HTTP.Proxy ret = new HTTP.Proxy();
if (container[2] != null) {
- ret.proxyAutoConfigFunction = HTTP.Proxy.getProxyAutoConfigFunction(container[2]);
- if (ret.proxyAutoConfigFunction != null) return ret;
+ ret.proxyAutoConfigJSFunction = HTTP.Proxy.getProxyAutoConfigJSFunction(container[2]);
+ if (ret.proxyAutoConfigJSFunction != null) return ret;
}
if (container[0] == null) return null;
public native void finalize();
// FIXME: try to use os acceleration
- public void fillTrapezoid(int x1, int x2, int y1, int x3, int x4, int y2, int argb) {
+ public void fillJSTrapezoid(int x1, int x2, int y1, int x3, int x4, int y2, int argb) {
if (x1 == x3 && x2 == x4) {
fillRect(x1, y1, x4, y2, argb);
} else for(int y=y1; y<y2; y++) {