/** true iff all surfaces created from now on should be scarred */
public static boolean scarAllSurfacesFromNowOn = false;
-
- // Public Members and State Variables /////////////////////////////////////////////////////////
-
/** false if the surface has never been rendered; used to determine if the surface should be repositioned to be centered on the screen */
public boolean centerSurfaceOnRender = true;
*/
public String cursor = "default";
- /** The width of the surface's drawable area, in real time */
- public int width = 0;
-
- /** The height of the surface's drawable area, in real time */
- public int height = 0;
-
/** The Box at the root of this surface */
public Box root;
/** The number of SizeChange/PosChange traps triggered since the last successful render -- used to detect infinite loops */
public int sizePosChangesSinceLastRender = 0;
+
+ // Used For Simulating Clicks and DoubleClicks /////////////////////////////////////////////////
+
/** the x-position of the mouse the last time a Press message was enqueued */
int last_press_x = Integer.MAX_VALUE;
}});
}
- protected final void SizeChange(int width, int height) {
- this.width = width;
- this.height = height;
+ protected final void SizeChange(final int width, final int height) {
+ MessageQueue.add(new Message() { public void perform() {
+ if (width == root.width && height == root.height) return;
+ root.width = width;
+ root.height = height;
+ root.needs_reflow = true;
+ }});
abort = true;
- long lastResizeTime = System.currentTimeMillis();
- lastResizeTimeTop = (int)(lastResizeTime >> 32);
- lastResizeTimeBottom = (int)(lastResizeTime & 0xffffffff);
- Refresh();
}
- protected final void PosChange(int x, int y) {
- if (x != root.x) root.put("x", new Integer(x));
- if (y != root.y) root.put("y", new Integer(y));
- new SimpleMessage("PosChange", Boolean.TRUE, root);
+ protected final void PosChange(final int x, final int y) {
+ MessageQueue.add(new Message() { public void perform() {
+ root.put("x", new Integer(x));
+ root.put("y", new Integer(y));
+ }});
}
protected final void Close() { new SimpleMessage("Close", Boolean.TRUE, root); }
// the following value is split into two int's to work around GCJ bug java/6393
- /** used in conjunction with Platform.supressDirtyOnResize() */
- private int lastResizeTimeTop = 0;
- private int lastResizeTimeBottom = 0;
-
/** This is how subclasses signal a 'shallow dirty', indicating that although the backbuffer is valid, the screen is not */
public final void Dirty(int x, int y, int w, int h) {
- long lastResizeTime = (((long)lastResizeTimeTop) << 32) | (long)lastResizeTimeBottom;
- if (Platform.supressDirtyOnResize() && System.currentTimeMillis() - lastResizeTime < 100 && (w >= width - 1 || h >= height - 1)) return;
screenDirtyRegions.dirty(x, y, w, h);
Refresh();
}
}
/** wrapper for setSize() which makes sure to dirty the place where the scar used to be */
- void _setSize(int width, int height) {
+ void setSize() {
if (scarred) {
- width = Math.max(width, scarPicture.getWidth());
- height = Math.max(height, scarPicture.getHeight());
+ root.width = Math.max(root.width, scarPicture.getWidth());
+ root.height = Math.max(root.height, scarPicture.getHeight());
dirty(hscar,
root.height - vscar - scarPicture.getHeight(),
- scarPicture.getWidth(), scarPicture.getHeight());
+ scarPicture.getWidth(),
+ scarPicture.getHeight());
}
- setSize(width, height);
- this.width = width;
- this.height = height;
+ setSize(root.width, root.height);
}
/** Indicates that the Surface is no longer needed */
/** runs the prerender() and render() pipelines in the root Box to regenerate the backbuffer, then blits it to the screen */
public synchronized void render() {
- // if the window size changed as a result of a user action, we have to update the root box's size
- if (root.width != width || root.height != height) {
-
- // since the scar will be moving, dirty the place it used to be
- if (scarred) dirty(hscar,
- root.height - vscar - scarPicture.getHeight(),
- scarPicture.getWidth(), scarPicture.getHeight());
-
- // sort of ugly; we can't use set() here because it will cause an infinite mutual recursion
- root.width = (int)width;
- root.height = (int)height;
-
- root.needs_reflow = true;
- root.put("SizeChange", Boolean.TRUE);
- }
-
// make sure the root is properly sized
do {
abort = false;
if (centerSurfaceOnRender) {
centerSurfaceOnRender = false;
- int x = (Platform.getScreenWidth() - width) / 2;
- int y = (Platform.getScreenHeight() - height) / 2;
+ int x = (Platform.getScreenWidth() - root.width) / 2;
+ int y = (Platform.getScreenHeight() - root.height) / 2;
setLocation(x, y);
root.x = x;
root.y = y;
int h = dirt[i][3];
if (x < 0) x = 0;
if (y < 0) y = 0;
- if (x+w > width) w = width - x;
- if (y+h > height) h = height - y;
+ if (x+w > root.width) w = root.width - x;
+ if (y+h > root.height) h = root.height - y;
if (w <= 0 || h <= 0) continue;
- root.render(x, y, w, h, backbuffer);
+ root.render(0, 0, x, y, w, h, backbuffer);
// if any area under the scar was repainted, rescar that area
if (scarred && x < hscar + scarPicture.getWidth() &&
- y + h > height - scarPicture.getHeight() - vscar) {
+ y + h > root.height - scarPicture.getHeight() - vscar) {
int _x1 = Math.max(x, hscar);
int _x2 = Math.min(x + w, hscar + scarPicture.getWidth());
- int _y1 = Math.max(y, height - scarPicture.getHeight() - vscar);
- int _y2 = Math.min(y + h, height - vscar);
+ int _y1 = Math.max(y, root.height - scarPicture.getHeight() - vscar);
+ int _y2 = Math.min(y + h, root.height - vscar);
backbuffer.drawPicture(scarPicture, _x1, _y1, _x2, _y2,
_x1 - (hscar),
- _y1 - (height - scarPicture.getHeight() - vscar),
+ _y1 - (root.height - scarPicture.getHeight() - vscar),
_x2 - (hscar),
- _y2 - (height - scarPicture.getHeight() - vscar)
+ _y2 - (root.height - scarPicture.getHeight() - vscar)
);
}
int[][] dirt = screenDirtyRegions.flush();
if (Main.showRenders && dirt != null && dirt.length > 0 && a == -1)
- blit(backbuffer, 0, 0, 0, 0, width, height);
+ blit(backbuffer, 0, 0, 0, 0, root.width, root.height);
for(int i = 0; dirt != null && i < dirt.length; i++) {
if (dirt[i] == null) continue;