int x, int y, int cx1, int cy1, int cx2, int cy2,
final Scheduler.Task callback) {
boolean encounteredUnrenderedGlyph = false;
- int width = 0;
- int height = 0;
+ int width = 0, height = 0;
for(int i=0; i<text.length(); i++) {
final char c = text.charAt(i);
Glyph g = glyphs[c];
- if (g == null) glyphsToBeRendered.prepend(g = new Glyph(c));
- if (g.p == null) {
- glyphsToBeRendered.prepend(g);
+ if (g == null) glyphs[c] = g = Platform.createGlyph(this, c); // prepend so they are high priority
+ if (!g.isLoaded) {
+ glyphsToBeRendered.prepend(g); // even if it's already in the queue, boost its priority
encounteredUnrenderedGlyph = true;
} else if (!encounteredUnrenderedGlyph) {
- if (pb != null && g.p != null)
- pb.drawPictureAlphaOnly(g.p, x + width, y + g.font.max_ascent - g.baseline,
- cx1, cy1, cx2, cy2, textcolor);
+ if (pb != null)
+ pb.drawGlyph(g, x + width, y + g.font.max_ascent - g.baseline, cx1, cy1, cx2, cy2, textcolor);
width += g.advance;
height = java.lang.Math.max(height, max_ascent + max_descent);
}
}
-
- // FIXME: be cleaner here
- if (encounteredUnrenderedGlyph) Scheduler.add(new Scheduler.Task() { public void perform() {
- for(int i=0; i<text.length(); i++) {
- Glyph g = glyphs[text.charAt(i)];
- if (g == null || g.p == null) { Scheduler.add(this); return; }
- }
- callback.perform();
- }});
-
- if (!used) for(int i=32; i<128; i++) glyphsToBeRendered.append(glyphs[i] = new Glyph((char)i));
- if (!used || encounteredUnrenderedGlyph) { System.out.println("foo!"); Scheduler.add(glyphRenderingTask); }
- used = true;
- return ((long)width << 16) | (long)height;
- }
+ if (!encounteredUnrenderedGlyph) return ((((long)width) << 32) | (long)(height & 0xffffffffL));
- public class Glyph {
- public char c;
- public int baseline; // within the picture, this is the y-coordinate of the baseline
- public int advance; // amount to increment the x-coordinate
- public Picture p;
- public final Font font;
- public Glyph(char c) { this.c = c; font = Font.this; }
+ if (callback != null) Scheduler.add(new Scheduler.Task() {
+ public void perform() throws Exception {
+ // FEATURE this isn't terribly efficient... perhaps the task should go on the last glyph?
+ for(int i=0; i<text.length(); i++) {
+ Glyph g = glyphs[text.charAt(i)];
+ if (g == null || !g.isLoaded) { Scheduler.add(this); return; }
+ }
+ callback.perform();
+ }});
+
+ // preload the Latin-1 charset with low priority (we'll probably want it)
+ if (!latinCharsPreloaded) {
+ for(int i=48; i<57; i++) glyphsToBeRendered.append(glyphs[i] = Platform.createGlyph(this, (char)i));
+ for(int i=32; i<47; i++) glyphsToBeRendered.append(glyphs[i] = Platform.createGlyph(this, (char)i));
+ for(int i=57; i<128; i++) glyphsToBeRendered.append(glyphs[i] = Platform.createGlyph(this, (char)i));
+ latinCharsPreloaded = true;
+ }
+ if (!glyphRenderingTaskIsScheduled) {
+ Scheduler.add(glyphRenderingTask);
+ glyphRenderingTaskIsScheduled = true;
+ }
+ return -1;
+ }
+
+ // FEATURE do we really need to be caching sizes?
+ private static Cache sizeCache = new Cache(1000);
+ public int textwidth(String s) { return (int)((textsize(s) >>> 32) & 0xffffffff); }
+ public int textheight(String s) { return (int)(textsize(s) & 0xffffffffL); }
+ public long textsize(String s) {
+ Long l = (Long)sizeCache.get(s);
+ if (l != null) return ((Long)l).longValue();
+ long ret = rasterizeGlyphs(s, null, 0, 0, 0, 0, 0, 0, 0, null);
+ if (ret != -1) sizeCache.put(s, new Long(ret));
+ return ret == -1 ? 0 : ret;
}
- private static final Freetype freetype = new Freetype();
- static final Queue glyphsToBeRendered = new Queue(255);
static final Scheduler.Task glyphRenderingTask = new Scheduler.Task() { public void perform() {
Glyph g = (Glyph)glyphsToBeRendered.remove(false);
- if (g == null) return;
- if (g.p != null) { perform(); return; }
+ if (g == null) { glyphRenderingTaskIsScheduled = false; return; }
+ if (g.isLoaded) { perform(); /* tailcall to the next glyph */ return; }
Log.log(Glyph.class, "rendering glyph " + g.c);
- try {
- freetype.renderGlyph(g);
- } catch (IOException e) {
- Log.log(Freetype.class, e);
- }
- Scheduler.add(this);
+ try { freetype.renderGlyph(g); } catch (IOException e) { Log.log(Freetype.class, e); }
+ g.isLoaded = true;
+ Scheduler.add(this); // keep ourselves in the queue until there are no glyphs to render
+ glyphRenderingTaskIsScheduled = true;
} };
}