/** true iff button 3 is depressed, in MessageQueue-time */
public static boolean button3 = false;
+ /** true iff all surfaces created from now on should be scarred */
+ public static boolean scarAllSurfacesFromNowOn = false;
+
// Public Members and State Variables /////////////////////////////////////////////////////////
/** the last time a Click message was processed; used for simulating DoubleClick's */
static long lastClickTime = 0;
-
-
+
// Methods to be overridden by subclasses ///////////////////////////////////////////////////////
MessageQueue.add(new Message() { public void perform() {
Surface.this.boxContainingMouse = who;
Platform.clipboardReadEnabled = true;
- root.put("Press1", null, Boolean.TRUE);
+ root.put("Press3", null, Boolean.TRUE);
Platform.clipboardReadEnabled = false;
}});
}
protected final void KeyPressed(String key) {
if (key == null) return;
- if (key.equals("alt")) alt = true;
+ if (key.toLowerCase().endsWith("shift")) shift = true;
+ else if (shift) key = key.toUpperCase();
+
+ if (key.toLowerCase().equals("alt")) alt = true;
else if (alt) key = "A-" + key;
- if (key.endsWith("control")) control = true;
+ if (key.toLowerCase().endsWith("control")) control = true;
else if (control) key = "C-" + key;
- if (key.endsWith("shift")) shift = true;
- else if (shift) key = key.toUpperCase();
-
final String fkey = key;
MessageQueue.add(new KMessage(key));
}
/** sends a KeyReleased message; subclasses should not add the C- or A- prefixes, nor should they capitalize alphabet characters */
protected final void KeyReleased(final String key) {
if (key == null) return;
- if (key.equals("alt")) alt = false;
- else if (key.equals("control")) control = false;
- else if (key.equals("shift")) shift = false;
+ if (key.toLowerCase().equals("alt")) alt = false;
+ else if (key.toLowerCase().equals("control")) control = false;
+ else if (key.toLowerCase().equals("shift")) shift = false;
MessageQueue.add(new Message() { public void perform() {
outer: for(int i=0; i<keywatchers.size(); i++) {
Box b = (Box)keywatchers.elementAt(i);
/** a striped 100x100 double buffer */
private DoubleBuffer showRenderBuf2 = null;
+ /** true iff this window should be scarred */
+ private boolean scarred = true;
// Other Methods ///////////////////////////////////////////////////////////////////////////////
/** wrapper for setSize() which makes sure to dirty the place where the scar used to be */
void _setSize(int width, int height) {
- dirty(hscar,
- root.size(1) - vscar - scarPicture.getHeight(),
- scarPicture.getWidth(), scarPicture.getHeight());
+ if (scarred) {
+ width = Math.max(width, scarPicture.getWidth());
+ height = Math.max(height, scarPicture.getHeight());
+ dirty(hscar,
+ root.size(1) - vscar - scarPicture.getHeight(),
+ scarPicture.getWidth(), scarPicture.getHeight());
+ }
setSize(width, height);
this.width = width;
this.height = height;
}
public Surface(Box root) {
+ this.scarred = scarAllSurfacesFromNowOn;
+ scarAllSurfacesFromNowOn = true;
this.root = root;
if (root.surface != null && root.surface.root == root) root.surface.dispose();
root.remove();
if (root.size(0) != width || root.size(1) != height) {
// since the scar will be moving, dirty the place it used to be
- dirty(hscar,
- root.size(1) - vscar - scarPicture.getHeight(),
- scarPicture.getWidth(), scarPicture.getHeight());
+ if (scarred) dirty(hscar,
+ root.size(1) - vscar - scarPicture.getHeight(),
+ scarPicture.getWidth(), scarPicture.getHeight());
// sort of ugly; we can't use set() here because it will cause an infinite mutual recursion
root._size_0 = (short)width;
root.render(x, y, w, h, backbuffer);
// if any area under the scar was repainted, rescar that area
- if (x < hscar + scarPicture.getWidth() &&
+ if (scarred && x < hscar + scarPicture.getWidth() &&
y + h > height - scarPicture.getHeight() - vscar) {
int _x1 = Math.max(x, hscar);
int _x2 = Math.min(x + w, hscar + scarPicture.getWidth());