- // this doens't seem to work on Windows
- public void drawGlyph(org.ibex.graphics.Font.Glyph source, int dx, int dy, int cx1, int cy1, int cx2, int cy2, int rgb) {
- Image i2 = ((AWTGlyph)source).getImage();
- Graphics2D g2 = (Graphics2D)i.getGraphics();
- g2.setComposite(AlphaComposite.DstOut);
- g2.setClip(cx1, cy1, cx2 - cx1, cy2 - cy1);
- g2.drawImage(i2, dx, dy, null);
- g2.setComposite(AlphaComposite.DstOver);
- g2.setColor(new java.awt.Color((rgb & 0x00FF0000) >> 16, (rgb & 0x0000FF00) >> 8, (rgb & 0x000000FF)));
- g2.fillRect(dx, dy, cx2 - dx, cy2 - dy);
- g2.drawImage(i2, 0, 0, null);
- g2.setClip(0, 0, i.getWidth(null), i.getHeight(null));
+ private static int[] xs = new int[65535];
+ private static int[] ys = new int[65535];
+ private static GeneralPath gp = new GeneralPath();
+
+ public void fill(org.ibex.graphics.Polygon p, org.ibex.graphics.Paint paint) { fillStroke(p, paint, true, false); }
+ public void stroke(org.ibex.graphics.Polygon p, org.ibex.graphics.Paint paint) { fillStroke(p, paint, false, true); }
+ public void fillStroke(org.ibex.graphics.Polygon p, org.ibex.graphics.Paint paint, boolean fill, boolean stroke) {
+ if (g == null) g = getGraphics();
+ ((Graphics2D)g).setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_OFF);
+ int argb = ((org.ibex.graphics.Paint.SingleColorPaint)paint).color;
+ g.setColor(new java.awt.Color((argb & 0x00FF0000) >> 16, (argb & 0x0000FF00) >> 8, (argb & 0x000000FF)));
+ gp.reset();
+ gp.setWindingRule(GeneralPath.WIND_EVEN_ODD);
+ for(int j=0; j<p.numcontours; j++) {
+ if (p.contours[j+1] <= p.contours[j]) continue;
+ gp.moveTo(p.x[p.contours[j]], p.y[p.contours[j]]);
+ for(int i=p.contours[j]+1; i<p.contours[j+1]; i++) gp.lineTo(p.x[i], p.y[i]);
+ gp.closePath();
+ }
+ if (fill) ((Graphics2D)g).fill(gp);
+ if (stroke) ((Graphics2D)g).draw(gp);