}
}
- // This MUST be called after OpenGL is instansiated (and activateSharedContext is functioning)
+ // This MUST be called after OpenGL is instansiated (and activateSharedJSContext is functioning)
public void init() throws NotSupportedException {
natInit();
glVersion = parseVersion(version);
Log.log(this,"Max rectangular texture size: " + maxRectTexSize);
}
- protected abstract void activateSharedContext();
+ protected abstract void activateSharedJSContext();
public static class NotSupportedException extends Exception {
public NotSupportedException(String s) { super(s); }
}
// This should activate the drawing context and prepare the double buffer for drawing
- protected abstract void activateContext();
+ protected abstract void activateJSContext();
protected static native void drawableInit(int w, int h);
public native void setClip(int x, int y, int x2, int y2);
public native void resetClip();
- public native void fillTrapezoid(int x1, int x2, int y1, int x3, int x4, int y2, int color);
+ public native void fillJSTrapezoid(int x1, int x2, int y1, int x3, int x4, int y2, int color);
public void drawString(String font, String text, int x, int y, int color) {
//System.out.println("drawString(): " + text);
}
private void drawPicture_(Picture source, int dx, int dy, int cx1, int cy1, int cx2, int cy2, int color) {
- activateContext();
+ activateJSContext();
setColor(color);
GLPicture p = (GLPicture) source;
p.draw(dx,dy,cx1,cy1,cx2,cy2);
public void deleteTexture(final int tex) {
// CHECKME: Is this safe to do from finalize()?
// natDeleteTexture MUST be run from the message queue thread
- Message.Q.add(new Message() { public void perform() {
- natDeleteTexture(tex);
- }});
+ Scheduler.add(new Scheduler.Task() { public void perform() { natDeleteTexture(tex); }});
}
private static abstract class GLPicture extends Picture {
// *{x,y}{1,2} key: d=dest s=src, p=bounds of this picture, i=intersection of s and p, pd = dest of this pic
for(int i=0;i<pics.length;i++) {
for(int j=0;j<pics[i].length;j++) {
- int px1 = j*psize;
- int py1 = i*psize;
- int px2 = min(px1+psize,totalWidth);
- int py2 = min(py1+psize,totalHeight);
- int ix1 = max(px1,cx1);
- int iy1 = max(py1,cy1);
- int ix2 = min(px2,cx2);
- int iy2 = min(py2,cy2);
- if (ix1 >= ix2 || iy1 >= iy2) continue; // no intersection
- pics[i][j].draw(px1, py1, ix1, iy1, ix2, iy2);
+ int px1 = j*psize + dx;
+ int py1 = i*psize + dy;
+ pics[i][j].draw(px1, py1, cx1, cy1, cx2, cy2);
}
}
}