}
// FIXME: try to use os acceleration
- public void fillTrapezoid(int x1, int x2, int y1, int x3, int x4, int y2, int argb) {
+ public void fillJSTrapezoid(int x1, int x2, int y1, int x3, int x4, int y2, int argb) {
g.setColor(new Color((argb & 0x00FF0000) >> 16, (argb & 0x0000FF00) >> 8, (argb & 0x000000FF)));
if (x1 == x3 && x2 == x4) {
g.fillRect(x1, y1, x4 - x1, y2 - y1);